diff options
Diffstat (limited to 'source/blender/collada/collada_utils.cpp')
-rw-r--r-- | source/blender/collada/collada_utils.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp index dd5611c4bef..b688840cb09 100644 --- a/source/blender/collada/collada_utils.cpp +++ b/source/blender/collada/collada_utils.cpp @@ -1149,7 +1149,7 @@ void bc_copy_m4d_v44(double (&r)[4][4], std::vector<std::vector<double>> &a) /** * Returns name of Active UV Layer or empty String if no active UV Layer defined */ -std::string bc_get_active_uvlayer_name(Mesh *me) +static std::string bc_get_active_uvlayer_name(Mesh *me) { int num_layers = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV); if (num_layers) { @@ -1165,7 +1165,7 @@ std::string bc_get_active_uvlayer_name(Mesh *me) * Returns name of Active UV Layer or empty String if no active UV Layer defined. * Assuming the Object is of type MESH */ -std::string bc_get_active_uvlayer_name(Object *ob) +static std::string bc_get_active_uvlayer_name(Object *ob) { Mesh *me = (Mesh *)ob->data; return bc_get_active_uvlayer_name(me); @@ -1174,7 +1174,7 @@ std::string bc_get_active_uvlayer_name(Object *ob) /** * Returns UV Layer name or empty string if layer index is out of range */ -std::string bc_get_uvlayer_name(Mesh *me, int layer) +static std::string bc_get_uvlayer_name(Mesh *me, int layer) { int num_layers = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV); if (num_layers && layer < num_layers) { @@ -1206,7 +1206,7 @@ static bNodeTree *prepare_material_nodetree(Material *ma) return ma->nodetree; } -bNode *bc_add_node( +static bNode *bc_add_node( bContext *C, bNodeTree *ntree, int node_type, int locx, int locy, std::string label) { bNode *node = nodeAddStaticNode(C, ntree, node_type); @@ -1221,7 +1221,7 @@ bNode *bc_add_node( return node; } -bNode *bc_add_node(bContext *C, bNodeTree *ntree, int node_type, int locx, int locy) +static bNode *bc_add_node(bContext *C, bNodeTree *ntree, int node_type, int locx, int locy) { return bc_add_node(C, ntree, node_type, locx, locy, ""); } |