diff options
Diffstat (limited to 'source/blender/collada')
-rw-r--r-- | source/blender/collada/AnimationImporter.cpp | 48 | ||||
-rw-r--r-- | source/blender/collada/AnimationImporter.h | 3 | ||||
-rw-r--r-- | source/blender/collada/DocumentImporter.cpp | 2 |
3 files changed, 36 insertions, 17 deletions
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp index 6ae82ddd836..7a557a42123 100644 --- a/source/blender/collada/AnimationImporter.cpp +++ b/source/blender/collada/AnimationImporter.cpp @@ -592,6 +592,12 @@ void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& list BLI_strncpy(rna_path, anim_type, sizeof(rna_path)); const COLLADAFW::AnimationList *animlist = animlist_map[listid]; + if (animlist == nullptr) + { + fprintf(stderr, "Collada: No animlist found for ID: %s of type %s\n", listid.toAscii().c_str(), anim_type); + return; + } + const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings(); //all the curves belonging to the current binding std::vector<FCurve *> animcurves; @@ -889,11 +895,22 @@ static const double get_aspect_ratio(const COLLADAFW::Camera *camera) return aspect; } +static ListBase &get_animation_curves(Material *ma) +{ + bAction *act; + if (!ma->adt || !ma->adt->action) + act = verify_adt_action((ID *)&ma->id, 1); + else + act = ma->adt->action; + + return act->curves; +} void AnimationImporter::translate_Animations(COLLADAFW::Node *node, std::map<COLLADAFW::UniqueId, COLLADAFW::Node *>& root_map, std::multimap<COLLADAFW::UniqueId, Object *>& object_map, - std::map<COLLADAFW::UniqueId, const COLLADAFW::Object *> FW_object_map) + std::map<COLLADAFW::UniqueId, const COLLADAFW::Object *> FW_object_map, + std::map<COLLADAFW::UniqueId, Material*> uid_material_map) { bool is_joint = node->getType() == COLLADAFW::Node::JOINT; COLLADAFW::UniqueId uid = node->getUniqueId(); @@ -1071,11 +1088,6 @@ void AnimationImporter::translate_Animations(COLLADAFW::Node *node, } } if (animType->material != 0) { - Material *ma = give_current_material(ob, 1); - if (!ma->adt || !ma->adt->action) act = verify_adt_action((ID *)&ma->id, 1); - else act = ma->adt->action; - - ListBase *AnimCurves = &(act->curves); const COLLADAFW::InstanceGeometryPointerArray& nodeGeoms = node->getInstanceGeometries(); for (unsigned int i = 0; i < nodeGeoms.getCount(); i++) { @@ -1084,30 +1096,36 @@ void AnimationImporter::translate_Animations(COLLADAFW::Node *node, const COLLADAFW::UniqueId & matuid = matBinds[j].getReferencedMaterial(); const COLLADAFW::Effect *ef = (COLLADAFW::Effect *) (FW_object_map[matuid]); if (ef != NULL) { /* can be NULL [#28909] */ - const COLLADAFW::CommonEffectPointerArray& commonEffects = ef->getCommonEffects(); + Material *ma = uid_material_map[matuid]; + if (!ma) { + fprintf(stderr, "Collada: Node %s refers to undefined material\n", node->getName().c_str()); + continue; + } + ListBase &AnimCurves = get_animation_curves(ma); + const COLLADAFW::CommonEffectPointerArray& commonEffects = ef->getCommonEffects(); COLLADAFW::EffectCommon *efc = commonEffects[0]; if ((animType->material & MATERIAL_SHININESS) != 0) { const COLLADAFW::FloatOrParam *shin = &(efc->getShininess()); - const COLLADAFW::UniqueId& listid = shin->getAnimationList(); - Assign_float_animations(listid, AnimCurves, "specular_hardness"); + const COLLADAFW::UniqueId& listid = shin->getAnimationList(); + Assign_float_animations(listid, &AnimCurves, "specular_hardness"); } if ((animType->material & MATERIAL_IOR) != 0) { const COLLADAFW::FloatOrParam *ior = &(efc->getIndexOfRefraction()); - const COLLADAFW::UniqueId& listid = ior->getAnimationList(); - Assign_float_animations(listid, AnimCurves, "raytrace_transparency.ior"); + const COLLADAFW::UniqueId& listid = ior->getAnimationList(); + Assign_float_animations(listid, &AnimCurves, "raytrace_transparency.ior"); } if ((animType->material & MATERIAL_SPEC_COLOR) != 0) { const COLLADAFW::ColorOrTexture *cot = &(efc->getSpecular()); - const COLLADAFW::UniqueId& listid = cot->getColor().getAnimationList(); - Assign_color_animations(listid, AnimCurves, "specular_color"); + const COLLADAFW::UniqueId& listid = cot->getColor().getAnimationList(); + Assign_color_animations(listid, &AnimCurves, "specular_color"); } if ((animType->material & MATERIAL_DIFF_COLOR) != 0) { const COLLADAFW::ColorOrTexture *cot = &(efc->getDiffuse()); - const COLLADAFW::UniqueId& listid = cot->getColor().getAnimationList(); - Assign_color_animations(listid, AnimCurves, "diffuse_color"); + const COLLADAFW::UniqueId& listid = cot->getColor().getAnimationList(); + Assign_color_animations(listid, &AnimCurves, "diffuse_color"); } } } diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h index 1f2de2f3162..e25116cac9f 100644 --- a/source/blender/collada/AnimationImporter.h +++ b/source/blender/collada/AnimationImporter.h @@ -156,7 +156,8 @@ public: void translate_Animations(COLLADAFW::Node * Node, std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map, std::multimap<COLLADAFW::UniqueId, Object*>& object_map, - std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map); + std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map, + std::map<COLLADAFW::UniqueId, Material*> uid_material_map); AnimMix* get_animation_type( const COLLADAFW::Node * node, std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map ); diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp index 08ac6e65c11..ce0d296843b 100644 --- a/source/blender/collada/DocumentImporter.cpp +++ b/source/blender/collada/DocumentImporter.cpp @@ -320,7 +320,7 @@ void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node, COLLADAFW translate_anim_recursive(node, node, parob); } else { - anim_importer.translate_Animations(node, root_map, object_map, FW_object_map); + anim_importer.translate_Animations(node, root_map, object_map, FW_object_map, uid_material_map); COLLADAFW::NodePointerArray &children = node->getChildNodes(); for (i = 0; i < children.getCount(); i++) { translate_anim_recursive(children[i], node, NULL); |