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Diffstat (limited to 'source/blender/collada/AnimationImporter.cpp')
-rw-r--r--source/blender/collada/AnimationImporter.cpp400
1 files changed, 201 insertions, 199 deletions
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp
index 4a3cd5eeb06..29c356ed8f0 100644
--- a/source/blender/collada/AnimationImporter.cpp
+++ b/source/blender/collada/AnimationImporter.cpp
@@ -89,17 +89,17 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
{
COLLADAFW::FloatOrDoubleArray& input = curve->getInputValues();
COLLADAFW::FloatOrDoubleArray& output = curve->getOutputValues();
-
+
if( curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_BEZIER ||
curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_STEP ) {
- COLLADAFW::FloatOrDoubleArray& intan = curve->getInTangentValues();
- COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
+ COLLADAFW::FloatOrDoubleArray& intan = curve->getInTangentValues();
+ COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
}
float fps = (float)FPS;
size_t dim = curve->getOutDimension();
unsigned int i;
-
+
std::vector<FCurve*>& fcurves = curve_map[curve->getUniqueId()];
switch (dim) {
@@ -110,18 +110,18 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
{
for (i = 0; i < dim; i++ ) {
FCurve *fcu = (FCurve*)MEM_callocN(sizeof(FCurve), "FCurve");
-
+
fcu->flag = (FCURVE_VISIBLE|FCURVE_AUTO_HANDLES|FCURVE_SELECTED);
// fcu->rna_path = BLI_strdupn(path, strlen(path));
fcu->array_index = 0;
fcu->totvert = curve->getKeyCount();
-
+
// create beztriple for each key
for (unsigned int j = 0; j < curve->getKeyCount(); j++) {
BezTriple bez;
memset(&bez, 0, sizeof(BezTriple));
-
+
// input, output
bez.vec[1][0] = bc_get_float_value(input, j) * fps;
bez.vec[1][1] = bc_get_float_value(output, j * dim + i);
@@ -131,20 +131,20 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_STEP)
{
COLLADAFW::FloatOrDoubleArray& intan = curve->getInTangentValues();
- COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
+ COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
// intangent
- bez.vec[0][0] = bc_get_float_value(intan, (j * 2 * dim ) + (2 * i)) * fps;
- bez.vec[0][1] = bc_get_float_value(intan, (j * 2 * dim )+ (2 * i) + 1);
+ bez.vec[0][0] = bc_get_float_value(intan, (j * 2 * dim ) + (2 * i)) * fps;
+ bez.vec[0][1] = bc_get_float_value(intan, (j * 2 * dim )+ (2 * i) + 1);
- // outtangent
- bez.vec[2][0] = bc_get_float_value(outtan, (j * 2 * dim ) + (2 * i)) * fps;
- bez.vec[2][1] = bc_get_float_value(outtan, (j * 2 * dim )+ (2 * i) + 1);
- if(curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_BEZIER)
+ // outtangent
+ bez.vec[2][0] = bc_get_float_value(outtan, (j * 2 * dim ) + (2 * i)) * fps;
+ bez.vec[2][1] = bc_get_float_value(outtan, (j * 2 * dim )+ (2 * i) + 1);
+ if(curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_BEZIER)
bez.ipo = BEZT_IPO_BEZ;
- else
- bez.ipo = BEZT_IPO_CONST;
- //bez.h1 = bez.h2 = HD_AUTO;
+ else
+ bez.ipo = BEZT_IPO_CONST;
+ //bez.h1 = bez.h2 = HD_AUTO;
}
else
{
@@ -153,7 +153,7 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
}
// bez.ipo = U.ipo_new; /* use default interpolation mode here... */
bez.f1 = bez.f2 = bez.f3 = SELECT;
-
+
insert_bezt_fcurve(fcu, &bez, 0);
}
@@ -306,9 +306,9 @@ bool AnimationImporter::write_animation(const COLLADAFW::Animation* anim)
bool AnimationImporter::write_animation_list(const COLLADAFW::AnimationList* animlist)
{
const COLLADAFW::UniqueId& animlist_id = animlist->getUniqueId();
-
+
animlist_map[animlist_id] = animlist;
-
+
#if 0
// should not happen
@@ -317,10 +317,10 @@ bool AnimationImporter::write_animation_list(const COLLADAFW::AnimationList* ani
}
// for bones rna_path is like: pose.bones["bone-name"].rotation
-
+
#endif
-
+
return true;
}
@@ -433,7 +433,7 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
//sets the rna_path and array index to curve
void AnimationImporter::modify_fcurve(std::vector<FCurve*>* curves , char* rna_path , int array_index )
-{
+{
std::vector<FCurve*>::iterator it;
int i;
for (it = curves->begin(), i = 0; it != curves->end(); it++, i++) {
@@ -450,18 +450,18 @@ void AnimationImporter::modify_fcurve(std::vector<FCurve*>* curves , char* rna_p
void AnimationImporter::find_frames( std::vector<float>* frames , std::vector<FCurve*>* curves)
{
std::vector<FCurve*>::iterator iter;
- for (iter = curves->begin(); iter != curves->end(); iter++) {
- FCurve *fcu = *iter;
-
- for (unsigned int k = 0; k < fcu->totvert; k++) {
- //get frame value from bezTriple
- float fra = fcu->bezt[k].vec[1][0];
- //if frame already not added add frame to frames
- if (std::find(frames->begin(), frames->end(), fra) == frames->end())
- frames->push_back(fra);
-
- }
+ for (iter = curves->begin(); iter != curves->end(); iter++) {
+ FCurve *fcu = *iter;
+
+ for (unsigned int k = 0; k < fcu->totvert; k++) {
+ //get frame value from bezTriple
+ float fra = fcu->bezt[k].vec[1][0];
+ //if frame already not added add frame to frames
+ if (std::find(frames->begin(), frames->end(), fra) == frames->end())
+ frames->push_back(fra);
+
}
+ }
}
//creates the rna_paths and array indices of fcurves from animations using transformation and bound animation class of each animation.
@@ -472,18 +472,18 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
COLLADAFW::Transformation::TransformationType tm_type = transform->getTransformationType();
bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
-
+
//to check if the no of curves are valid
bool xyz = ((tm_type == COLLADAFW::Transformation::TRANSLATE ||tm_type == COLLADAFW::Transformation::SCALE) && binding->animationClass == COLLADAFW::AnimationList::POSITION_XYZ);
-
-
+
+
if (!((!xyz && curves->size() == 1) || (xyz && curves->size() == 3) || is_matrix)) {
fprintf(stderr, "expected %d curves, got %d\n", xyz ? 3 : 1, (int)curves->size());
return;
}
-
+
char rna_path[100];
-
+
switch (tm_type) {
case COLLADAFW::Transformation::TRANSLATE:
case COLLADAFW::Transformation::SCALE:
@@ -495,80 +495,80 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
BLI_strncpy(rna_path, loc ? "location" : "scale", sizeof(rna_path));
switch (binding->animationClass) {
- case COLLADAFW::AnimationList::POSITION_X:
- modify_fcurve(curves, rna_path, 0 );
- break;
- case COLLADAFW::AnimationList::POSITION_Y:
- modify_fcurve(curves, rna_path, 1 );
- break;
- case COLLADAFW::AnimationList::POSITION_Z:
- modify_fcurve(curves, rna_path, 2 );
- break;
- case COLLADAFW::AnimationList::POSITION_XYZ:
- modify_fcurve(curves, rna_path, -1 );
- break;
- default:
- fprintf(stderr, "AnimationClass %d is not supported for %s.\n",
- binding->animationClass, loc ? "TRANSLATE" : "SCALE");
- }
- break;
+ case COLLADAFW::AnimationList::POSITION_X:
+ modify_fcurve(curves, rna_path, 0 );
+ break;
+ case COLLADAFW::AnimationList::POSITION_Y:
+ modify_fcurve(curves, rna_path, 1 );
+ break;
+ case COLLADAFW::AnimationList::POSITION_Z:
+ modify_fcurve(curves, rna_path, 2 );
+ break;
+ case COLLADAFW::AnimationList::POSITION_XYZ:
+ modify_fcurve(curves, rna_path, -1 );
+ break;
+ default:
+ fprintf(stderr, "AnimationClass %d is not supported for %s.\n",
+ binding->animationClass, loc ? "TRANSLATE" : "SCALE");
+ }
+ break;
}
-
-
+
+
case COLLADAFW::Transformation::ROTATE:
{
if (is_joint)
BLI_snprintf(rna_path, sizeof(rna_path), "%s.rotation_euler", joint_path);
else
BLI_strncpy(rna_path, "rotation_euler", sizeof(rna_path));
- std::vector<FCurve*>::iterator iter;
+ std::vector<FCurve*>::iterator iter;
for (iter = curves->begin(); iter != curves->end(); iter++) {
FCurve* fcu = *iter;
-
+
//if transform is rotation the fcurves values must be turned in to radian.
if (is_rotation)
fcurve_deg_to_rad(fcu);
}
COLLADAFW::Rotate* rot = (COLLADAFW::Rotate*)transform;
COLLADABU::Math::Vector3& axis = rot->getRotationAxis();
-
+
switch (binding->animationClass) {
- case COLLADAFW::AnimationList::ANGLE:
- if (COLLADABU::Math::Vector3::UNIT_X == axis) {
- modify_fcurve(curves, rna_path, 0 );
- }
- else if (COLLADABU::Math::Vector3::UNIT_Y == axis) {
- modify_fcurve(curves, rna_path, 1 );
- }
- else if (COLLADABU::Math::Vector3::UNIT_Z == axis) {
- modify_fcurve(curves, rna_path, 2 );
- }
- break;
- case COLLADAFW::AnimationList::AXISANGLE:
- // TODO convert axis-angle to quat? or XYZ?
- default:
- fprintf(stderr, "AnimationClass %d is not supported for ROTATE transformation.\n",
- binding->animationClass);
- }
+ case COLLADAFW::AnimationList::ANGLE:
+ if (COLLADABU::Math::Vector3::UNIT_X == axis) {
+ modify_fcurve(curves, rna_path, 0 );
+ }
+ else if (COLLADABU::Math::Vector3::UNIT_Y == axis) {
+ modify_fcurve(curves, rna_path, 1 );
+ }
+ else if (COLLADABU::Math::Vector3::UNIT_Z == axis) {
+ modify_fcurve(curves, rna_path, 2 );
+ }
break;
+ case COLLADAFW::AnimationList::AXISANGLE:
+ // TODO convert axis-angle to quat? or XYZ?
+ default:
+ fprintf(stderr, "AnimationClass %d is not supported for ROTATE transformation.\n",
+ binding->animationClass);
+ }
+ break;
}
-
+
case COLLADAFW::Transformation::MATRIX:
/*{
- COLLADAFW::Matrix* mat = (COLLADAFW::Matrix*)transform;
- COLLADABU::Math::Matrix4 mat4 = mat->getMatrix();
- switch (binding->animationClass) {
- case COLLADAFW::AnimationList::TRANSFORM:
-
- }
+ COLLADAFW::Matrix* mat = (COLLADAFW::Matrix*)transform;
+ COLLADABU::Math::Matrix4 mat4 = mat->getMatrix();
+ switch (binding->animationClass) {
+ case COLLADAFW::AnimationList::TRANSFORM:
+
+ }
}*/
break;
case COLLADAFW::Transformation::SKEW:
case COLLADAFW::Transformation::LOOKAT:
fprintf(stderr, "Animation of SKEW and LOOKAT transformations is not supported yet.\n");
break;
- }
-
+ }
+
}
//creates the rna_paths and array indices of fcurves from animations using color and bound animation class of each animation.
@@ -576,15 +576,15 @@ void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& list
{
char rna_path[100];
BLI_strncpy(rna_path,anim_type, sizeof(rna_path));
-
+
const COLLADAFW::AnimationList *animlist = animlist_map[listid];
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
- //all the curves belonging to the current binding
- std::vector<FCurve*> animcurves;
+ //all the curves belonging to the current binding
+ std::vector<FCurve*> animcurves;
for (unsigned int j = 0; j < bindings.getCount(); j++) {
- animcurves = curve_map[bindings[j].animation];
-
- switch (bindings[j].animationClass) {
+ animcurves = curve_map[bindings[j].animation];
+
+ switch (bindings[j].animationClass) {
case COLLADAFW::AnimationList::COLOR_R:
modify_fcurve(&animcurves, rna_path, 0 );
break;
@@ -598,13 +598,13 @@ void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& list
case COLLADAFW::AnimationList::COLOR_RGBA: // to do-> set intensity
modify_fcurve(&animcurves, rna_path, -1 );
break;
-
+
default:
fprintf(stderr, "AnimationClass %d is not supported for %s.\n",
- bindings[j].animationClass, "COLOR" );
+ bindings[j].animationClass, "COLOR" );
}
- std::vector<FCurve*>::iterator iter;
+ std::vector<FCurve*>::iterator iter;
//Add the curves of the current animation to the object
for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
FCurve * fcu = *iter;
@@ -612,7 +612,7 @@ void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& list
}
}
-
+
}
void AnimationImporter:: Assign_float_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, char * anim_type)
@@ -625,7 +625,7 @@ void AnimationImporter:: Assign_float_animations(const COLLADAFW::UniqueId& list
const COLLADAFW::AnimationList *animlist = animlist_map[listid];
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
//all the curves belonging to the current binding
- std::vector<FCurve*> animcurves;
+ std::vector<FCurve*> animcurves;
for (unsigned int j = 0; j < bindings.getCount(); j++) {
animcurves = curve_map[bindings[j].animation];
@@ -671,28 +671,28 @@ void AnimationImporter::apply_matrix_curves( Object * ob, std::vector<FCurve*>&
copy_m4_m4(rest, bone->arm_mat);
invert_m4_m4(irest, rest);
}
- // new curves to assign matrix transform animation
+ // new curves to assign matrix transform animation
FCurve *newcu[10]; // if tm_type is matrix, then create 10 curves: 4 rot, 3 loc, 3 scale
unsigned int totcu = 10 ;
- const char *tm_str = NULL;
+ const char *tm_str = NULL;
char rna_path[200];
for (int i = 0; i < totcu; i++) {
int axis = i;
- if (i < 4) {
- tm_str = "rotation_quaternion";
- axis = i;
- }
- else if (i < 7) {
- tm_str = "location";
- axis = i - 4;
- }
- else {
- tm_str = "scale";
- axis = i - 7;
- }
-
+ if (i < 4) {
+ tm_str = "rotation_quaternion";
+ axis = i;
+ }
+ else if (i < 7) {
+ tm_str = "location";
+ axis = i - 4;
+ }
+ else {
+ tm_str = "scale";
+ axis = i - 7;
+ }
+
if (is_joint)
BLI_snprintf(rna_path, sizeof(rna_path), "%s.%s", joint_path, tm_str);
@@ -702,11 +702,11 @@ void AnimationImporter::apply_matrix_curves( Object * ob, std::vector<FCurve*>&
newcu[i]->totvert = frames.size();
}
- if (frames.size() == 0)
+ if (frames.size() == 0)
return;
-std::sort(frames.begin(), frames.end());
-
+ std::sort(frames.begin(), frames.end());
+
std::vector<float>::iterator it;
// sample values at each frame
@@ -717,7 +717,7 @@ std::sort(frames.begin(), frames.end());
float matfra[4][4];
unit_m4(matfra);
-
+
// calc object-space mat
evaluate_transform_at_frame(matfra, node, fra);
@@ -743,23 +743,23 @@ std::sort(frames.begin(), frames.end());
}
float rot[4], loc[3], scale[3];
-
- mat4_to_quat(rot, mat);
- /*for ( int i = 0 ; i < 4 ; i ++ )
- {
- rot[i] = rot[i] * (180 / M_PI);
- }*/
- copy_v3_v3(loc, mat[3]);
- mat4_to_size(scale, mat);
-
+
+ mat4_to_quat(rot, mat);
+ /*for ( int i = 0 ; i < 4 ; i ++ )
+ {
+ rot[i] = rot[i] * (180 / M_PI);
+ }*/
+ copy_v3_v3(loc, mat[3]);
+ mat4_to_size(scale, mat);
+
// add keys
for (int i = 0; i < totcu; i++) {
- if (i < 4)
- add_bezt(newcu[i], fra, rot[i]);
- else if (i < 7)
- add_bezt(newcu[i], fra, loc[i - 4]);
- else
- add_bezt(newcu[i], fra, scale[i - 7]);
+ if (i < 4)
+ add_bezt(newcu[i], fra, rot[i]);
+ else if (i < 7)
+ add_bezt(newcu[i], fra, loc[i - 4]);
+ else
+ add_bezt(newcu[i], fra, scale[i - 7]);
}
}
verify_adt_action((ID*)&ob->id, 1);
@@ -774,13 +774,13 @@ std::sort(frames.begin(), frames.end());
BLI_addtail(curves, newcu[i]);
}
- if (is_joint) {
- bPoseChannel *chan = get_pose_channel(ob->pose, bone_name);
- chan->rotmode = ROT_MODE_QUAT;
- }
- else {
- ob->rotmode = ROT_MODE_QUAT;
- }
+ if (is_joint) {
+ bPoseChannel *chan = get_pose_channel(ob->pose, bone_name);
+ chan->rotmode = ROT_MODE_QUAT;
+ }
+ else {
+ ob->rotmode = ROT_MODE_QUAT;
+ }
return;
@@ -804,24 +804,24 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
bAction * act;
bActionGroup *grp = NULL;
-
+
if ( (animType->transform) != 0 )
{
- const char *bone_name = is_joint ? bc_get_joint_name(node) : NULL;
- char joint_path[200];
+ const char *bone_name = is_joint ? bc_get_joint_name(node) : NULL;
+ char joint_path[200];
if ( is_joint )
- armature_importer->get_rna_path_for_joint(node, joint_path, sizeof(joint_path));
-
-
+ armature_importer->get_rna_path_for_joint(node, joint_path, sizeof(joint_path));
+
+
if (!ob->adt || !ob->adt->action) act = verify_adt_action((ID*)&ob->id, 1);
else act = ob->adt->action;
-
- //Get the list of animation curves of the object
- ListBase *AnimCurves = &(act->curves);
+
+ //Get the list of animation curves of the object
+ ListBase *AnimCurves = &(act->curves);
const COLLADAFW::TransformationPointerArray& nodeTransforms = node->getTransformations();
-
+
//for each transformation in node
for (unsigned int i = 0; i < nodeTransforms.getCount(); i++) {
COLLADAFW::Transformation *transform = nodeTransforms[i];
@@ -829,10 +829,10 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
-
+
const COLLADAFW::UniqueId& listid = transform->getAnimationList();
-
- //check if transformation has animations
+
+ //check if transformation has animations
if (animlist_map.find(listid) == animlist_map.end()) continue ;
else
{
@@ -840,25 +840,25 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
const COLLADAFW::AnimationList *animlist = animlist_map[listid];
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
//all the curves belonging to the current binding
- std::vector<FCurve*> animcurves;
+ std::vector<FCurve*> animcurves;
for (unsigned int j = 0; j < bindings.getCount(); j++) {
- animcurves = curve_map[bindings[j].animation];
- if ( is_matrix )
- apply_matrix_curves(ob, animcurves, root , node, transform );
- else {
+ animcurves = curve_map[bindings[j].animation];
+ if ( is_matrix )
+ apply_matrix_curves(ob, animcurves, root , node, transform );
+ else {
//calculate rnapaths and array index of fcurves according to transformation and animation class
- Assign_transform_animations(transform, &bindings[j], &animcurves, is_joint, joint_path );
-
- std::vector<FCurve*>::iterator iter;
- //Add the curves of the current animation to the object
- for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
- FCurve * fcu = *iter;
- if ((ob->type == OB_ARMATURE))
- add_bone_fcurve( ob, node , fcu );
- else
- BLI_addtail(AnimCurves, fcu);
- }
+ Assign_transform_animations(transform, &bindings[j], &animcurves, is_joint, joint_path );
+
+ std::vector<FCurve*>::iterator iter;
+ //Add the curves of the current animation to the object
+ for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
+ FCurve * fcu = *iter;
+ if ((ob->type == OB_ARMATURE))
+ add_bone_fcurve( ob, node , fcu );
+ else
+ BLI_addtail(AnimCurves, fcu);
}
+ }
}
}
if (is_rotation) {
@@ -880,7 +880,7 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
Lamp * lamp = (Lamp*) ob->data;
if (!lamp->adt || !lamp->adt->action) act = verify_adt_action((ID*)&lamp->id, 1);
- else act = lamp->adt->action;
+ else act = lamp->adt->action;
ListBase *AnimCurves = &(act->curves);
const COLLADAFW::InstanceLightPointerArray& nodeLights = node->getInstanceLights();
@@ -892,23 +892,23 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
{
const COLLADAFW::Color *col = &(light->getColor());
const COLLADAFW::UniqueId& listid = col->getAnimationList();
-
+
Assign_color_animations(listid, AnimCurves, "color");
}
if ((animType->light & LIGHT_FOA) != 0 )
{
const COLLADAFW::AnimatableFloat *foa = &(light->getFallOffAngle());
const COLLADAFW::UniqueId& listid = foa->getAnimationList();
-
+
Assign_float_animations( listid ,AnimCurves, "spot_size");
}
if ( (animType->light & LIGHT_FOE) != 0 )
{
const COLLADAFW::AnimatableFloat *foe = &(light->getFallOffExponent());
const COLLADAFW::UniqueId& listid = foe->getAnimationList();
-
+
Assign_float_animations( listid ,AnimCurves, "spot_blend");
-
+
}
}
}
@@ -918,7 +918,7 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
Camera * camera = (Camera*) ob->data;
if (!camera->adt || !camera->adt->action) act = verify_adt_action((ID*)&camera->id, 1);
- else act = camera->adt->action;
+ else act = camera->adt->action;
ListBase *AnimCurves = &(act->curves);
const COLLADAFW::InstanceCameraPointerArray& nodeCameras= node->getInstanceCameras();
@@ -957,12 +957,12 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
}
}
if ( animType->material != 0){
- Material *ma = give_current_material(ob, 1);
- if (!ma->adt || !ma->adt->action) act = verify_adt_action((ID*)&ma->id, 1);
- else act = ma->adt->action;
+ Material *ma = give_current_material(ob, 1);
+ if (!ma->adt || !ma->adt->action) act = verify_adt_action((ID*)&ma->id, 1);
+ else act = ma->adt->action;
ListBase *AnimCurves = &(act->curves);
-
+
const COLLADAFW::InstanceGeometryPointerArray& nodeGeoms = node->getInstanceGeometries();
for (unsigned int i = 0; i < nodeGeoms.getCount(); i++) {
const COLLADAFW::MaterialBindingArray& matBinds = nodeGeoms[i]->getMaterialBindings();
@@ -988,7 +988,7 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
const COLLADAFW::UniqueId& listid = cot->getColor().getAnimationList();
Assign_color_animations( listid, AnimCurves , "specular_color" );
}
-
+
if((animType->material & MATERIAL_DIFF_COLOR) != 0){
const COLLADAFW::ColorOrTexture *cot = &(efc->getDiffuse());
const COLLADAFW::UniqueId& listid = cot->getColor().getAnimationList();
@@ -1005,15 +1005,15 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map)
{
AnimMix *types = new AnimMix();
-
+
const COLLADAFW::TransformationPointerArray& nodeTransforms = node->getTransformations();
-
+
//for each transformation in node
for (unsigned int i = 0; i < nodeTransforms.getCount(); i++) {
COLLADAFW::Transformation *transform = nodeTransforms[i];
const COLLADAFW::UniqueId& listid = transform->getAnimationList();
-
- //check if transformation has animations
+
+ //check if transformation has animations
if (animlist_map.find(listid) == animlist_map.end()) continue ;
else
{
@@ -1028,9 +1028,9 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
types->light = setAnimType(&(light->getColor()),(types->light), LIGHT_COLOR);
types->light = setAnimType(&(light->getFallOffAngle()),(types->light), LIGHT_FOA);
types->light = setAnimType(&(light->getFallOffExponent()),(types->light), LIGHT_FOE);
-
+
if ( types->light != 0) break;
-
+
}
const COLLADAFW::InstanceCameraPointerArray& nodeCameras = node->getInstanceCameras();
@@ -1039,9 +1039,9 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
if ( camera->getCameraType() == COLLADAFW::Camera::PERSPECTIVE )
{
- types->camera = setAnimType(&(camera->getXMag()),(types->camera), CAMERA_XFOV);
+ types->camera = setAnimType(&(camera->getXMag()),(types->camera), CAMERA_XFOV);
}
- else
+ else
{
types->camera = setAnimType(&(camera->getXMag()),(types->camera), CAMERA_XMAG);
}
@@ -1059,12 +1059,14 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
const COLLADAFW::UniqueId & matuid = matBinds[j].getReferencedMaterial();
const COLLADAFW::Effect *ef = (COLLADAFW::Effect *) (FW_object_map[matuid]);
const COLLADAFW::CommonEffectPointerArray& commonEffects = ef->getCommonEffects();
- COLLADAFW::EffectCommon *efc = commonEffects[0];
- types->material = setAnimType(&(efc->getShininess()),(types->material), MATERIAL_SHININESS);
- types->material = setAnimType(&(efc->getSpecular().getColor()),(types->material), MATERIAL_SPEC_COLOR);
- types->material = setAnimType(&(efc->getDiffuse().getColor()),(types->material), MATERIAL_DIFF_COLOR);
- // types->material = setAnimType(&(efc->get()),(types->material), MATERIAL_TRANSPARENCY);
- types->material = setAnimType(&(efc->getIndexOfRefraction()),(types->material), MATERIAL_IOR);
+ if(!commonEffects.empty()) {
+ COLLADAFW::EffectCommon *efc = commonEffects[0];
+ types->material = setAnimType(&(efc->getShininess()),(types->material), MATERIAL_SHININESS);
+ types->material = setAnimType(&(efc->getSpecular().getColor()),(types->material), MATERIAL_SPEC_COLOR);
+ types->material = setAnimType(&(efc->getDiffuse().getColor()),(types->material), MATERIAL_DIFF_COLOR);
+ // types->material = setAnimType(&(efc->get()),(types->material), MATERIAL_TRANSPARENCY);
+ types->material = setAnimType(&(efc->getIndexOfRefraction()),(types->material), MATERIAL_IOR);
+ }
}
}
return types;
@@ -1101,7 +1103,7 @@ void AnimationImporter::find_frames_old(std::vector<float> * frames, COLLADAFW::
const COLLADAFW::AnimationList *animlist = animlist_map[listid];
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
-
+
if (bindings.getCount()) {
//for each AnimationBinding get the fcurves which animate the transform
for (unsigned int j = 0; j < bindings.getCount(); j++) {
@@ -1113,7 +1115,7 @@ void AnimationImporter::find_frames_old(std::vector<float> * frames, COLLADAFW::
for (iter = curves.begin(); iter != curves.end(); iter++) {
FCurve *fcu = *iter;
-
+
//if transform is rotation the fcurves values must be turned in to radian.
if (is_rotation)
fcurve_deg_to_rad(fcu);
@@ -1448,9 +1450,9 @@ bool AnimationImporter::evaluate_animation(COLLADAFW::Transformation *tm, float
COLLADAFW::Transformation::TransformationType type = tm->getTransformationType();
if (type != COLLADAFW::Transformation::ROTATE &&
- type != COLLADAFW::Transformation::SCALE &&
- type != COLLADAFW::Transformation::TRANSLATE &&
- type != COLLADAFW::Transformation::MATRIX) {
+ type != COLLADAFW::Transformation::SCALE &&
+ type != COLLADAFW::Transformation::TRANSLATE &&
+ type != COLLADAFW::Transformation::MATRIX) {
fprintf(stderr, "animation of transformation %d is not supported yet\n", type);
return false;
}
@@ -1572,7 +1574,7 @@ bool AnimationImporter::evaluate_animation(COLLADAFW::Transformation *tm, float
COLLADAFW::Matrix tm(matrix);
dae_matrix_to_mat4(&tm, mat);
-
+
std::vector<FCurve*>::iterator it;
return true;