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Diffstat (limited to 'source/blender/collada/BCAnimationCurve.cpp')
-rw-r--r--source/blender/collada/BCAnimationCurve.cpp679
1 files changed, 679 insertions, 0 deletions
diff --git a/source/blender/collada/BCAnimationCurve.cpp b/source/blender/collada/BCAnimationCurve.cpp
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+++ b/source/blender/collada/BCAnimationCurve.cpp
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+/*
+* ***** BEGIN GPL LICENSE BLOCK *****
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software Foundation,
+* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+* The Original Code is Copyright (C) 2008 Blender Foundation.
+* All rights reserved.
+*
+* Contributor(s): Blender Foundation
+*
+* ***** END GPL LICENSE BLOCK *****
+*/
+
+#include "BCAnimationCurve.h"
+
+BCAnimationCurve::BCAnimationCurve()
+{
+ this->curve_key.set_object_type(BC_ANIMATION_TYPE_OBJECT);
+ this->fcurve = NULL;
+ this->curve_is_local_copy = false;
+}
+
+BCAnimationCurve::BCAnimationCurve(const BCAnimationCurve &other)
+{
+ this->min = other.min;
+ this->max = other.max;
+ this->fcurve = other.fcurve;
+ this->curve_key = other.curve_key;
+ this->curve_is_local_copy = false;
+ this->id_ptr = other.id_ptr;
+
+ /* The fcurve of the new instance is a copy and can be modified */
+
+ get_edit_fcurve();
+}
+
+BCAnimationCurve::BCAnimationCurve(BCCurveKey key, Object *ob, FCurve *fcu)
+{
+ this->min = 0;
+ this->max = 0;
+ this->curve_key = key;
+ this->fcurve = fcu;
+ this->curve_is_local_copy = false;
+ init_pointer_rna(ob);
+}
+
+BCAnimationCurve::BCAnimationCurve(const BCCurveKey &key, Object *ob)
+{
+ this->curve_key = key;
+ this->fcurve = NULL;
+ this->curve_is_local_copy = false;
+ init_pointer_rna(ob);
+}
+
+void BCAnimationCurve::init_pointer_rna(Object *ob)
+{
+ switch (this->curve_key.get_animation_type()) {
+ case BC_ANIMATION_TYPE_BONE:
+ {
+ bArmature * arm = (bArmature *)ob->data;
+ RNA_id_pointer_create(&arm->id, &id_ptr);
+ }
+ break;
+ case BC_ANIMATION_TYPE_OBJECT:
+ {
+ RNA_id_pointer_create(&ob->id, &id_ptr);
+ }
+ break;
+ case BC_ANIMATION_TYPE_MATERIAL:
+ {
+ Material *ma = give_current_material(ob, curve_key.get_subindex() + 1);
+ RNA_id_pointer_create(&ma->id, &id_ptr);
+ }
+ break;
+ case BC_ANIMATION_TYPE_CAMERA:
+ {
+ Camera * camera = (Camera *)ob->data;
+ RNA_id_pointer_create(&camera->id, &id_ptr);
+ }
+ break;
+ case BC_ANIMATION_TYPE_LIGHT:
+ {
+ Lamp * lamp = (Lamp *)ob->data;
+ RNA_id_pointer_create(&lamp->id, &id_ptr);
+ }
+ break;
+ default:
+ fprintf(stderr, "BC_animation_curve_type %d not supported", this->curve_key.get_array_index());
+ break;
+ }
+}
+
+void BCAnimationCurve::delete_fcurve(FCurve *fcu)
+{
+ free_fcurve(fcu);
+}
+
+FCurve *BCAnimationCurve::create_fcurve(int array_index, const char *rna_path)
+{
+ FCurve *fcu = (FCurve *)MEM_callocN(sizeof(FCurve), "FCurve");
+ fcu->flag = (FCURVE_VISIBLE | FCURVE_AUTO_HANDLES | FCURVE_SELECTED);
+ fcu->rna_path = BLI_strdupn(rna_path, strlen(rna_path));
+ fcu->array_index = array_index;
+ return fcu;
+}
+
+void BCAnimationCurve::create_bezt(float frame, float output)
+{
+ FCurve *fcu = get_edit_fcurve();
+ BezTriple bez;
+ memset(&bez, 0, sizeof(BezTriple));
+ bez.vec[1][0] = frame;
+ bez.vec[1][1] = output;
+ bez.ipo = U.ipo_new; /* use default interpolation mode here... */
+ bez.f1 = bez.f2 = bez.f3 = SELECT;
+ bez.h1 = bez.h2 = HD_AUTO;
+ insert_bezt_fcurve(fcu, &bez, INSERTKEY_NOFLAGS);
+ calchandles_fcurve(fcu);
+}
+
+BCAnimationCurve::~BCAnimationCurve()
+{
+ if (curve_is_local_copy && fcurve) {
+ //fprintf(stderr, "removed fcurve %s\n", fcurve->rna_path);
+ delete_fcurve(fcurve);
+ this->fcurve = NULL;
+ }
+}
+
+const bool BCAnimationCurve::is_of_animation_type(BC_animation_type type) const
+{
+ return curve_key.get_animation_type() == type;
+}
+
+const std::string BCAnimationCurve::get_channel_target() const
+{
+ const std::string path = curve_key.get_path();
+ return bc_string_after(path, '.');
+}
+
+const std::string BCAnimationCurve::get_animation_name(Object *ob) const
+{
+ std::string name;
+
+ switch (curve_key.get_animation_type()) {
+ case BC_ANIMATION_TYPE_OBJECT:
+ {
+ name = id_name(ob);
+ }
+ break;
+
+ case BC_ANIMATION_TYPE_BONE:
+ {
+ if (fcurve == NULL || fcurve->rna_path == NULL)
+ name = "";
+ else {
+ const char *boneName = BLI_str_quoted_substrN(fcurve->rna_path, "pose.bones[");
+ name = (boneName) ? std::string(boneName) : "";
+ }
+ }
+ break;
+
+ case BC_ANIMATION_TYPE_CAMERA:
+ {
+ Camera *camera = (Camera *)ob->data;
+ name = id_name(ob) + "-" + id_name(camera) + "-camera";
+ }
+ break;
+
+ case BC_ANIMATION_TYPE_LIGHT:
+ {
+ Lamp *lamp = (Lamp *)ob->data;
+ name = id_name(ob) + "-" + id_name(lamp) + "-light";
+ }
+ break;
+
+ case BC_ANIMATION_TYPE_MATERIAL:
+ {
+ Material * ma = give_current_material(ob, this->curve_key.get_subindex() + 1);
+ name = id_name(ob) + "-" + id_name(ma) + "-material";
+ }
+ break;
+
+ default:
+ {
+ name = "";
+ }
+ }
+
+ return name;
+}
+
+const int BCAnimationCurve::get_channel_index() const
+{
+ return curve_key.get_array_index();
+}
+
+const int BCAnimationCurve::get_subindex() const
+{
+ return curve_key.get_subindex();
+}
+
+const std::string BCAnimationCurve::get_rna_path() const
+{
+ return curve_key.get_path();
+}
+
+const int BCAnimationCurve::sample_count() const
+{
+ if (fcurve == NULL)
+ return 0;
+ return fcurve->totvert;
+}
+
+const int BCAnimationCurve::closest_index_above(const float sample_frame, const int start_at) const
+{
+ if (fcurve == NULL)
+ return -1;
+
+ const int cframe = fcurve->bezt[start_at].vec[1][0]; // inacurate!
+
+ if (fabs(cframe - sample_frame) < 0.00001)
+ return start_at;
+ return (fcurve->totvert > start_at + 1) ? start_at + 1 : start_at;
+}
+
+const int BCAnimationCurve::closest_index_below(const float sample_frame) const
+{
+ if (fcurve == NULL)
+ return -1;
+
+ float lower_frame = sample_frame;
+ float upper_frame = sample_frame;
+ int lower_index = 0;
+ int upper_index = 0;
+
+ for (int fcu_index = 0; fcu_index < fcurve->totvert; ++fcu_index) {
+ upper_index = fcu_index;
+
+ const int cframe = fcurve->bezt[fcu_index].vec[1][0]; // inacurate!
+ if (cframe <= sample_frame) {
+ lower_frame = cframe;
+ lower_index = fcu_index;
+ }
+ if (cframe >= sample_frame) {
+ upper_frame = cframe;
+ break;
+ }
+ }
+
+ if (lower_index == upper_index)
+ return lower_index;
+
+ const float fraction = float(sample_frame - lower_frame) / (upper_frame - lower_frame);
+ return (fraction < 0.5) ? lower_index : upper_index;
+}
+
+const int BCAnimationCurve::get_interpolation_type(float sample_frame) const
+{
+ const int index = closest_index_below(sample_frame);
+ if (index < 0)
+ return BEZT_IPO_BEZ;
+ return fcurve->bezt[index].ipo;
+}
+
+const FCurve *BCAnimationCurve::get_fcurve() const
+{
+ return fcurve;
+}
+
+FCurve *BCAnimationCurve::get_edit_fcurve()
+{
+ if (!curve_is_local_copy) {
+ const int index = curve_key.get_array_index();
+ const std::string &path = curve_key.get_path();
+ fcurve = create_fcurve(index, path.c_str());
+
+ /* Caution here:
+ Replacing the pointer here is OK only because the original value
+ of FCurve was a const pointer into Blender territory. We do not
+ touch that! We use the local copy to prepare data for export.
+ */
+
+ curve_is_local_copy = true;
+ }
+ return fcurve;
+}
+
+void BCAnimationCurve::clean_handles()
+{
+ if (fcurve == NULL)
+ fcurve = get_edit_fcurve();
+
+ /* Keep old bezt data for copy)*/
+ BezTriple *old_bezts = fcurve->bezt;
+ int totvert = fcurve->totvert;
+ fcurve->bezt = NULL;
+ fcurve->totvert = 0;
+
+ for (int i = 0; i < totvert; i++) {
+ BezTriple *bezt = &old_bezts[i];
+ float x = bezt->vec[1][0];
+ float y = bezt->vec[1][1];
+ insert_vert_fcurve(fcurve, x, y, (eBezTriple_KeyframeType)BEZKEYTYPE(bezt), INSERTKEY_NOFLAGS);
+ BezTriple *lastb = fcurve->bezt + (fcurve->totvert - 1);
+ lastb->f1 = lastb->f2 = lastb->f3 = 0;
+ }
+
+ /* now free the memory used by the old BezTriples */
+ if (old_bezts)
+ MEM_freeN(old_bezts);
+}
+
+const bool BCAnimationCurve::is_transform_curve() const
+{
+ std::string channel_target = this->get_channel_target();
+ return (
+ is_rotation_curve() ||
+ channel_target == "scale" ||
+ channel_target == "location"
+ );
+}
+
+const bool BCAnimationCurve::is_rotation_curve() const
+{
+ std::string channel_target = this->get_channel_target();
+ return (
+ channel_target == "rotation" ||
+ channel_target == "rotation_euler" ||
+ channel_target == "rotation_quaternion"
+ );
+}
+
+const float BCAnimationCurve::get_value(const float frame)
+{
+ if (fcurve) {
+ return evaluate_fcurve(fcurve, frame);
+ }
+ return 0; // TODO: handle case where neither sample nor fcu exist
+}
+
+void BCAnimationCurve::update_range(float val)
+{
+ if (val < min) {
+ min = val;
+ }
+ if (val > max) {
+ max = val;
+ }
+}
+
+void BCAnimationCurve::init_range(float val)
+{
+ min = max = val;
+}
+
+void BCAnimationCurve::adjust_range(const int frame_index)
+{
+ if (fcurve && fcurve->totvert > 1) {
+ const float eval = evaluate_fcurve(fcurve, frame_index);
+
+ int first_frame = fcurve->bezt[0].vec[1][0];
+ if (first_frame == frame_index) {
+ init_range(eval);
+ }
+ else {
+ update_range(eval);
+ }
+ }
+}
+
+void BCAnimationCurve::add_value(const float val, const int frame_index)
+{
+ FCurve *fcu = get_edit_fcurve();
+ fcu->auto_smoothing = FCURVE_SMOOTH_CONT_ACCEL;
+ insert_vert_fcurve(
+ fcu,
+ frame_index, val,
+ BEZT_KEYTYPE_KEYFRAME,
+ INSERTKEY_NOFLAGS);
+
+ if (fcu->totvert == 1) {
+ init_range(val);
+ }
+ else {
+ update_range(val);
+ }
+}
+
+bool BCAnimationCurve::add_value_from_matrix(const BCSample &sample, const int frame_index)
+{
+ int array_index = curve_key.get_array_index();
+
+ /* transformation curves are feeded directly from the transformation matrix
+ * to resolve parent inverse matrix issues with object hierarchies.
+ * Maybe this can be unified with the
+ */
+ const std::string channel_target = get_channel_target();
+ float val = 0;
+ /* Pick the value from the sample according to the definition of the FCurve */
+ bool good = sample.get_value(channel_target, array_index, &val);
+ if (good) {
+ add_value(val, frame_index);
+ }
+ return good;
+}
+
+bool BCAnimationCurve::add_value_from_rna(const int frame_index)
+{
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ float value = 0.0f;
+ int array_index = curve_key.get_array_index();
+ const std::string full_path = curve_key.get_full_path();
+
+ /* get property to read from, and get value as appropriate */
+ bool path_resolved = RNA_path_resolve_full(&id_ptr, full_path.c_str(), &ptr, &prop, &array_index);
+ if (!path_resolved && array_index == 0) {
+ const std::string rna_path = curve_key.get_path();
+ path_resolved = RNA_path_resolve_full(&id_ptr, rna_path.c_str(), &ptr, &prop, &array_index);
+ }
+
+ if (path_resolved) {
+ bool is_array = RNA_property_array_check(prop);
+ if (is_array) {
+ /* array */
+ if ((array_index >= 0) && (array_index < RNA_property_array_length(&ptr, prop))) {
+ switch (RNA_property_type(prop)) {
+ case PROP_BOOLEAN:
+ value = (float)RNA_property_boolean_get_index(&ptr, prop, array_index);
+ break;
+ case PROP_INT:
+ value = (float)RNA_property_int_get_index(&ptr, prop, array_index);
+ break;
+ case PROP_FLOAT:
+ value = RNA_property_float_get_index(&ptr, prop, array_index);
+ break;
+ default:
+ break;
+ }
+ }
+ else {
+ fprintf(stderr, "Out of Bounds while reading data for Curve %s\n", curve_key.get_full_path().c_str());
+ return false;
+ }
+ }
+ else {
+ /* not an array */
+ switch (RNA_property_type(prop)) {
+ case PROP_BOOLEAN:
+ value = (float)RNA_property_boolean_get(&ptr, prop);
+ break;
+ case PROP_INT:
+ value = (float)RNA_property_int_get(&ptr, prop);
+ break;
+ case PROP_FLOAT:
+ value = RNA_property_float_get(&ptr, prop);
+ break;
+ case PROP_ENUM:
+ value = (float)RNA_property_enum_get(&ptr, prop);
+ break;
+ default:
+ fprintf(stderr, "property type %d not supported for Curve %s\n", RNA_property_type(prop), curve_key.get_full_path().c_str());
+ return false;
+ break;
+ }
+ }
+ }
+ else {
+ /* path couldn't be resolved */
+ fprintf(stderr, "Path not recognized for Curve %s\n", curve_key.get_full_path().c_str());
+ return false;
+ }
+
+ add_value(value, frame_index);
+ return true;
+}
+
+void BCAnimationCurve::get_value_map(BCValueMap &value_map)
+{
+ value_map.clear();
+ if (fcurve == NULL) {
+ return;
+ }
+
+ for (int i = 0; i < fcurve->totvert; i++) {
+ const float frame = fcurve->bezt[i].vec[1][0];
+ const float val = fcurve->bezt[i].vec[1][1];
+ value_map[frame] = val;
+ }
+}
+
+void BCAnimationCurve::get_frames(BCFrames &frames) const
+{
+ frames.clear();
+ if (fcurve) {
+ for (int i = 0; i < fcurve->totvert; i++) {
+ const float val = fcurve->bezt[i].vec[1][0];
+ frames.push_back(val);
+ }
+ }
+}
+
+void BCAnimationCurve::get_values(BCValues &values) const
+{
+ values.clear();
+ if (fcurve) {
+ for (int i = 0; i < fcurve->totvert; i++) {
+ const float val = fcurve->bezt[i].vec[1][1];
+ values.push_back(val);
+ }
+ }
+}
+
+bool BCAnimationCurve::is_animated()
+{
+ static float MIN_DISTANCE = 0.00001;
+ return fabs(max - min) > MIN_DISTANCE;
+}
+
+
+bool BCAnimationCurve::is_keyframe(int frame) {
+ if (this->fcurve == NULL)
+ return false;
+
+ for (int i = 0; i < fcurve->totvert; ++i) {
+ const int cframe = nearbyint(fcurve->bezt[i].vec[1][0]);
+ if (cframe == frame)
+ return true;
+ if (cframe > frame)
+ break;
+ }
+ return false;
+}
+
+/* Needed for adding a BCAnimationCurve into a BCAnimationCurveSet */
+inline bool operator< (const BCAnimationCurve& lhs, const BCAnimationCurve& rhs) {
+ std::string lhtgt = lhs.get_channel_target();
+ std::string rhtgt = rhs.get_channel_target();
+ if (lhtgt == rhtgt)
+ {
+ const int lha = lhs.get_channel_index();
+ const int rha = rhs.get_channel_index();
+ return lha < rha;
+ }
+ else
+ return lhtgt < rhtgt;
+}
+
+BCCurveKey::BCCurveKey()
+{
+ this->key_type = BC_ANIMATION_TYPE_OBJECT;
+ this->rna_path = "";
+ this->curve_array_index = 0;
+ this->curve_subindex = -1;
+}
+
+BCCurveKey::BCCurveKey(const BC_animation_type type, const std::string path, const int array_index, const int subindex)
+{
+ this->key_type = type;
+ this->rna_path = path;
+ this->curve_array_index = array_index;
+ this->curve_subindex = subindex;
+}
+
+void BCCurveKey::operator=(const BCCurveKey &other)
+{
+ this->key_type = other.key_type;
+ this->rna_path = other.rna_path;
+ this->curve_array_index = other.curve_array_index;
+ this->curve_subindex = other.curve_subindex;
+}
+
+const std::string BCCurveKey::get_full_path() const
+{
+ return this->rna_path + '[' + std::to_string(this->curve_array_index) + ']';
+}
+
+const std::string BCCurveKey::get_path() const
+{
+ return this->rna_path;
+}
+
+const int BCCurveKey::get_array_index() const
+{
+ return this->curve_array_index;
+}
+
+const int BCCurveKey::get_subindex() const
+{
+ return this->curve_subindex;
+}
+
+void BCCurveKey::set_object_type(BC_animation_type object_type)
+{
+ this->key_type = object_type;
+}
+
+const BC_animation_type BCCurveKey::get_animation_type() const
+{
+ return this->key_type;
+}
+
+const bool BCCurveKey::operator<(const BCCurveKey &other) const
+{
+ /* needed for using this class as key in maps and sets */
+ if (this->key_type != other.key_type)
+ return this->key_type < other.key_type;
+
+ if (this->curve_subindex != other.curve_subindex)
+ return this->curve_subindex < other.curve_subindex;
+
+ if (this->rna_path != other.rna_path)
+ return this->rna_path < other.rna_path;
+
+ return this->curve_array_index < other.curve_array_index;
+}
+
+BCBezTriple::BCBezTriple(BezTriple bezt) :
+ bezt(bezt) {}
+
+const float BCBezTriple::get_frame() const
+{
+ return bezt.vec[1][0];
+}
+
+const float BCBezTriple::get_time(Scene *scene) const
+{
+ return FRA2TIME(bezt.vec[1][0]);
+}
+
+const float BCBezTriple::get_value() const
+{
+ return bezt.vec[1][1];
+}
+
+const float BCBezTriple::get_angle() const
+{
+ return RAD2DEGF(get_value());
+}
+
+void BCBezTriple::get_in_tangent(Scene *scene, float point[2], bool as_angle) const
+{
+ get_tangent(scene, point, as_angle, 0);
+}
+
+void BCBezTriple::get_out_tangent(Scene *scene, float point[2], bool as_angle) const
+{
+ get_tangent(scene, point, as_angle, 2);
+}
+
+void BCBezTriple::get_tangent(Scene *scene, float point[2], bool as_angle, int index) const
+{
+ point[0] = FRA2TIME(bezt.vec[index][0]);
+ if (bezt.ipo != BEZT_IPO_BEZ) {
+ /* We're in a mixed interpolation scenario, set zero as it's irrelevant but value might contain unused data */
+ point[0] = 0;
+ point[1] = 0;
+ }
+ else if (as_angle) {
+ point[1] = RAD2DEGF(bezt.vec[index][1]);
+ }
+ else {
+ point[1] = bezt.vec[index][1];
+ }
+}
+