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Diffstat (limited to 'source/blender/collada/collada_utils.cpp')
-rw-r--r--source/blender/collada/collada_utils.cpp17
1 files changed, 8 insertions, 9 deletions
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index cf9a800290d..daf001bc810 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -310,12 +310,12 @@ Object *bc_get_assigned_armature(Object *ob)
return ob_arm;
}
-/*
-* Returns the highest selected ancestor
-* returns NULL if no ancestor is selected
-* IMPORTANT: This function expects that all exported objects have set:
-* ob->id.tag & LIB_TAG_DOIT
-*/
+/**
+ * Returns the highest selected ancestor
+ * returns NULL if no ancestor is selected
+ * IMPORTANT: This function expects that all exported objects have set:
+ * ob->id.tag & LIB_TAG_DOIT
+ */
Object *bc_get_highest_selected_ancestor_or_self(LinkNode *export_set, Object *ob)
{
@@ -969,9 +969,8 @@ bool bc_bone_matrix_local_get(Object *ob, Bone *bone, Matrix &mat, bool for_open
copy_m4_m4(mat, pchan->pose_mat);
/* OPEN_SIM_COMPATIBILITY
- * AFAIK animation to second life is via BVH, but no
- * reason to not have the collada-animation be correct
- */
+ * AFAIK animation to second life is via BVH, but no
+ * reason to not have the collada-animation be correct */
if (for_opensim) {
float temp[4][4];
copy_m4_m4(temp, bone->arm_mat);