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Diffstat (limited to 'source/blender/collada/AnimationCurveCache.h')
-rw-r--r--source/blender/collada/AnimationCurveCache.h130
1 files changed, 130 insertions, 0 deletions
diff --git a/source/blender/collada/AnimationCurveCache.h b/source/blender/collada/AnimationCurveCache.h
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+/*
+* ***** BEGIN GPL LICENSE BLOCK *****
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software Foundation,
+* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed.
+*
+* ***** END GPL LICENSE BLOCK *****
+*/
+
+#ifndef __ANIMATION_CURVE_CACHE_H__
+#define __ANIMATION_CURVE_CACHE_H__
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <math.h>
+#include <vector>
+#include <map>
+#include <algorithm> // std::find
+
+#include "exportSettings.h"
+#include "collada_utils.h"
+
+extern "C"
+{
+#include "DNA_object_types.h"
+#include "DNA_anim_types.h"
+}
+
+class Matrix {
+private:
+ float matrix[4][4];
+public:
+ Matrix();
+ Matrix(float (&mat)[4][4]);
+ void set_matrix(float (&mat)[4][4]);
+ void set_matrix(Matrix &mat);
+ void get_matrix(float (&mat)[4][4]);
+};
+
+class SamplePoint {
+
+private:
+
+ Object * ob;
+ Bone *pose_bone;
+ FCurve *fcu;
+ int frame; /* frame in timeline (not sure if we actually should store a float here) */
+ int index; /* Keyframe index in fcurve (makes sense only when fcu is also set) */
+ std::string path; /* Do not mixup with rna_path. It is used for different purposes! */
+
+ Matrix matrix; /* Local matrix, by default unit matrix, will be set when sampling */
+
+public:
+
+ SamplePoint(int frame, Object *ob);
+ SamplePoint(int frame, Object *ob, FCurve *fcu, int index);
+ SamplePoint(int frame, Object *ob, Bone *bone);
+
+ Object *get_object();
+ Bone *get_bone();
+ FCurve *get_fcurve();
+ int get_frame();
+ int get_fcurve_index();
+ Matrix &get_matrix();
+ std::string &get_path();
+
+ void set_matrix(Matrix &matrix);
+ void set_matrix(float(&mat)[4][4]);
+};
+
+
+class AnimationCurveCache {
+private:
+ void clear_cache(); // remove all sampled FCurves
+ void clear_cache(Object *ob); //remove sampled FCurves for single object
+ void create_curves(Object *ob);
+
+ std::vector<Object *> cached_objects; // list of objects for caching
+ std::map<Object *, std::vector<FCurve *>> cached_curves; //map of cached FCurves
+ std::map<int, std::vector<SamplePoint>> sample_frames; // list of frames where objects need to be sampled
+
+ std::vector<SamplePoint> &getFrameInfos(int frame_index);
+ void add_sample_point(SamplePoint &point);
+ void enable_fcurves(bAction *act, char *bone_name);
+ bool bone_matrix_local_get(Object *ob, Bone *bone, float (&mat)[4][4], bool for_opensim);
+
+ bContext *mContext;
+
+public:
+
+ AnimationCurveCache(bContext *C);
+ ~AnimationCurveCache();
+
+ void addObject(Object *obj);
+
+ void sampleMain(Scene *scene,
+ BC_export_transformation_type atm_type,
+ bool for_opensim);
+
+ void sampleScene(Scene *scene,
+ BC_export_transformation_type atm_type,
+ bool for_opensim,
+ bool keyframe_at_end = true); // use keys from FCurves, use timeline boundaries
+
+ void sampleScene(Scene *scene,
+ BC_export_transformation_type atm_type,
+ int sampling_rate, bool for_opensim,
+ bool keyframe_at_end = true ); // generate keyframes for frames use timeline boundaries
+
+ std::vector<FCurve *> *getSampledCurves(Object *ob);
+
+ void create_sample_frames_from_keyframes();
+ void create_sample_frames_generated(float sfra, float efra, int sampling_rate, int keyframe_at_end);
+};
+
+
+#endif