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Diffstat (limited to 'source/blender/collada/EffectExporter.cpp')
-rw-r--r-- | source/blender/collada/EffectExporter.cpp | 312 |
1 files changed, 0 insertions, 312 deletions
diff --git a/source/blender/collada/EffectExporter.cpp b/source/blender/collada/EffectExporter.cpp deleted file mode 100644 index a1174fdff56..00000000000 --- a/source/blender/collada/EffectExporter.cpp +++ /dev/null @@ -1,312 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - */ - -/** \file - * \ingroup collada - */ - -#include <map> -#include <set> - -#include "COLLADASWEffectProfile.h" -#include "COLLADAFWColorOrTexture.h" - -#include "EffectExporter.h" -#include "DocumentExporter.h" -#include "MaterialExporter.h" - -#include "collada_internal.h" -#include "collada_utils.h" - -extern "C" { -#include "DNA_mesh_types.h" -#include "DNA_world_types.h" - -#include "BKE_collection.h" -#include "BKE_customdata.h" -#include "BKE_mesh.h" -#include "BKE_material.h" -} - -static std::string getActiveUVLayerName(Object *ob) -{ - Mesh *me = (Mesh *)ob->data; - - int num_layers = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV); - if (num_layers) { - return std::string(bc_CustomData_get_active_layer_name(&me->ldata, CD_MLOOPUV)); - } - - return ""; -} - -EffectsExporter::EffectsExporter(COLLADASW::StreamWriter *sw, - BCExportSettings &export_settings, - KeyImageMap &key_image_map) - : COLLADASW::LibraryEffects(sw), export_settings(export_settings), key_image_map(key_image_map) -{ -} - -bool EffectsExporter::hasEffects(Scene *sce) -{ - FOREACH_SCENE_OBJECT_BEGIN (sce, ob) { - int a; - for (a = 0; a < ob->totcol; a++) { - Material *ma = BKE_object_material_get(ob, a + 1); - - // no material, but check all of the slots - if (!ma) { - continue; - } - - return true; - } - } - FOREACH_SCENE_OBJECT_END; - return false; -} - -void EffectsExporter::exportEffects(bContext *C, Scene *sce) -{ - if (hasEffects(sce)) { - this->mContext = C; - this->scene = sce; - openLibrary(); - MaterialFunctor mf; - mf.forEachMaterialInExportSet<EffectsExporter>( - sce, *this, this->export_settings.get_export_set()); - - closeLibrary(); - } -} - -void EffectsExporter::set_shader_type(COLLADASW::EffectProfile &ep, Material *ma) -{ - /* XXX check if BLINN and PHONG can be supported as well */ - ep.setShaderType(COLLADASW::EffectProfile::LAMBERT); -} - -void EffectsExporter::set_transparency(COLLADASW::EffectProfile &ep, Material *ma) -{ - double alpha = bc_get_alpha(ma); - if (alpha < 1) { - // workaround use <transparent> to avoid wrong handling of <transparency> by other tools - COLLADASW::ColorOrTexture cot = bc_get_cot(0, 0, 0, alpha); - ep.setTransparent(cot, false, "alpha"); - ep.setOpaque(COLLADASW::EffectProfile::A_ONE); - } -} - -void EffectsExporter::set_diffuse_color(COLLADASW::EffectProfile &ep, Material *ma) -{ - COLLADASW::ColorOrTexture cot = bc_get_base_color(ma); - ep.setDiffuse(cot, false, "diffuse"); -} - -void EffectsExporter::set_ambient(COLLADASW::EffectProfile &ep, Material *ma) -{ - COLLADASW::ColorOrTexture cot = bc_get_ambient(ma); - ep.setAmbient(cot, false, "ambient"); -} -void EffectsExporter::set_specular(COLLADASW::EffectProfile &ep, Material *ma) -{ - COLLADASW::ColorOrTexture cot = bc_get_specular(ma); - ep.setSpecular(cot, false, "specular"); -} -void EffectsExporter::set_reflective(COLLADASW::EffectProfile &ep, Material *ma) -{ - COLLADASW::ColorOrTexture cot = bc_get_reflective(ma); - ep.setReflective(cot, false, "reflective"); -} - -void EffectsExporter::set_reflectivity(COLLADASW::EffectProfile &ep, Material *ma) -{ - double reflectivity = bc_get_reflectivity(ma); - if (reflectivity > 0.0) { - ep.setReflectivity(reflectivity, false, "specular"); - } -} - -void EffectsExporter::set_emission(COLLADASW::EffectProfile &ep, Material *ma) -{ - COLLADASW::ColorOrTexture cot = bc_get_emission(ma); - ep.setEmission(cot, false, "emission"); -} - -void EffectsExporter::set_ior(COLLADASW::EffectProfile &ep, Material *ma) -{ - double alpha = bc_get_ior(ma); - ep.setIndexOfRefraction(alpha, false, "ior"); -} - -void EffectsExporter::set_shininess(COLLADASW::EffectProfile &ep, Material *ma) -{ - double shininess = bc_get_shininess(ma); - ep.setShininess(shininess, false, "shininess"); -} - -void EffectsExporter::get_images(Material *ma, KeyImageMap &material_image_map) -{ - if (!ma->use_nodes) { - return; - } - - MaterialNode material = MaterialNode(mContext, ma, key_image_map); - Image *image = material.get_diffuse_image(); - if (image == nullptr) { - return; - } - - std::string uid(id_name(image)); - std::string key = translate_id(uid); - - if (material_image_map.find(key) == material_image_map.end()) { - material_image_map[key] = image; - key_image_map[key] = image; - } -} - -void EffectsExporter::create_image_samplers(COLLADASW::EffectProfile &ep, - KeyImageMap &material_image_map, - std::string &active_uv) -{ - KeyImageMap::iterator iter; - - for (iter = material_image_map.begin(); iter != material_image_map.end(); iter++) { - - Image *image = iter->second; - std::string uid(id_name(image)); - std::string key = translate_id(uid); - - COLLADASW::Sampler *sampler = new COLLADASW::Sampler( - COLLADASW::Sampler::SAMPLER_TYPE_2D, - key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX, - key + COLLADASW::Sampler::SURFACE_SID_SUFFIX); - - sampler->setImageId(key); - - ep.setDiffuse(createTexture(image, active_uv, sampler), false, "diffuse"); - } -} - -void EffectsExporter::operator()(Material *ma, Object *ob) -{ - KeyImageMap material_image_map; - - openEffect(get_effect_id(ma)); - - COLLADASW::EffectProfile ep(mSW); - ep.setProfileType(COLLADASW::EffectProfile::COMMON); - ep.openProfile(); - set_shader_type(ep, ma); // creates a Lambert Shader for now - - COLLADASW::ColorOrTexture cot; - - set_diffuse_color(ep, ma); - set_emission(ep, ma); - set_ior(ep, ma); - set_reflectivity(ep, ma); - set_transparency(ep, ma); - - /* TODO: */ - // set_shininess(ep, ma); shininess not supported for lambert - // set_ambient(ep, ma); - // set_specular(ep, ma); - - get_images(ma, material_image_map); - std::string active_uv(getActiveUVLayerName(ob)); - create_image_samplers(ep, material_image_map, active_uv); - -#if 0 - unsigned int a, b; - for (a = 0, b = 0; a < tex_indices.size(); a++) { - MTex *t = ma->mtex[tex_indices[a]]; - Image *ima = t->tex->ima; - - // Image not set for texture - if (!ima) { - continue; - } - - std::string key(id_name(ima)); - key = translate_id(key); - - // create only one <sampler>/<surface> pair for each unique image - if (im_samp_map.find(key) == im_samp_map.end()) { - //<newparam> <sampler> <source> - COLLADASW::Sampler sampler(COLLADASW::Sampler::SAMPLER_TYPE_2D, - key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX, - key + COLLADASW::Sampler::SURFACE_SID_SUFFIX); - sampler.setImageId(key); - // copy values to arrays since they will live longer - samplers[a] = sampler; - - // store pointers so they can be used later when we create <texture>s - samp_surf[b] = &samplers[a]; - //samp_surf[b][1] = &surfaces[a]; - - im_samp_map[key] = b; - b++; - } - } - - for (a = 0; a < tex_indices.size(); a++) { - MTex *t = ma->mtex[tex_indices[a]]; - Image *ima = t->tex->ima; - - if (!ima) { - continue; - } - - std::string key(id_name(ima)); - key = translate_id(key); - int i = im_samp_map[key]; - std::string uvname = strlen(t->uvname) ? t->uvname : active_uv; - COLLADASW::Sampler *sampler = (COLLADASW::Sampler *) - samp_surf[i]; // possibly uninitialized memory ... - writeTextures(ep, key, sampler, t, ima, uvname); - } -#endif - - // performs the actual writing - ep.addProfileElements(); - ep.addExtraTechniques(mSW); - - ep.closeProfile(); - closeEffect(); -} - -COLLADASW::ColorOrTexture EffectsExporter::createTexture(Image *ima, - std::string &uv_layer_name, - COLLADASW::Sampler *sampler - /*COLLADASW::Surface *surface*/) -{ - - COLLADASW::Texture texture(translate_id(id_name(ima))); - texture.setTexcoord(uv_layer_name); - // texture.setSurface(*surface); - texture.setSampler(*sampler); - - COLLADASW::ColorOrTexture cot(texture); - return cot; -} - -COLLADASW::ColorOrTexture EffectsExporter::getcol(float r, float g, float b, float a) -{ - COLLADASW::Color color(r, g, b, a); - COLLADASW::ColorOrTexture cot(color); - return cot; -} |