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Diffstat (limited to 'source/blender/collada/EffectExporter.cpp')
-rw-r--r--source/blender/collada/EffectExporter.cpp312
1 files changed, 0 insertions, 312 deletions
diff --git a/source/blender/collada/EffectExporter.cpp b/source/blender/collada/EffectExporter.cpp
deleted file mode 100644
index a1174fdff56..00000000000
--- a/source/blender/collada/EffectExporter.cpp
+++ /dev/null
@@ -1,312 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-/** \file
- * \ingroup collada
- */
-
-#include <map>
-#include <set>
-
-#include "COLLADASWEffectProfile.h"
-#include "COLLADAFWColorOrTexture.h"
-
-#include "EffectExporter.h"
-#include "DocumentExporter.h"
-#include "MaterialExporter.h"
-
-#include "collada_internal.h"
-#include "collada_utils.h"
-
-extern "C" {
-#include "DNA_mesh_types.h"
-#include "DNA_world_types.h"
-
-#include "BKE_collection.h"
-#include "BKE_customdata.h"
-#include "BKE_mesh.h"
-#include "BKE_material.h"
-}
-
-static std::string getActiveUVLayerName(Object *ob)
-{
- Mesh *me = (Mesh *)ob->data;
-
- int num_layers = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
- if (num_layers) {
- return std::string(bc_CustomData_get_active_layer_name(&me->ldata, CD_MLOOPUV));
- }
-
- return "";
-}
-
-EffectsExporter::EffectsExporter(COLLADASW::StreamWriter *sw,
- BCExportSettings &export_settings,
- KeyImageMap &key_image_map)
- : COLLADASW::LibraryEffects(sw), export_settings(export_settings), key_image_map(key_image_map)
-{
-}
-
-bool EffectsExporter::hasEffects(Scene *sce)
-{
- FOREACH_SCENE_OBJECT_BEGIN (sce, ob) {
- int a;
- for (a = 0; a < ob->totcol; a++) {
- Material *ma = BKE_object_material_get(ob, a + 1);
-
- // no material, but check all of the slots
- if (!ma) {
- continue;
- }
-
- return true;
- }
- }
- FOREACH_SCENE_OBJECT_END;
- return false;
-}
-
-void EffectsExporter::exportEffects(bContext *C, Scene *sce)
-{
- if (hasEffects(sce)) {
- this->mContext = C;
- this->scene = sce;
- openLibrary();
- MaterialFunctor mf;
- mf.forEachMaterialInExportSet<EffectsExporter>(
- sce, *this, this->export_settings.get_export_set());
-
- closeLibrary();
- }
-}
-
-void EffectsExporter::set_shader_type(COLLADASW::EffectProfile &ep, Material *ma)
-{
- /* XXX check if BLINN and PHONG can be supported as well */
- ep.setShaderType(COLLADASW::EffectProfile::LAMBERT);
-}
-
-void EffectsExporter::set_transparency(COLLADASW::EffectProfile &ep, Material *ma)
-{
- double alpha = bc_get_alpha(ma);
- if (alpha < 1) {
- // workaround use <transparent> to avoid wrong handling of <transparency> by other tools
- COLLADASW::ColorOrTexture cot = bc_get_cot(0, 0, 0, alpha);
- ep.setTransparent(cot, false, "alpha");
- ep.setOpaque(COLLADASW::EffectProfile::A_ONE);
- }
-}
-
-void EffectsExporter::set_diffuse_color(COLLADASW::EffectProfile &ep, Material *ma)
-{
- COLLADASW::ColorOrTexture cot = bc_get_base_color(ma);
- ep.setDiffuse(cot, false, "diffuse");
-}
-
-void EffectsExporter::set_ambient(COLLADASW::EffectProfile &ep, Material *ma)
-{
- COLLADASW::ColorOrTexture cot = bc_get_ambient(ma);
- ep.setAmbient(cot, false, "ambient");
-}
-void EffectsExporter::set_specular(COLLADASW::EffectProfile &ep, Material *ma)
-{
- COLLADASW::ColorOrTexture cot = bc_get_specular(ma);
- ep.setSpecular(cot, false, "specular");
-}
-void EffectsExporter::set_reflective(COLLADASW::EffectProfile &ep, Material *ma)
-{
- COLLADASW::ColorOrTexture cot = bc_get_reflective(ma);
- ep.setReflective(cot, false, "reflective");
-}
-
-void EffectsExporter::set_reflectivity(COLLADASW::EffectProfile &ep, Material *ma)
-{
- double reflectivity = bc_get_reflectivity(ma);
- if (reflectivity > 0.0) {
- ep.setReflectivity(reflectivity, false, "specular");
- }
-}
-
-void EffectsExporter::set_emission(COLLADASW::EffectProfile &ep, Material *ma)
-{
- COLLADASW::ColorOrTexture cot = bc_get_emission(ma);
- ep.setEmission(cot, false, "emission");
-}
-
-void EffectsExporter::set_ior(COLLADASW::EffectProfile &ep, Material *ma)
-{
- double alpha = bc_get_ior(ma);
- ep.setIndexOfRefraction(alpha, false, "ior");
-}
-
-void EffectsExporter::set_shininess(COLLADASW::EffectProfile &ep, Material *ma)
-{
- double shininess = bc_get_shininess(ma);
- ep.setShininess(shininess, false, "shininess");
-}
-
-void EffectsExporter::get_images(Material *ma, KeyImageMap &material_image_map)
-{
- if (!ma->use_nodes) {
- return;
- }
-
- MaterialNode material = MaterialNode(mContext, ma, key_image_map);
- Image *image = material.get_diffuse_image();
- if (image == nullptr) {
- return;
- }
-
- std::string uid(id_name(image));
- std::string key = translate_id(uid);
-
- if (material_image_map.find(key) == material_image_map.end()) {
- material_image_map[key] = image;
- key_image_map[key] = image;
- }
-}
-
-void EffectsExporter::create_image_samplers(COLLADASW::EffectProfile &ep,
- KeyImageMap &material_image_map,
- std::string &active_uv)
-{
- KeyImageMap::iterator iter;
-
- for (iter = material_image_map.begin(); iter != material_image_map.end(); iter++) {
-
- Image *image = iter->second;
- std::string uid(id_name(image));
- std::string key = translate_id(uid);
-
- COLLADASW::Sampler *sampler = new COLLADASW::Sampler(
- COLLADASW::Sampler::SAMPLER_TYPE_2D,
- key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX,
- key + COLLADASW::Sampler::SURFACE_SID_SUFFIX);
-
- sampler->setImageId(key);
-
- ep.setDiffuse(createTexture(image, active_uv, sampler), false, "diffuse");
- }
-}
-
-void EffectsExporter::operator()(Material *ma, Object *ob)
-{
- KeyImageMap material_image_map;
-
- openEffect(get_effect_id(ma));
-
- COLLADASW::EffectProfile ep(mSW);
- ep.setProfileType(COLLADASW::EffectProfile::COMMON);
- ep.openProfile();
- set_shader_type(ep, ma); // creates a Lambert Shader for now
-
- COLLADASW::ColorOrTexture cot;
-
- set_diffuse_color(ep, ma);
- set_emission(ep, ma);
- set_ior(ep, ma);
- set_reflectivity(ep, ma);
- set_transparency(ep, ma);
-
- /* TODO: */
- // set_shininess(ep, ma); shininess not supported for lambert
- // set_ambient(ep, ma);
- // set_specular(ep, ma);
-
- get_images(ma, material_image_map);
- std::string active_uv(getActiveUVLayerName(ob));
- create_image_samplers(ep, material_image_map, active_uv);
-
-#if 0
- unsigned int a, b;
- for (a = 0, b = 0; a < tex_indices.size(); a++) {
- MTex *t = ma->mtex[tex_indices[a]];
- Image *ima = t->tex->ima;
-
- // Image not set for texture
- if (!ima) {
- continue;
- }
-
- std::string key(id_name(ima));
- key = translate_id(key);
-
- // create only one <sampler>/<surface> pair for each unique image
- if (im_samp_map.find(key) == im_samp_map.end()) {
- //<newparam> <sampler> <source>
- COLLADASW::Sampler sampler(COLLADASW::Sampler::SAMPLER_TYPE_2D,
- key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX,
- key + COLLADASW::Sampler::SURFACE_SID_SUFFIX);
- sampler.setImageId(key);
- // copy values to arrays since they will live longer
- samplers[a] = sampler;
-
- // store pointers so they can be used later when we create <texture>s
- samp_surf[b] = &samplers[a];
- //samp_surf[b][1] = &surfaces[a];
-
- im_samp_map[key] = b;
- b++;
- }
- }
-
- for (a = 0; a < tex_indices.size(); a++) {
- MTex *t = ma->mtex[tex_indices[a]];
- Image *ima = t->tex->ima;
-
- if (!ima) {
- continue;
- }
-
- std::string key(id_name(ima));
- key = translate_id(key);
- int i = im_samp_map[key];
- std::string uvname = strlen(t->uvname) ? t->uvname : active_uv;
- COLLADASW::Sampler *sampler = (COLLADASW::Sampler *)
- samp_surf[i]; // possibly uninitialized memory ...
- writeTextures(ep, key, sampler, t, ima, uvname);
- }
-#endif
-
- // performs the actual writing
- ep.addProfileElements();
- ep.addExtraTechniques(mSW);
-
- ep.closeProfile();
- closeEffect();
-}
-
-COLLADASW::ColorOrTexture EffectsExporter::createTexture(Image *ima,
- std::string &uv_layer_name,
- COLLADASW::Sampler *sampler
- /*COLLADASW::Surface *surface*/)
-{
-
- COLLADASW::Texture texture(translate_id(id_name(ima)));
- texture.setTexcoord(uv_layer_name);
- // texture.setSurface(*surface);
- texture.setSampler(*sampler);
-
- COLLADASW::ColorOrTexture cot(texture);
- return cot;
-}
-
-COLLADASW::ColorOrTexture EffectsExporter::getcol(float r, float g, float b, float a)
-{
- COLLADASW::Color color(r, g, b, a);
- COLLADASW::ColorOrTexture cot(color);
- return cot;
-}