diff options
Diffstat (limited to 'source/blender/collada/MeshImporter.h')
-rw-r--r-- | source/blender/collada/MeshImporter.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/collada/MeshImporter.h b/source/blender/collada/MeshImporter.h index d6426fbaf56..f0da3cc21cf 100644 --- a/source/blender/collada/MeshImporter.h +++ b/source/blender/collada/MeshImporter.h @@ -108,7 +108,7 @@ private: typedef std::map<COLLADAFW::MaterialId, std::vector<Primitive> > MaterialIdPrimitiveArrayMap; std::map<COLLADAFW::UniqueId, MaterialIdPrimitiveArrayMap> geom_uid_mat_mapping_map; // crazy name! std::multimap<COLLADAFW::UniqueId, COLLADAFW::UniqueId> materials_mapped_to_geom; //< materials that have already been mapped to a geometry. A pair of geom uid and mat uid, one geometry can have several materials - + bool set_poly_indices(MPoly *mpoly, MLoop *mloop, int loop_index, @@ -134,7 +134,7 @@ private: bool is_nice_mesh(COLLADAFW::Mesh *mesh); void read_vertices(COLLADAFW::Mesh *mesh, Mesh *me); - + bool primitive_has_useable_normals(COLLADAFW::MeshPrimitive *mp); bool primitive_has_faces(COLLADAFW::MeshPrimitive *mp); @@ -164,7 +164,7 @@ public: virtual Object *get_object_by_geom_uid(const COLLADAFW::UniqueId& geom_uid); virtual Mesh *get_mesh_by_geom_uid(const COLLADAFW::UniqueId& geom_uid); - + MTex *assign_textures_to_uvlayer(COLLADAFW::TextureCoordinateBinding &ctexture, Mesh *me, TexIndexTextureArrayMap& texindex_texarray_map, MTex *color_texture); @@ -176,8 +176,8 @@ public: Object *ob, const COLLADAFW::UniqueId *geom_uid, char *layername, MTFace *texture_face, std::map<Material*, TexIndexTextureArrayMap>& material_texture_mapping_map, short mat_index); - - + + Object *create_mesh_object(COLLADAFW::Node *node, COLLADAFW::InstanceGeometry *geom, bool isController, std::map<COLLADAFW::UniqueId, Material*>& uid_material_map, |