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Diffstat (limited to 'source/blender/compositor/intern/COM_CompositorContext.h')
-rw-r--r--source/blender/compositor/intern/COM_CompositorContext.h44
1 files changed, 18 insertions, 26 deletions
diff --git a/source/blender/compositor/intern/COM_CompositorContext.h b/source/blender/compositor/intern/COM_CompositorContext.h
index 81fd81b4117..49acda811f1 100644
--- a/source/blender/compositor/intern/COM_CompositorContext.h
+++ b/source/blender/compositor/intern/COM_CompositorContext.h
@@ -41,38 +41,38 @@ private:
* This field is initialized in ExecutionSystem and must only be read from that point on.
* @see ExecutionSystem
*/
- bool rendering;
+ bool m_rendering;
/**
* @brief The quality of the composite.
* This field is initialized in ExecutionSystem and must only be read from that point on.
* @see ExecutionSystem
*/
- CompositorQuality quality;
+ CompositorQuality m_quality;
/**
* @brief Reference to the render data that is being composited.
* This field is initialized in ExecutionSystem and must only be read from that point on.
* @see ExecutionSystem
*/
- RenderData *rd;
+ RenderData *m_rd;
/**
* @brief reference to the bNodeTree
* This field is initialized in ExecutionSystem and must only be read from that point on.
* @see ExecutionSystem
*/
- bNodeTree *bnodetree;
+ bNodeTree *m_bnodetree;
/**
* @brief activegNode the group node that is currently being edited.
*/
- bNode *activegNode;
+ bNode *m_activegNode;
/**
* @brief does this system have active opencl devices?
*/
- bool hasActiveOpenCLDevices;
+ bool m_hasActiveOpenCLDevices;
public:
/**
@@ -83,56 +83,52 @@ public:
/**
* @brief set the rendering field of the context
*/
- void setRendering(bool rendering) { this->rendering = rendering; }
+ void setRendering(bool rendering) { this->m_rendering = rendering; }
/**
* @brief get the rendering field of the context
*/
- bool isRendering() const { return this->rendering; }
+ bool isRendering() const { return this->m_rendering; }
/**
* @brief set the scene of the context
*/
- void setRenderData(RenderData *rd) { this->rd = rd; }
+ void setRenderData(RenderData *rd) { this->m_rd = rd; }
/**
* @brief set the bnodetree of the context
*/
- void setbNodeTree(bNodeTree *bnodetree) { this->bnodetree = bnodetree; }
+ void setbNodeTree(bNodeTree *bnodetree) { this->m_bnodetree = bnodetree; }
/**
* @brief get the bnodetree of the context
*/
- const bNodeTree *getbNodeTree() const { return this->bnodetree; }
+ const bNodeTree *getbNodeTree() const { return this->m_bnodetree; }
/**
* @brief set the active groupnode of the context
*/
- void setActivegNode(bNode *gnode) { this->activegNode = gnode; }
+ void setActivegNode(bNode *gnode) { this->m_activegNode = gnode; }
/**
* @brief get the active groupnode of the context
*/
- const bNode *getActivegNode() const { return this->activegNode; }
+ const bNode *getActivegNode() const { return this->m_activegNode; }
/**
* @brief get the scene of the context
*/
- const RenderData *getRenderData() const { return this->rd; }
+ const RenderData *getRenderData() const { return this->m_rd; }
/**
* @brief set the quality
*/
- void setQuality(CompositorQuality quality) {
- this->quality = quality;
- }
+ void setQuality(CompositorQuality quality) { this->m_quality = quality; }
/**
* @brief get the quality
*/
- const CompositorQuality getQuality() const {
- return quality;
- }
+ const CompositorQuality getQuality() const { return this->m_quality; }
/**
* @brief get the current framenumber of the scene in this context
@@ -142,16 +138,12 @@ public:
/**
* @brief has this system active openclDevices?
*/
- const bool getHasActiveOpenCLDevices() const {
- return this->hasActiveOpenCLDevices;
- }
+ const bool getHasActiveOpenCLDevices() const { return this->m_hasActiveOpenCLDevices; }
/**
* @brief set has this system active openclDevices?
*/
- void setHasActiveOpenCLDevices(bool hasAvtiveOpenCLDevices) {
- this->hasActiveOpenCLDevices = hasAvtiveOpenCLDevices;
- }
+ void setHasActiveOpenCLDevices(bool hasAvtiveOpenCLDevices) { this->m_hasActiveOpenCLDevices = hasAvtiveOpenCLDevices; }
int getChunksize() { return this->getbNodeTree()->chunksize; }