diff options
Diffstat (limited to 'source/blender/collada/ArmatureExporter.cpp')
-rw-r--r-- | source/blender/collada/ArmatureExporter.cpp | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp index 52f7c5627b9..85b9d3297ca 100644 --- a/source/blender/collada/ArmatureExporter.cpp +++ b/source/blender/collada/ArmatureExporter.cpp @@ -62,8 +62,8 @@ ArmatureExporter::ArmatureExporter(COLLADASW::StreamWriter *sw, const ExportSett } // write bone nodes -void ArmatureExporter::add_armature_bones(bContext *C, Object *ob_arm, Scene *sce, - SceneExporter *se, +void ArmatureExporter::add_armature_bones(bContext *C, Depsgraph *depsgraph, Object *ob_arm, + Scene *sce, SceneExporter *se, std::list<Object *>& child_objects) { Main *bmain = CTX_data_main(C); @@ -78,7 +78,7 @@ void ArmatureExporter::add_armature_bones(bContext *C, Object *ob_arm, Scene *sc for (Bone *bone = (Bone *)armature->bonebase.first; bone; bone = bone->next) { // start from root bones if (!bone->parent) - add_bone_node(C, bone, ob_arm, sce, se, child_objects); + add_bone_node(C, depsgraph, bone, ob_arm, sce, se, child_objects); } if (!is_edited) { @@ -117,10 +117,7 @@ bool ArmatureExporter::add_instance_controller(Object *ob) write_bone_URLs(ins, ob_arm, bone); } - InstanceWriter::add_material_bindings(ins.getBindMaterial(), - ob, - this->export_settings->active_uv_only, - this->export_settings->export_texture_type); + InstanceWriter::add_material_bindings(ins.getBindMaterial(), ob, this->export_settings->active_uv_only); ins.add(); return true; @@ -161,7 +158,7 @@ void ArmatureExporter::find_objects_using_armature(Object *ob_arm, std::vector<O #endif // parent_mat is armature-space -void ArmatureExporter::add_bone_node(bContext *C, Bone *bone, Object *ob_arm, Scene *sce, +void ArmatureExporter::add_bone_node(bContext *C, Depsgraph *depsgraph, Bone *bone, Object *ob_arm, Scene *sce, SceneExporter *se, std::list<Object *>& child_objects) { @@ -235,7 +232,7 @@ void ArmatureExporter::add_bone_node(bContext *C, Bone *bone, Object *ob_arm, Sc mul_m4_m4m4((*i)->parentinv, temp, (*i)->parentinv); } - se->writeNodes(C, *i, sce); + se->writeNodes(C, depsgraph, *i, sce); copy_m4_m4((*i)->parentinv, backup_parinv); child_objects.erase(i++); @@ -244,13 +241,13 @@ void ArmatureExporter::add_bone_node(bContext *C, Bone *bone, Object *ob_arm, Sc } for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) { - add_bone_node(C, child, ob_arm, sce, se, child_objects); + add_bone_node(C, depsgraph, child, ob_arm, sce, se, child_objects); } node.end(); } else { for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) { - add_bone_node(C, child, ob_arm, sce, se, child_objects); + add_bone_node(C, depsgraph, child, ob_arm, sce, se, child_objects); } } } |