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Diffstat (limited to 'source/blender/collada/MeshImporter.h')
-rw-r--r--source/blender/collada/MeshImporter.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/collada/MeshImporter.h b/source/blender/collada/MeshImporter.h
index 09b3005d795..c98126916d7 100644
--- a/source/blender/collada/MeshImporter.h
+++ b/source/blender/collada/MeshImporter.h
@@ -109,7 +109,7 @@ private:
typedef std::map<COLLADAFW::MaterialId, std::vector<Primitive> > MaterialIdPrimitiveArrayMap;
std::map<COLLADAFW::UniqueId, MaterialIdPrimitiveArrayMap> geom_uid_mat_mapping_map; // crazy name!
std::multimap<COLLADAFW::UniqueId, COLLADAFW::UniqueId> materials_mapped_to_geom; //< materials that have already been mapped to a geometry. A pair of geom uid and mat uid, one geometry can have several materials
-
+
bool set_poly_indices(MPoly *mpoly,
MLoop *mloop,
int loop_index,
@@ -135,7 +135,7 @@ private:
bool is_nice_mesh(COLLADAFW::Mesh *mesh);
void read_vertices(COLLADAFW::Mesh *mesh, Mesh *me);
-
+
bool primitive_has_useable_normals(COLLADAFW::MeshPrimitive *mp);
bool primitive_has_faces(COLLADAFW::MeshPrimitive *mp);
@@ -165,7 +165,7 @@ public:
virtual Object *get_object_by_geom_uid(const COLLADAFW::UniqueId& geom_uid);
virtual Mesh *get_mesh_by_geom_uid(const COLLADAFW::UniqueId& geom_uid);
-
+
void optimize_material_assignements();
void assign_material_to_geom(
@@ -173,8 +173,8 @@ public:
std::map<COLLADAFW::UniqueId, Material*>& uid_material_map,
Object *ob, const COLLADAFW::UniqueId *geom_uid,
short mat_index);
-
-
+
+
Object *create_mesh_object(COLLADAFW::Node *node, COLLADAFW::InstanceGeometry *geom,
bool isController,
std::map<COLLADAFW::UniqueId, Material*>& uid_material_map);