diff options
Diffstat (limited to 'source/blender/collada/AnimationImporter.h')
-rw-r--r-- | source/blender/collada/AnimationImporter.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h index 293b992f219..61c220e4bbe 100644 --- a/source/blender/collada/AnimationImporter.h +++ b/source/blender/collada/AnimationImporter.h @@ -148,20 +148,20 @@ public: #endif void translate_Animations(COLLADAFW::Node * Node, - std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map, - std::multimap<COLLADAFW::UniqueId, Object*>& object_map, - std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map); + std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map, + std::multimap<COLLADAFW::UniqueId, Object*>& object_map, + std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map); AnimMix* get_animation_type( const COLLADAFW::Node * node, std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map ); - void apply_matrix_curves(Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node, + void apply_matrix_curves(Object *ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node, COLLADAFW::Transformation * tm ); - void add_bone_animation_sampled(Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node, COLLADAFW::Transformation * tm); + void add_bone_animation_sampled(Object *ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node, COLLADAFW::Transformation * tm); void Assign_transform_animations(COLLADAFW::Transformation* transform, - const COLLADAFW::AnimationList::AnimationBinding * binding, - std::vector<FCurve*>* curves, bool is_joint, char * joint_path); + const COLLADAFW::AnimationList::AnimationBinding *binding, + std::vector<FCurve*>* curves, bool is_joint, char *joint_path); void Assign_color_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, const char * anim_type); void Assign_float_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, const char * anim_type); |