diff options
Diffstat (limited to 'source/blender/collada/collada_utils.cpp')
-rw-r--r-- | source/blender/collada/collada_utils.cpp | 20 |
1 files changed, 7 insertions, 13 deletions
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp index cb4ee62f636..61a97a45a6e 100644 --- a/source/blender/collada/collada_utils.cpp +++ b/source/blender/collada/collada_utils.cpp @@ -142,24 +142,17 @@ Scene *bc_get_scene(bContext *C) return CTX_data_scene(C); } -Main *bc_get_main() -{ - return G.main; -} - - -void bc_update_scene(Depsgraph *depsgraph, Scene *scene, float ctime) +void bc_update_scene(Main *bmain, Depsgraph *depsgraph, Scene *scene, float ctime) { BKE_scene_frame_set(scene, ctime); - Main *bmain = bc_get_main(); BKE_scene_graph_update_for_newframe(depsgraph, bmain); } -Object *bc_add_object(Scene *scene, ViewLayer *view_layer, int type, const char *name) +Object *bc_add_object(Main *bmain, Scene *scene, ViewLayer *view_layer, int type, const char *name) { - Object *ob = BKE_object_add_only_object(G.main, type, name); + Object *ob = BKE_object_add_only_object(bmain, type, name); - ob->data = BKE_object_obdata_add_from_type(G.main, type, name); + ob->data = BKE_object_obdata_add_from_type(bmain, type, name); ob->lay = scene->lay; DEG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); @@ -172,7 +165,8 @@ Object *bc_add_object(Scene *scene, ViewLayer *view_layer, int type, const char return ob; } -Mesh *bc_get_mesh_copy(struct Depsgraph *depsgraph, Scene *scene, Object *ob, BC_export_mesh_type export_mesh_type, bool apply_modifiers, bool triangulate) +Mesh *bc_get_mesh_copy( + Main *bmain, Depsgraph *depsgraph, Scene *scene, Object *ob, BC_export_mesh_type export_mesh_type, bool apply_modifiers, bool triangulate) { Mesh *tmpmesh; CustomDataMask mask = CD_MASK_MESH; @@ -196,7 +190,7 @@ Mesh *bc_get_mesh_copy(struct Depsgraph *depsgraph, Scene *scene, Object *ob, BC dm = mesh_create_derived((Mesh *)ob->data, NULL); } - tmpmesh = BKE_mesh_add(G.main, "ColladaMesh"); // name is not important here + tmpmesh = BKE_mesh_add(bmain, "ColladaMesh"); // name is not important here DM_to_mesh(dm, tmpmesh, ob, CD_MASK_MESH, true); tmpmesh->flag = mesh->flag; |