diff options
Diffstat (limited to 'source/blender/collada/AnimationImporter.h')
-rw-r--r-- | source/blender/collada/AnimationImporter.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h index ff49bc369cf..4fa4864cbb0 100644 --- a/source/blender/collada/AnimationImporter.h +++ b/source/blender/collada/AnimationImporter.h @@ -42,6 +42,7 @@ #include "COLLADAFWInstanceGeometry.h" extern "C" { +#include "BKE_context.h" #include "DNA_anim_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" @@ -65,7 +66,7 @@ public: class AnimationImporter : private TransformReader, public AnimationImporterBase { private: - + bContext *mContext; ArmatureImporter *armature_importer; Scene *scene; @@ -124,8 +125,8 @@ private: enum AnimationType { - INANIMATE = 0, - NODE_TRANSFORM = 1, + BC_INANIMATE = 0, + BC_NODE_TRANSFORM = 1 }; struct AnimMix @@ -138,7 +139,7 @@ private: }; public: - AnimationImporter(UnitConverter *conv, ArmatureImporter *arm, Scene *scene); + AnimationImporter(bContext *C, UnitConverter *conv, ArmatureImporter *arm, Scene *scene); ~AnimationImporter(); @@ -153,7 +154,7 @@ public: virtual void change_eul_to_quat(Object *ob, bAction *act); #endif - void translate_Animations(Main *bmain, COLLADAFW::Node * Node, + void translate_Animations(COLLADAFW::Node * Node, std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map, std::multimap<COLLADAFW::UniqueId, Object*>& object_map, std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map, @@ -161,10 +162,10 @@ public: AnimMix* get_animation_type( const COLLADAFW::Node * node, std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map ); - void apply_matrix_curves(Main *bmain, Object *ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node, + void apply_matrix_curves(Object *ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node, COLLADAFW::Transformation * tm ); - void add_bone_animation_sampled(Main *bmain, Object *ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node, COLLADAFW::Transformation * tm); + void add_bone_animation_sampled(Object *ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node, COLLADAFW::Transformation * tm); void Assign_transform_animations(COLLADAFW::Transformation* transform, const COLLADAFW::AnimationList::AnimationBinding *binding, @@ -181,12 +182,11 @@ public: // prerequisites: // animlist_map - map animlist id -> animlist // curve_map - map anim id -> curve(s) - Object *translate_animation_OLD( - Main *bmain, COLLADAFW::Node *node, - std::map<COLLADAFW::UniqueId, Object*>& object_map, - std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map, - COLLADAFW::Transformation::TransformationType tm_type, - Object *par_job = NULL); + Object *AnimationImporter::translate_animation_OLD(COLLADAFW::Node *node, + std::map<COLLADAFW::UniqueId, Object *>& object_map, + std::map<COLLADAFW::UniqueId, COLLADAFW::Node *>& root_map, + COLLADAFW::Transformation::TransformationType tm_type, + Object *par_job = NULL); void find_frames( std::vector<float>* frames, std::vector<FCurve*>* curves ); void find_frames_old( std::vector<float>* frames, COLLADAFW::Node * node, COLLADAFW::Transformation::TransformationType tm_type ); |