diff options
Diffstat (limited to 'source/blender/collada/AnimationExporter.h')
-rw-r--r-- | source/blender/collada/AnimationExporter.h | 201 |
1 files changed, 129 insertions, 72 deletions
diff --git a/source/blender/collada/AnimationExporter.h b/source/blender/collada/AnimationExporter.h index f5e96dbd813..a5d3780af63 100644 --- a/source/blender/collada/AnimationExporter.h +++ b/source/blender/collada/AnimationExporter.h @@ -20,13 +20,15 @@ * ***** END GPL LICENSE BLOCK ***** */ -/** \file AnimationExporter.h - * \ingroup collada - */ +#ifndef __BC_ANIMATION_EXPORTER_H__ +#define __BC_ANIMATION_EXPORTER_H__ #include <stdlib.h> #include <stdio.h> #include <math.h> + +#include "BCAnimationCurve.h" + extern "C" { #include "DNA_scene_types.h" @@ -74,35 +76,40 @@ extern "C" #include "COLLADASWBaseInputElement.h" #include "EffectExporter.h" - +#include "BCAnimationSampler.h" #include "collada_internal.h" #include "IK_solver.h" #include <vector> +#include <map> #include <algorithm> // std::find struct Depsgraph; +typedef enum BC_animation_source_type { + BC_SOURCE_TYPE_VALUE, + BC_SOURCE_TYPE_ANGLE, + BC_SOURCE_TYPE_TIMEFRAME +} BC_animation_source_type; + class AnimationExporter: COLLADASW::LibraryAnimations { private: - Main *m_bmain; - Scene *scene; - Depsgraph *depsgraph; + BlenderContext &blender_context; COLLADASW::StreamWriter *sw; public: - AnimationExporter(Depsgraph *depsgraph, COLLADASW::StreamWriter *sw, const ExportSettings *export_settings): + AnimationExporter(BlenderContext &blender_context, COLLADASW::StreamWriter *sw, const ExportSettings *export_settings): + blender_context(blender_context), COLLADASW::LibraryAnimations(sw), - depsgraph(depsgraph), export_settings(export_settings) { this->sw = sw; } - bool exportAnimations(Main *bmain, Scene *sce); + bool exportAnimations(); // called for each exported object void operator() (Object *ob); @@ -110,7 +117,6 @@ public: protected: const ExportSettings *export_settings; - void export_object_constraint_animation(Object *ob); void export_morph_animation(Object *ob); @@ -121,8 +127,6 @@ protected: void sample_and_write_bone_animation(Object *ob_arm, Bone *bone, int transform_type); - bool is_bone_deform_group(Bone * bone); - void sample_and_write_bone_animation_matrix(Object *ob_arm, Bone *bone); void sample_animation(float *v, std::vector<float> &frames, int type, Bone *bone, Object *ob_arm, bPoseChannel *pChan); @@ -141,70 +145,123 @@ protected: float convert_angle(float angle); + std::vector<std::vector<std::string>> anim_meta; + + /* Main entry point into Animation export (called for each exported object) */ + void exportAnimation(Object *ob, BCAnimationSampler &sampler); + + /* export animation as separate trans/rot/scale curves */ + void export_curve_animation_set( + Object *ob, + BCAnimationSampler &sampler, + bool export_tm_curves); + + /* export one single curve */ + void export_curve_animation( + Object *ob, + BCAnimationCurve &curve); + + /* export animation as matrix data */ + void export_matrix_animation( + Object *ob, + BCAnimationSampler &sampler); + + /* step through the bone hierarchy */ + void export_bone_animations_recursive( + Object *ob_arm, + Bone *bone, + BCAnimationSampler &sampler); + + /* Export for one bone */ + void export_bone_animation( + Object *ob, + Bone *bone, + BCFrames &frames, + BCMatrixSampleMap &outmats); + + /* call to the low level collada exporter */ + void export_collada_curve_animation( + std::string id, + std::string name, + std::string target, + std::string axis, + BCAnimationCurve &curve); + + /* call to the low level collada exporter */ + void export_collada_matrix_animation( + std::string id, + std::string name, + std::string target, + BCFrames &frames, + BCMatrixSampleMap &outmats); + + BCAnimationCurve *get_modified_export_curve(Object *ob, BCAnimationCurve &curve, BCAnimationCurveMap &curves); + + /* Helper functions */ + void openAnimationWithClip(std::string id, std::string name); + bool open_animation_container(bool has_container, Object *ob); + void close_animation_container(bool has_container); + + /* Input and Output sources (single valued) */ + std::string collada_source_from_values( + BC_animation_source_type tm_channel, + COLLADASW::InputSemantic::Semantics semantic, + std::vector<float> &values, + const std::string& anim_id, + const std::string axis_name); + + /* Output sources (matrix data) */ + std::string collada_source_from_values( + BCMatrixSampleMap &samples, + const std::string& anim_id); + + /* Interpolation sources */ + std::string collada_linear_interpolation_source( + int tot, + const std::string& anim_id); + + /* source ID = animation_name + semantic_suffix */ + std::string get_semantic_suffix(COLLADASW::InputSemantic::Semantics semantic); void add_source_parameters(COLLADASW::SourceBase::ParameterNameList& param, - COLLADASW::InputSemantic::Semantics semantic, bool is_rot, const char *axis, bool transform); - - void get_source_values(BezTriple *bezt, COLLADASW::InputSemantic::Semantics semantic, bool is_angle, float *values, int *length); - - float* get_eul_source_for_quat(Object *ob ); - - bool is_flat_line(std::vector<float> &values, int channel_count); - void export_keyframed_animation_set(Object *ob); - void create_keyframed_animation(Object *ob, FCurve *fcu, char *transformName, bool is_param, Material *ma = NULL); - void export_sampled_animation_set(Object *ob); - void export_sampled_transrotloc_animation(Object *ob, std::vector<float> &ctimes); - void export_sampled_matrix_animation(Object *ob, std::vector<float> &ctimes); - void create_sampled_animation(int channel_count, std::vector<float> ×, std::vector<float> &values, std::string, std::string label, std::string axis_name, bool is_rot); - - void evaluate_anim_with_constraints(Object *ob, float ctime); - - std::string create_source_from_fcurve(COLLADASW::InputSemantic::Semantics semantic, FCurve *fcu, const std::string& anim_id, const char *axis_name); - std::string create_source_from_fcurve(COLLADASW::InputSemantic::Semantics semantic, FCurve *fcu, const std::string& anim_id, const char *axis_name, Object *ob); - - std::string create_lens_source_from_fcurve(Camera *cam, COLLADASW::InputSemantic::Semantics semantic, FCurve *fcu, const std::string& anim_id); - - std::string create_source_from_array(COLLADASW::InputSemantic::Semantics semantic, float *v, int tot, bool is_rot, const std::string& anim_id, const char *axis_name); + COLLADASW::InputSemantic::Semantics semantic, + bool is_rot, + const std::string axis, + bool transform); + + int get_point_in_curve(BCBezTriple &bezt, COLLADASW::InputSemantic::Semantics semantic, bool is_angle, float *values); + int get_point_in_curve(const BCAnimationCurve &curve, float sample_frame, COLLADASW::InputSemantic::Semantics semantic, bool is_angle, float *values); + + std::string collada_tangent_from_curve( + COLLADASW::InputSemantic::Semantics semantic, + BCAnimationCurve &curve, + const std::string& anim_id, + const std::string axis_name); + + std::string collada_interpolation_source(const BCAnimationCurve &curve, const std::string& anim_id, std::string axis_name, bool *has_tangents); + + std::string get_axis_name(std::string channel, int id); + const std::string get_collada_name(std::string channel_target) const; + std::string get_collada_sid(const BCAnimationCurve &curve, const std::string axis_name); + + /* ===================================== */ + /* Currently unused or not (yet?) needed */ + /* ===================================== */ - std::string create_source_from_vector(COLLADASW::InputSemantic::Semantics semantic, std::vector<float> &fra, bool is_rot, const std::string& anim_id, const char *axis_name); - - std::string create_xyz_source(float *v, int tot, const std::string& anim_id); - std::string create_4x4_source(std::vector<float> ×, std::vector<float> &values, const std::string& anim_id); - std::string create_4x4_source(std::vector<float> &frames, Object * ob_arm, Bone *bone, const std::string& anim_id); - - std::string create_interpolation_source(FCurve *fcu, const std::string& anim_id, const char *axis_name, bool *has_tangents); - - std::string fake_interpolation_source(int tot, const std::string& anim_id, const char *axis_name); - - // for rotation, axis name is always appended and the value of append_axis is ignored - std::string get_transform_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis); - std::string get_light_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis); - std::string get_camera_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis); - - void find_keyframes(Object *ob, std::vector<float> &fra, const char *prefix, const char *tm_name); - void find_keyframes(Object *ob, std::vector<float> &fra); - void find_sampleframes(Object *ob, std::vector<float> &fra); - - - void make_anim_frames_from_targets(Object *ob, std::vector<float> &frames ); - - void find_rotation_frames(Object *ob, std::vector<float> &fra, const char *prefix, int rotmode); - - // enable fcurves driving a specific bone, disable all the rest - // if bone_name = NULL enable all fcurves - void enable_fcurves(bAction *act, char *bone_name); - - bool hasAnimations(Scene *sce); - - char *extract_transform_name(char *rna_path); - - std::string getObjectBoneName(Object *ob, const FCurve * fcu); - std::string getAnimationPathId(const FCurve *fcu); - - void getBakedPoseData(Object *obarm, int startFrame, int endFrame, bool ActionBake, bool ActionBakeFirstFrame); + bool is_bone_deform_group(Bone * bone); - bool validateConstraints(bConstraint *con); +#if 0 + BC_animation_transform_type _get_transform_type(const std::string path); + void get_eul_source_for_quat(std::vector<float> &cache, Object *ob); +#endif +#ifdef WITH_MORPH_ANIMATION + void export_morph_animation( + Object *ob, + BCAnimationSampler &sampler); +#endif }; + +#endif |