diff options
Diffstat (limited to 'source/blender/collada/ImageExporter.cpp')
-rw-r--r-- | source/blender/collada/ImageExporter.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/collada/ImageExporter.cpp b/source/blender/collada/ImageExporter.cpp index f789cfe3660..b9e96445dcb 100644 --- a/source/blender/collada/ImageExporter.cpp +++ b/source/blender/collada/ImageExporter.cpp @@ -135,7 +135,7 @@ void ImagesExporter::export_UV_Image(Image *image, bool use_copies) COLLADASW::Image img(COLLADABU::URI(COLLADABU::URI::nativePathToUri(export_path)), translated_name, translated_name); /* set name also to mNameNC. This helps other viewers import files exported from Blender better */ img.add(mSW); - fprintf(stdout, "Collada export: Added image: %s\n",export_file); + fprintf(stdout, "Collada export: Added image: %s\n", export_file); mImages.push_back(translated_name); } } @@ -145,7 +145,7 @@ void ImagesExporter::export_UV_Images() std::set<Image *> uv_textures; LinkNode *node; bool use_copies = this->export_settings->use_texture_copies; - for (node=this->export_settings->export_set; node; node=node->next) { + for (node = this->export_settings->export_set; node; node = node->next) { Object *ob = (Object *)node->link; if (ob->type == OB_MESH && ob->totcol) { Mesh *me = (Mesh *) ob->data; @@ -160,7 +160,7 @@ void ImagesExporter::export_UV_Images() if (ima == NULL) continue; - bool not_in_list = uv_textures.find(ima)==uv_textures.end(); + bool not_in_list = uv_textures.find(ima) == uv_textures.end(); if (not_in_list) { uv_textures.insert(ima); export_UV_Image(ima, use_copies); @@ -177,7 +177,7 @@ bool ImagesExporter::hasImages(Scene *sce) { LinkNode *node; - for (node=this->export_settings->export_set; node; node=node->next) { + for (node = this->export_settings->export_set; node; node = node->next) { Object *ob = (Object *)node->link; int a; for (a = 0; a < ob->totcol; a++) { |