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Diffstat (limited to 'source/blender/collada/AnimationExporter.cpp')
-rw-r--r--source/blender/collada/AnimationExporter.cpp1298
1 files changed, 1298 insertions, 0 deletions
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
new file mode 100644
index 00000000000..4c20d1cf6c1
--- /dev/null
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -0,0 +1,1298 @@
+/*
+* $Id$
+*
+* ***** BEGIN GPL LICENSE BLOCK *****
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software Foundation,
+* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed.
+*
+* ***** END GPL LICENSE BLOCK *****
+*/
+
+#include "GeometryExporter.h"
+#include "AnimationExporter.h"
+#include "MaterialExporter.h"
+
+template<class Functor>
+void forEachObjectInScene(Scene *sce, Functor &f)
+{
+ Base *base= (Base*) sce->base.first;
+
+ while(base) {
+ Object *ob = base->object;
+
+ f(ob);
+
+ base= base->next;
+ }
+}
+
+void AnimationExporter::exportAnimations(Scene *sce)
+{
+ if(hasAnimations(sce)) {
+ this->scene = sce;
+
+ openLibrary();
+
+ forEachObjectInScene(sce, *this);
+
+ closeLibrary();
+ }
+}
+
+// called for each exported object
+void AnimationExporter::operator() (Object *ob)
+{
+ FCurve *fcu;
+ char * transformName ;
+ bool isMatAnim = false;
+
+ //Export transform animations
+ if(ob->adt && ob->adt->action)
+ {
+ fcu = (FCurve*)ob->adt->action->curves.first;
+
+ //transform matrix export for bones are temporarily disabled here.
+ if ( ob->type == OB_ARMATURE )
+ {
+ bArmature *arm = (bArmature*)ob->data;
+ for (Bone *bone = (Bone*)arm->bonebase.first; bone; bone = bone->next)
+ write_bone_animation_matrix(ob, bone);
+ }
+
+ while (fcu) {
+ //for armature animations as objects
+ if ( ob->type == OB_ARMATURE )
+ transformName = fcu->rna_path;
+ else
+ transformName = extract_transform_name( fcu->rna_path );
+
+ if ((!strcmp(transformName, "location") || !strcmp(transformName, "scale")) ||
+ (!strcmp(transformName, "rotation_euler") && ob->rotmode == ROT_MODE_EUL)||
+ (!strcmp(transformName, "rotation_quaternion")))
+ dae_animation(ob ,fcu, transformName, false);
+ fcu = fcu->next;
+ }
+
+ }
+
+ //Export Lamp parameter animations
+ if( (ob->type == OB_LAMP ) && ((Lamp*)ob ->data)->adt && ((Lamp*)ob ->data)->adt->action )
+ {
+ fcu = (FCurve*)(((Lamp*)ob ->data)->adt->action->curves.first);
+ while (fcu) {
+ transformName = extract_transform_name( fcu->rna_path );
+
+ if ((!strcmp(transformName, "color")) || (!strcmp(transformName, "spot_size"))|| (!strcmp(transformName, "spot_blend"))||
+ (!strcmp(transformName, "distance")) )
+ dae_animation(ob , fcu, transformName, true );
+ fcu = fcu->next;
+ }
+ }
+
+ //Export Camera parameter animations
+ if( (ob->type == OB_CAMERA ) && ((Camera*)ob ->data)->adt && ((Camera*)ob ->data)->adt->action )
+ {
+ fcu = (FCurve*)(((Camera*)ob ->data)->adt->action->curves.first);
+ while (fcu) {
+ transformName = extract_transform_name( fcu->rna_path );
+
+ if ((!strcmp(transformName, "lens"))||
+ (!strcmp(transformName, "ortho_scale"))||
+ (!strcmp(transformName, "clip_end"))||(!strcmp(transformName, "clip_start")))
+ dae_animation(ob , fcu, transformName, true );
+ fcu = fcu->next;
+ }
+ }
+
+ //Export Material parameter animations.
+ for(int a = 0; a < ob->totcol; a++)
+ {
+ Material *ma = give_current_material(ob, a+1);
+ if (!ma) continue;
+ if(ma->adt && ma->adt->action)
+ {
+ isMatAnim = true;
+ fcu = (FCurve*)ma->adt->action->curves.first;
+ while (fcu) {
+ transformName = extract_transform_name( fcu->rna_path );
+
+ if ((!strcmp(transformName, "specular_hardness"))||(!strcmp(transformName, "specular_color"))
+ ||(!strcmp(transformName, "diffuse_color"))||(!strcmp(transformName, "alpha"))||
+ (!strcmp(transformName, "ior")))
+ dae_animation(ob ,fcu, transformName, true, ma );
+ fcu = fcu->next;
+ }
+ }
+
+ }
+}
+
+//euler sources from quternion sources
+float * AnimationExporter::get_eul_source_for_quat(Object *ob )
+{
+ FCurve *fcu = (FCurve*)ob->adt->action->curves.first;
+ const int keys = fcu->totvert;
+ float *quat = (float*)MEM_callocN(sizeof(float) * fcu->totvert * 4, "quat output source values");
+ float *eul = (float*)MEM_callocN(sizeof(float) * fcu->totvert * 3, "quat output source values");
+ float temp_quat[4];
+ float temp_eul[3];
+ while(fcu)
+ {
+ char * transformName = extract_transform_name( fcu->rna_path );
+
+ if( !strcmp(transformName, "rotation_quaternion") ) {
+ for ( int i = 0 ; i < fcu->totvert ; i++){
+ *(quat + ( i * 4 ) + fcu->array_index) = fcu->bezt[i].vec[1][1];
+ }
+ }
+ fcu = fcu->next;
+ }
+
+ for ( int i = 0 ; i < keys ; i++){
+ for ( int j = 0;j<4;j++)
+ temp_quat[j] = quat[(i*4)+j];
+
+ quat_to_eul(temp_eul,temp_quat);
+
+ for (int k = 0;k<3;k++)
+ eul[i*3 + k] = temp_eul[k];
+
+ }
+ MEM_freeN(quat);
+ return eul;
+
+}
+
+//Get proper name for bones
+std::string AnimationExporter::getObjectBoneName( Object* ob,const FCurve* fcu )
+{
+ //hard-way to derive the bone name from rna_path. Must find more compact method
+ std::string rna_path = std::string(fcu->rna_path);
+
+ char* boneName = strtok((char *)rna_path.c_str(), "\"");
+ boneName = strtok(NULL,"\"");
+
+ if( boneName != NULL )
+ return /*id_name(ob) + "_" +*/ std::string(boneName);
+ else
+ return id_name(ob);
+}
+
+//convert f-curves to animation curves and write
+void AnimationExporter::dae_animation(Object* ob, FCurve *fcu, char* transformName , bool is_param, Material * ma )
+{
+ const char *axis_name = NULL;
+ char anim_id[200];
+
+ bool has_tangents = false;
+ bool quatRotation = false;
+
+ if ( !strcmp(transformName, "rotation_quaternion") )
+ {
+ fprintf(stderr, "quaternion rotation curves are not supported. rotation curve will not be exported\n");
+ quatRotation = true;
+ return;
+ }
+
+ //axis names for colors
+ else if ( !strcmp(transformName, "color")||!strcmp(transformName, "specular_color")||!strcmp(transformName, "diffuse_color")||
+ (!strcmp(transformName, "alpha")))
+ {
+ const char *axis_names[] = {"R", "G", "B"};
+ if (fcu->array_index < 3)
+ axis_name = axis_names[fcu->array_index];
+ }
+
+ //axis names for transforms
+ else if ((!strcmp(transformName, "location") || !strcmp(transformName, "scale")) ||
+ (!strcmp(transformName, "rotation_euler"))||(!strcmp(transformName, "rotation_quaternion")))
+ {
+ const char *axis_names[] = {"X", "Y", "Z"};
+ if (fcu->array_index < 3)
+ axis_name = axis_names[fcu->array_index];
+ }
+
+ //no axis name. single parameter.
+ else{
+ axis_name = "";
+ }
+
+ std::string ob_name = std::string("null");
+
+ //Create anim Id
+ if (ob->type == OB_ARMATURE)
+ {
+ ob_name = getObjectBoneName( ob , fcu);
+ BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s.%s", (char*)translate_id(ob_name).c_str(),
+ transformName, axis_name);
+ }
+ else
+ {
+ if (ma)
+ ob_name = id_name(ob) + "_material";
+ else
+ ob_name = id_name(ob);
+ BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char*)translate_id(ob_name).c_str(),
+ fcu->rna_path, axis_name);
+ }
+
+ openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
+
+ // create input source
+ std::string input_id = create_source_from_fcurve(COLLADASW::InputSemantic::INPUT, fcu, anim_id, axis_name);
+
+ // create output source
+ std::string output_id ;
+
+ //quat rotations are skipped for now, because of complications with determining axis.
+ if(quatRotation)
+ {
+ float * eul = get_eul_source_for_quat(ob);
+ float * eul_axis = (float*)MEM_callocN(sizeof(float) * fcu->totvert, "quat output source values");
+ for ( int i = 0 ; i< fcu->totvert ; i++)
+ eul_axis[i] = eul[i*3 + fcu->array_index];
+ output_id= create_source_from_array(COLLADASW::InputSemantic::OUTPUT, eul_axis , fcu->totvert, quatRotation, anim_id, axis_name);
+ MEM_freeN(eul);
+ MEM_freeN(eul_axis);
+ }
+ else
+ {
+ output_id= create_source_from_fcurve(COLLADASW::InputSemantic::OUTPUT, fcu, anim_id, axis_name);
+ }
+ // create interpolations source
+ std::string interpolation_id = create_interpolation_source(fcu, anim_id, axis_name, &has_tangents);
+
+ // handle tangents (if required)
+ std::string intangent_id;
+ std::string outtangent_id;
+
+ if (has_tangents) {
+ // create in_tangent source
+ intangent_id = create_source_from_fcurve(COLLADASW::InputSemantic::IN_TANGENT, fcu, anim_id, axis_name);
+
+ // create out_tangent source
+ outtangent_id = create_source_from_fcurve(COLLADASW::InputSemantic::OUT_TANGENT, fcu, anim_id, axis_name);
+ }
+
+ std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
+ COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
+ std::string empty;
+ sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
+ sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
+
+ // this input is required
+ sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
+
+ if (has_tangents) {
+ sampler.addInput(COLLADASW::InputSemantic::IN_TANGENT, COLLADABU::URI(empty, intangent_id));
+ sampler.addInput(COLLADASW::InputSemantic::OUT_TANGENT, COLLADABU::URI(empty, outtangent_id));
+ }
+
+ addSampler(sampler);
+
+ std::string target ;
+
+ if ( !is_param )
+ target = translate_id(ob_name)
+ + "/" + get_transform_sid(fcu->rna_path, -1, axis_name, true);
+ else
+ {
+ if ( ob->type == OB_LAMP )
+ target = get_light_id(ob)
+ + "/" + get_light_param_sid(fcu->rna_path, -1, axis_name, true);
+
+ if ( ob->type == OB_CAMERA )
+ target = get_camera_id(ob)
+ + "/" + get_camera_param_sid(fcu->rna_path, -1, axis_name, true);
+
+ if( ma )
+ target = translate_id(id_name(ma)) + "-effect"
+ +"/common/" /*profile common is only supported */ + get_transform_sid(fcu->rna_path, -1, axis_name, true);
+ }
+ addChannel(COLLADABU::URI(empty, sampler_id), target);
+
+ closeAnimation();
+}
+
+
+
+//write bone animations in transform matrix sources
+void AnimationExporter::write_bone_animation_matrix(Object *ob_arm, Bone *bone)
+{
+ if (!ob_arm->adt)
+ return;
+
+ //This will only export animations of bones in deform group.
+ /*if(!is_bone_deform_group(bone))
+ return;*/
+
+ sample_and_write_bone_animation_matrix(ob_arm, bone);
+
+ for (Bone *child = (Bone*)bone->childbase.first; child; child = child->next)
+ write_bone_animation_matrix(ob_arm, child);
+}
+
+bool AnimationExporter::is_bone_deform_group(Bone * bone)
+{
+ bool is_def;
+ //Check if current bone is deform
+ if((bone->flag & BONE_NO_DEFORM) == 0 ) return true;
+ //Check child bones
+ else
+ {
+ for (Bone *child = (Bone*)bone->childbase.first; child; child = child->next){
+ //loop through all the children until deform bone is found, and then return
+ is_def = is_bone_deform_group(child);
+ if (is_def) return true;
+ }
+ }
+ //no deform bone found in children also
+ return false;
+}
+
+void AnimationExporter::sample_and_write_bone_animation_matrix(Object *ob_arm, Bone *bone)
+{
+ bArmature *arm = (bArmature*)ob_arm->data;
+ int flag = arm->flag;
+ std::vector<float> fra;
+ //char prefix[256];
+
+ FCurve* fcu = (FCurve*)ob_arm->adt->action->curves.first;
+ while(fcu)
+ {
+ std::string bone_name = getObjectBoneName(ob_arm,fcu);
+ int val = BLI_strcasecmp((char*)bone_name.c_str(),bone->name);
+ if(val==0) break;
+ fcu = fcu->next;
+ }
+
+ if(!(fcu)) return;
+ bPoseChannel *pchan = get_pose_channel(ob_arm->pose, bone->name);
+ if (!pchan)
+ return;
+
+ find_frames(ob_arm, fra);
+
+ if (flag & ARM_RESTPOS) {
+ arm->flag &= ~ARM_RESTPOS;
+ where_is_pose(scene, ob_arm);
+ }
+
+ if (fra.size()) {
+ dae_baked_animation(fra ,ob_arm, bone );
+ }
+
+ if (flag & ARM_RESTPOS)
+ arm->flag = flag;
+ where_is_pose(scene, ob_arm);
+}
+
+void AnimationExporter::dae_baked_animation(std::vector<float> &fra, Object *ob_arm , Bone *bone)
+{
+ std::string ob_name = id_name(ob_arm);
+ std::string bone_name = bone->name;
+ char anim_id[200];
+
+ if (!fra.size())
+ return;
+
+ BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char*)translate_id(ob_name).c_str(),
+ (char*)translate_id(bone_name).c_str(), "pose_matrix");
+
+ openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
+
+ // create input source
+ std::string input_id = create_source_from_vector(COLLADASW::InputSemantic::INPUT, fra, false, anim_id, "");
+
+ // create output source
+ std::string output_id;
+ output_id = create_4x4_source( fra, ob_arm , bone , anim_id);
+
+ // create interpolations source
+ std::string interpolation_id = fake_interpolation_source(fra.size(), anim_id, "");
+
+ std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
+ COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
+ std::string empty;
+ sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
+ sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
+
+ // TODO create in/out tangents source
+
+ // this input is required
+ sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
+
+ addSampler(sampler);
+
+ std::string target = translate_id(bone_name) + "/transform";
+ addChannel(COLLADABU::URI(empty, sampler_id), target);
+
+ closeAnimation();
+}
+
+// dae_bone_animation -> add_bone_animation
+// (blend this into dae_bone_animation)
+void AnimationExporter::dae_bone_animation(std::vector<float> &fra, float *values, int tm_type, int axis, std::string ob_name, std::string bone_name)
+{
+ const char *axis_names[] = {"X", "Y", "Z"};
+ const char *axis_name = NULL;
+ char anim_id[200];
+ bool is_rot = tm_type == 0;
+
+ if (!fra.size())
+ return;
+
+ char rna_path[200];
+ BLI_snprintf(rna_path, sizeof(rna_path), "pose.bones[\"%s\"].%s", bone_name.c_str(),
+ tm_type == 0 ? "rotation_quaternion" : (tm_type == 1 ? "scale" : "location"));
+
+ if (axis > -1)
+ axis_name = axis_names[axis];
+
+ std::string transform_sid = get_transform_sid(NULL, tm_type, axis_name, false);
+
+ BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char*)translate_id(ob_name).c_str(),
+ (char*)translate_id(bone_name).c_str(), (char*)transform_sid.c_str());
+
+ openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
+
+ // create input source
+ std::string input_id = create_source_from_vector(COLLADASW::InputSemantic::INPUT, fra, is_rot, anim_id, axis_name);
+
+ // create output source
+ std::string output_id;
+ if (axis == -1)
+ output_id = create_xyz_source(values, fra.size(), anim_id);
+ else
+ output_id = create_source_from_array(COLLADASW::InputSemantic::OUTPUT, values, fra.size(), is_rot, anim_id, axis_name);
+
+ // create interpolations source
+ std::string interpolation_id = fake_interpolation_source(fra.size(), anim_id, axis_name);
+
+ std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
+ COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
+ std::string empty;
+ sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
+ sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
+
+ // TODO create in/out tangents source
+
+ // this input is required
+ sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
+
+ addSampler(sampler);
+
+ std::string target = translate_id(ob_name + "_" + bone_name) + "/" + transform_sid;
+ addChannel(COLLADABU::URI(empty, sampler_id), target);
+
+ closeAnimation();
+}
+
+float AnimationExporter::convert_time(float frame)
+{
+ return FRA2TIME(frame);
+}
+
+float AnimationExporter::convert_angle(float angle)
+{
+ return COLLADABU::Math::Utils::radToDegF(angle);
+}
+
+std::string AnimationExporter::get_semantic_suffix(COLLADASW::InputSemantic::Semantics semantic)
+{
+ switch(semantic) {
+ case COLLADASW::InputSemantic::INPUT:
+ return INPUT_SOURCE_ID_SUFFIX;
+ case COLLADASW::InputSemantic::OUTPUT:
+ return OUTPUT_SOURCE_ID_SUFFIX;
+ case COLLADASW::InputSemantic::INTERPOLATION:
+ return INTERPOLATION_SOURCE_ID_SUFFIX;
+ case COLLADASW::InputSemantic::IN_TANGENT:
+ return INTANGENT_SOURCE_ID_SUFFIX;
+ case COLLADASW::InputSemantic::OUT_TANGENT:
+ return OUTTANGENT_SOURCE_ID_SUFFIX;
+ default:
+ break;
+ }
+ return "";
+}
+
+void AnimationExporter::add_source_parameters(COLLADASW::SourceBase::ParameterNameList& param,
+ COLLADASW::InputSemantic::Semantics semantic, bool is_rot, const char *axis, bool transform)
+{
+ switch(semantic) {
+ case COLLADASW::InputSemantic::INPUT:
+ param.push_back("TIME");
+ break;
+ case COLLADASW::InputSemantic::OUTPUT:
+ if (is_rot) {
+ param.push_back("ANGLE");
+ }
+ else {
+ if (axis) {
+ param.push_back(axis);
+ }
+ else
+ if ( transform )
+ {
+ param.push_back("TRANSFORM");
+ }else{ //assumes if axis isn't specified all axises are added
+ param.push_back("X");
+ param.push_back("Y");
+ param.push_back("Z");
+ }
+ }
+ break;
+ case COLLADASW::InputSemantic::IN_TANGENT:
+ case COLLADASW::InputSemantic::OUT_TANGENT:
+ param.push_back("X");
+ param.push_back("Y");
+ break;
+ default:
+ break;
+ }
+}
+
+void AnimationExporter::get_source_values(BezTriple *bezt, COLLADASW::InputSemantic::Semantics semantic, bool rotation, float *values, int *length)
+{
+ switch (semantic) {
+ case COLLADASW::InputSemantic::INPUT:
+ *length = 1;
+ values[0] = convert_time(bezt->vec[1][0]);
+ break;
+ case COLLADASW::InputSemantic::OUTPUT:
+ *length = 1;
+ if (rotation) {
+ values[0] = (bezt->vec[1][1]) * 180.0f/M_PI;
+ }
+ else {
+ values[0] = bezt->vec[1][1];
+ }
+ break;
+
+ case COLLADASW::InputSemantic::IN_TANGENT:
+ *length = 2;
+ values[0] = convert_time(bezt->vec[0][0]);
+ if (bezt->ipo != BEZT_IPO_BEZ) {
+ // We're in a mixed interpolation scenario, set zero as it's irrelevant but value might contain unused data
+ values[0] = 0;
+ values[1] = 0;
+ }
+ else if (rotation) {
+ values[1] = (bezt->vec[0][1]) * 180.0f/M_PI;
+ } else {
+ values[1] = bezt->vec[0][1];
+ }
+ break;
+
+ case COLLADASW::InputSemantic::OUT_TANGENT:
+ *length = 2;
+ values[0] = convert_time(bezt->vec[2][0]);
+ if (bezt->ipo != BEZT_IPO_BEZ) {
+ // We're in a mixed interpolation scenario, set zero as it's irrelevant but value might contain unused data
+ values[0] = 0;
+ values[1] = 0;
+ }
+ else if (rotation) {
+ values[1] = (bezt->vec[2][1]) * 180.0f/M_PI;
+ } else {
+ values[1] = bezt->vec[2][1];
+ }
+ break;
+ break;
+ default:
+ *length = 0;
+ break;
+ }
+}
+
+std::string AnimationExporter::create_source_from_fcurve(COLLADASW::InputSemantic::Semantics semantic, FCurve *fcu, const std::string& anim_id, const char *axis_name)
+{
+ std::string source_id = anim_id + get_semantic_suffix(semantic);
+
+ //bool is_rotation = !strcmp(fcu->rna_path, "rotation");
+ bool is_angle = false;
+
+ if (strstr(fcu->rna_path, "rotation")) is_angle = true;
+
+ COLLADASW::FloatSourceF source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(fcu->totvert);
+
+ switch (semantic) {
+ case COLLADASW::InputSemantic::INPUT:
+ case COLLADASW::InputSemantic::OUTPUT:
+ source.setAccessorStride(1);
+ break;
+ case COLLADASW::InputSemantic::IN_TANGENT:
+ case COLLADASW::InputSemantic::OUT_TANGENT:
+ source.setAccessorStride(2);
+ break;
+ }
+
+
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ add_source_parameters(param, semantic, is_angle, axis_name, false);
+
+ source.prepareToAppendValues();
+
+ for (unsigned int i = 0; i < fcu->totvert; i++) {
+ float values[3]; // be careful!
+ int length = 0;
+ get_source_values(&fcu->bezt[i], semantic, is_angle, values, &length);
+ for (int j = 0; j < length; j++)
+ source.appendValues(values[j]);
+ }
+
+ source.finish();
+
+ return source_id;
+}
+
+//Currently called only to get OUTPUT source values ( if rotation and hence the axis is also specified )
+std::string AnimationExporter::create_source_from_array(COLLADASW::InputSemantic::Semantics semantic, float *v, int tot, bool is_rot, const std::string& anim_id, const char *axis_name)
+{
+ std::string source_id = anim_id + get_semantic_suffix(semantic);
+
+ COLLADASW::FloatSourceF source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(tot);
+ source.setAccessorStride(1);
+
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ add_source_parameters(param, semantic, is_rot, axis_name, false);
+
+ source.prepareToAppendValues();
+
+ for (int i = 0; i < tot; i++) {
+ float val = v[i];
+ ////if (semantic == COLLADASW::InputSemantic::INPUT)
+ // val = convert_time(val);
+ //else
+ if (is_rot)
+ val *= 180.0f / M_PI;
+ source.appendValues(val);
+ }
+
+ source.finish();
+
+ return source_id;
+}
+// only used for sources with INPUT semantic
+std::string AnimationExporter::create_source_from_vector(COLLADASW::InputSemantic::Semantics semantic, std::vector<float> &fra, bool is_rot, const std::string& anim_id, const char *axis_name)
+{
+ std::string source_id = anim_id + get_semantic_suffix(semantic);
+
+ COLLADASW::FloatSourceF source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(fra.size());
+ source.setAccessorStride(1);
+
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ add_source_parameters(param, semantic, is_rot, axis_name, false);
+
+ source.prepareToAppendValues();
+
+ std::vector<float>::iterator it;
+ for (it = fra.begin(); it != fra.end(); it++) {
+ float val = *it;
+ //if (semantic == COLLADASW::InputSemantic::INPUT)
+ val = convert_time(val);
+ /*else if (is_rot)
+ val = convert_angle(val);*/
+ source.appendValues(val);
+ }
+
+ source.finish();
+
+ return source_id;
+}
+
+std::string AnimationExporter::create_4x4_source(std::vector<float> &frames , Object * ob_arm, Bone *bone , const std::string& anim_id)
+{
+ COLLADASW::InputSemantic::Semantics semantic = COLLADASW::InputSemantic::OUTPUT;
+ std::string source_id = anim_id + get_semantic_suffix(semantic);
+
+ COLLADASW::Float4x4Source source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(frames.size());
+ source.setAccessorStride(16);
+
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ add_source_parameters(param, semantic, false, NULL, true);
+
+ source.prepareToAppendValues();
+
+ bPoseChannel *parchan = NULL;
+ bPoseChannel *pchan = NULL;
+ bPose *pose = ob_arm->pose;
+
+ pchan = get_pose_channel(pose, bone->name);
+
+ if (!pchan)
+ return "";
+
+ parchan = pchan->parent;
+
+ enable_fcurves(ob_arm->adt->action, bone->name);
+
+ std::vector<float>::iterator it;
+ int j = 0;
+ for (it = frames.begin(); it != frames.end(); it++) {
+ float mat[4][4], ipar[4][4];
+
+ float ctime = bsystem_time(scene, ob_arm, *it, 0.0f);
+
+ BKE_animsys_evaluate_animdata(scene , &ob_arm->id, ob_arm->adt, ctime, ADT_RECALC_ANIM);
+ where_is_pose_bone(scene, ob_arm, pchan, ctime, 1);
+
+ // compute bone local mat
+ if (bone->parent) {
+ invert_m4_m4(ipar, parchan->pose_mat);
+ mul_m4_m4m4(mat, pchan->pose_mat, ipar);
+ }
+ else
+ copy_m4_m4(mat, pchan->pose_mat);
+ UnitConverter converter;
+
+ float outmat[4][4];
+ converter.mat4_to_dae(outmat,mat);
+
+
+ source.appendValues(outmat);
+
+
+ j++;
+ }
+
+ enable_fcurves(ob_arm->adt->action, NULL);
+
+ source.finish();
+
+ return source_id;
+}
+// only used for sources with OUTPUT semantic ( locations and scale)
+std::string AnimationExporter::create_xyz_source(float *v, int tot, const std::string& anim_id)
+{
+ COLLADASW::InputSemantic::Semantics semantic = COLLADASW::InputSemantic::OUTPUT;
+ std::string source_id = anim_id + get_semantic_suffix(semantic);
+
+ COLLADASW::FloatSourceF source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(tot);
+ source.setAccessorStride(3);
+
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ add_source_parameters(param, semantic, false, NULL, false);
+
+ source.prepareToAppendValues();
+
+ for (int i = 0; i < tot; i++) {
+ source.appendValues(*v, *(v + 1), *(v + 2));
+ v += 3;
+ }
+
+ source.finish();
+
+ return source_id;
+}
+
+std::string AnimationExporter::create_interpolation_source(FCurve *fcu, const std::string& anim_id, const char *axis_name, bool *has_tangents)
+{
+ std::string source_id = anim_id + get_semantic_suffix(COLLADASW::InputSemantic::INTERPOLATION);
+
+ COLLADASW::NameSource source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(fcu->totvert);
+ source.setAccessorStride(1);
+
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ param.push_back("INTERPOLATION");
+
+ source.prepareToAppendValues();
+
+ *has_tangents = false;
+
+ for (unsigned int i = 0; i < fcu->totvert; i++) {
+ if (fcu->bezt[i].ipo==BEZT_IPO_BEZ) {
+ source.appendValues(BEZIER_NAME);
+ *has_tangents = true;
+ } else if (fcu->bezt[i].ipo==BEZT_IPO_CONST) {
+ source.appendValues(STEP_NAME);
+ } else { // BEZT_IPO_LIN
+ source.appendValues(LINEAR_NAME);
+ }
+ }
+ // unsupported? -- HERMITE, CARDINAL, BSPLINE, NURBS
+
+ source.finish();
+
+ return source_id;
+}
+
+std::string AnimationExporter::fake_interpolation_source(int tot, const std::string& anim_id, const char *axis_name)
+{
+ std::string source_id = anim_id + get_semantic_suffix(COLLADASW::InputSemantic::INTERPOLATION);
+
+ COLLADASW::NameSource source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(tot);
+ source.setAccessorStride(1);
+
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ param.push_back("INTERPOLATION");
+
+ source.prepareToAppendValues();
+
+ for (int i = 0; i < tot; i++) {
+ source.appendValues(LINEAR_NAME);
+ }
+
+ source.finish();
+
+ return source_id;
+}
+
+std::string AnimationExporter::get_light_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
+{
+ std::string tm_name;
+ // when given rna_path, determine tm_type from it
+ if (rna_path) {
+ char *name = extract_transform_name(rna_path);
+
+ if (!strcmp(name, "color"))
+ tm_type = 1;
+ else if (!strcmp(name, "spot_size"))
+ tm_type = 2;
+ else if (!strcmp(name, "spot_blend"))
+ tm_type = 3;
+ else if (!strcmp(name, "distance"))
+ tm_type = 4;
+ else
+ tm_type = -1;
+ }
+
+ switch (tm_type) {
+ case 1:
+ tm_name = "color";
+ break;
+ case 2:
+ tm_name = "fall_off_angle";
+ break;
+ case 3:
+ tm_name = "fall_off_exponent";
+ break;
+ case 4:
+ tm_name = "blender/blender_dist";
+ break;
+
+ default:
+ tm_name = "";
+ break;
+ }
+
+ if (tm_name.size()) {
+ if (axis_name != "")
+ return tm_name + "." + std::string(axis_name);
+ else
+ return tm_name;
+ }
+
+ return std::string("");
+}
+
+std::string AnimationExporter::get_camera_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
+{
+ std::string tm_name;
+ // when given rna_path, determine tm_type from it
+ if (rna_path) {
+ char *name = extract_transform_name(rna_path);
+
+ if (!strcmp(name, "lens"))
+ tm_type = 0;
+ else if (!strcmp(name, "ortho_scale"))
+ tm_type = 1;
+ else if (!strcmp(name, "clip_end"))
+ tm_type = 2;
+ else if (!strcmp(name, "clip_start"))
+ tm_type = 3;
+
+ else
+ tm_type = -1;
+ }
+
+ switch (tm_type) {
+ case 0:
+ tm_name = "xfov";
+ break;
+ case 1:
+ tm_name = "xmag";
+ break;
+ case 2:
+ tm_name = "zfar";
+ break;
+ case 3:
+ tm_name = "znear";
+ break;
+
+ default:
+ tm_name = "";
+ break;
+ }
+
+ if (tm_name.size()) {
+ if (axis_name != "")
+ return tm_name + "." + std::string(axis_name);
+ else
+ return tm_name;
+ }
+
+ return std::string("");
+}
+
+// Assign sid of the animated parameter or transform
+// for rotation, axis name is always appended and the value of append_axis is ignored
+std::string AnimationExporter::get_transform_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
+{
+ std::string tm_name;
+ bool is_rotation =false;
+ // when given rna_path, determine tm_type from it
+ if (rna_path) {
+ char *name = extract_transform_name(rna_path);
+
+ if (!strcmp(name, "rotation_euler"))
+ tm_type = 0;
+ else if (!strcmp(name, "rotation_quaternion"))
+ tm_type = 1;
+ else if (!strcmp(name, "scale"))
+ tm_type = 2;
+ else if (!strcmp(name, "location"))
+ tm_type = 3;
+ else if (!strcmp(name, "specular_hardness"))
+ tm_type = 4;
+ else if (!strcmp(name, "specular_color"))
+ tm_type = 5;
+ else if (!strcmp(name, "diffuse_color"))
+ tm_type = 6;
+ else if (!strcmp(name, "alpha"))
+ tm_type = 7;
+ else if (!strcmp(name, "ior"))
+ tm_type = 8;
+
+ else
+ tm_type = -1;
+ }
+
+ switch (tm_type) {
+ case 0:
+ case 1:
+ tm_name = "rotation";
+ is_rotation = true;
+ break;
+ case 2:
+ tm_name = "scale";
+ break;
+ case 3:
+ tm_name = "location";
+ break;
+ case 4:
+ tm_name = "shininess";
+ break;
+ case 5:
+ tm_name = "specular";
+ break;
+ case 6:
+ tm_name = "diffuse";
+ break;
+ case 7:
+ tm_name = "transparency";
+ break;
+ case 8:
+ tm_name = "index_of_refraction";
+ break;
+
+ default:
+ tm_name = "";
+ break;
+ }
+
+ if (tm_name.size()) {
+ if (is_rotation)
+ return tm_name + std::string(axis_name) + ".ANGLE";
+ else
+ if (axis_name != "")
+ return tm_name + "." + std::string(axis_name);
+ else
+ return tm_name;
+ }
+
+ return std::string("");
+}
+
+char* AnimationExporter::extract_transform_name(char *rna_path)
+{
+ char *dot = strrchr(rna_path, '.');
+ return dot ? (dot + 1) : rna_path;
+}
+
+//find keyframes of all the objects animations
+void AnimationExporter::find_frames(Object *ob, std::vector<float> &fra)
+{
+ FCurve *fcu= (FCurve*)ob->adt->action->curves.first;
+
+ for (; fcu; fcu = fcu->next) {
+
+ for (unsigned int i = 0; i < fcu->totvert; i++) {
+ float f = fcu->bezt[i].vec[1][0];
+ if (std::find(fra.begin(), fra.end(), f) == fra.end())
+ fra.push_back(f);
+ }
+ }
+
+ // keep the keys in ascending order
+ std::sort(fra.begin(), fra.end());
+}
+
+
+
+// enable fcurves driving a specific bone, disable all the rest
+// if bone_name = NULL enable all fcurves
+void AnimationExporter::enable_fcurves(bAction *act, char *bone_name)
+{
+ FCurve *fcu;
+ char prefix[200];
+
+ if (bone_name)
+ BLI_snprintf(prefix, sizeof(prefix), "pose.bones[\"%s\"]", bone_name);
+
+ for (fcu = (FCurve*)act->curves.first; fcu; fcu = fcu->next) {
+ if (bone_name) {
+ if (!strncmp(fcu->rna_path, prefix, strlen(prefix)))
+ fcu->flag &= ~FCURVE_DISABLED;
+ else
+ fcu->flag |= FCURVE_DISABLED;
+ }
+ else {
+ fcu->flag &= ~FCURVE_DISABLED;
+ }
+ }
+}
+
+bool AnimationExporter::hasAnimations(Scene *sce)
+{
+ Base *base= (Base*) sce->base.first;
+
+ while(base) {
+ Object *ob = base->object;
+
+ FCurve *fcu = 0;
+ //Check for object transform animations
+ if(ob->adt && ob->adt->action)
+ fcu = (FCurve*)ob->adt->action->curves.first;
+ //Check for Lamp parameter animations
+ else if( (ob->type == OB_LAMP ) && ((Lamp*)ob ->data)->adt && ((Lamp*)ob ->data)->adt->action )
+ fcu = (FCurve*)(((Lamp*)ob ->data)->adt->action->curves.first);
+ //Check for Camera parameter animations
+ else if( (ob->type == OB_CAMERA ) && ((Camera*)ob ->data)->adt && ((Camera*)ob ->data)->adt->action )
+ fcu = (FCurve*)(((Camera*)ob ->data)->adt->action->curves.first);
+
+ //Check Material Effect parameter animations.
+ for(int a = 0; a < ob->totcol; a++)
+ {
+ Material *ma = give_current_material(ob, a+1);
+ if (!ma) continue;
+ if(ma->adt && ma->adt->action)
+ {
+ fcu = (FCurve*)ma->adt->action->curves.first;
+ }
+ }
+
+ if ( fcu)
+ return true;
+ base= base->next;
+ }
+ return false;
+}
+
+//------------------------------- Not used in the new system.--------------------------------------------------------
+void AnimationExporter::find_rotation_frames(Object *ob, std::vector<float> &fra, const char *prefix, int rotmode)
+{
+ if (rotmode > 0)
+ find_frames(ob, fra, prefix, "rotation_euler");
+ else if (rotmode == ROT_MODE_QUAT)
+ find_frames(ob, fra, prefix, "rotation_quaternion");
+ /*else if (rotmode == ROT_MODE_AXISANGLE)
+ ;*/
+}
+
+void AnimationExporter::find_frames(Object *ob, std::vector<float> &fra, const char *prefix, const char *tm_name)
+{
+ FCurve *fcu= (FCurve*)ob->adt->action->curves.first;
+
+ for (; fcu; fcu = fcu->next) {
+ if (prefix && strncmp(prefix, fcu->rna_path, strlen(prefix)))
+ continue;
+
+ char *name = extract_transform_name(fcu->rna_path);
+ if (!strcmp(name, tm_name)) {
+ for (unsigned int i = 0; i < fcu->totvert; i++) {
+ float f = fcu->bezt[i].vec[1][0];
+ if (std::find(fra.begin(), fra.end(), f) == fra.end())
+ fra.push_back(f);
+ }
+ }
+ }
+
+ // keep the keys in ascending order
+ std::sort(fra.begin(), fra.end());
+}
+
+void AnimationExporter::write_bone_animation(Object *ob_arm, Bone *bone)
+{
+ if (!ob_arm->adt)
+ return;
+
+ //write bone animations for 3 transform types
+ //i=0 --> rotations
+ //i=1 --> scale
+ //i=2 --> location
+ for (int i = 0; i < 3; i++)
+ sample_and_write_bone_animation(ob_arm, bone, i);
+
+ for (Bone *child = (Bone*)bone->childbase.first; child; child = child->next)
+ write_bone_animation(ob_arm, child);
+}
+
+void AnimationExporter::sample_and_write_bone_animation(Object *ob_arm, Bone *bone, int transform_type)
+{
+ bArmature *arm = (bArmature*)ob_arm->data;
+ int flag = arm->flag;
+ std::vector<float> fra;
+ char prefix[256];
+
+ BLI_snprintf(prefix, sizeof(prefix), "pose.bones[\"%s\"]", bone->name);
+
+ bPoseChannel *pchan = get_pose_channel(ob_arm->pose, bone->name);
+ if (!pchan)
+ return;
+ //Fill frame array with key frame values framed at @param:transform_type
+ switch (transform_type) {
+ case 0:
+ find_rotation_frames(ob_arm, fra, prefix, pchan->rotmode);
+ break;
+ case 1:
+ find_frames(ob_arm, fra, prefix, "scale");
+ break;
+ case 2:
+ find_frames(ob_arm, fra, prefix, "location");
+ break;
+ default:
+ return;
+ }
+
+ // exit rest position
+ if (flag & ARM_RESTPOS) {
+ arm->flag &= ~ARM_RESTPOS;
+ where_is_pose(scene, ob_arm);
+ }
+ //v array will hold all values which will be exported.
+ if (fra.size()) {
+ float *values = (float*)MEM_callocN(sizeof(float) * 3 * fra.size(), "temp. anim frames");
+ sample_animation(values, fra, transform_type, bone, ob_arm, pchan);
+
+ if (transform_type == 0) {
+ // write x, y, z curves separately if it is rotation
+ float *axisValues = (float*)MEM_callocN(sizeof(float) * fra.size(), "temp. anim frames");
+
+ for (int i = 0; i < 3; i++) {
+ for (unsigned int j = 0; j < fra.size(); j++)
+ axisValues[j] = values[j * 3 + i];
+
+ dae_bone_animation(fra, axisValues, transform_type, i, id_name(ob_arm), bone->name);
+ }
+ MEM_freeN(axisValues);
+ }
+ else {
+ // write xyz at once if it is location or scale
+ dae_bone_animation(fra, values, transform_type, -1, id_name(ob_arm), bone->name);
+ }
+
+ MEM_freeN(values);
+ }
+
+ // restore restpos
+ if (flag & ARM_RESTPOS)
+ arm->flag = flag;
+ where_is_pose(scene, ob_arm);
+}
+
+void AnimationExporter::sample_animation(float *v, std::vector<float> &frames, int type, Bone *bone, Object *ob_arm, bPoseChannel *pchan)
+{
+ bPoseChannel *parchan = NULL;
+ bPose *pose = ob_arm->pose;
+
+ pchan = get_pose_channel(pose, bone->name);
+
+ if (!pchan)
+ return;
+
+ parchan = pchan->parent;
+
+ enable_fcurves(ob_arm->adt->action, bone->name);
+
+ std::vector<float>::iterator it;
+ for (it = frames.begin(); it != frames.end(); it++) {
+ float mat[4][4], ipar[4][4];
+
+ float ctime = bsystem_time(scene, ob_arm, *it, 0.0f);
+
+
+ BKE_animsys_evaluate_animdata(scene , &ob_arm->id, ob_arm->adt, ctime, ADT_RECALC_ANIM);
+ where_is_pose_bone(scene, ob_arm, pchan, ctime, 1);
+
+ // compute bone local mat
+ if (bone->parent) {
+ invert_m4_m4(ipar, parchan->pose_mat);
+ mul_m4_m4m4(mat, pchan->pose_mat, ipar);
+ }
+ else
+ copy_m4_m4(mat, pchan->pose_mat);
+
+ switch (type) {
+ case 0:
+ mat4_to_eul(v, mat);
+ break;
+ case 1:
+ mat4_to_size(v, mat);
+ break;
+ case 2:
+ copy_v3_v3(v, mat[3]);
+ break;
+ }
+
+ v += 3;
+ }
+
+ enable_fcurves(ob_arm->adt->action, NULL);
+}