diff options
Diffstat (limited to 'source/blender/compositor/intern/COM_CompositorContext.h')
-rw-r--r-- | source/blender/compositor/intern/COM_CompositorContext.h | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/source/blender/compositor/intern/COM_CompositorContext.h b/source/blender/compositor/intern/COM_CompositorContext.h index 9354551d66a..e41576b6f69 100644 --- a/source/blender/compositor/intern/COM_CompositorContext.h +++ b/source/blender/compositor/intern/COM_CompositorContext.h @@ -77,16 +77,16 @@ class CompositorContext { /** * \brief Skip slow nodes */ - bool fastCalculation_; + bool fast_calculation_; /* \brief color management settings */ - const ColorManagedViewSettings *viewSettings_; - const ColorManagedDisplaySettings *displaySettings_; + const ColorManagedViewSettings *view_settings_; + const ColorManagedDisplaySettings *display_settings_; /** * \brief active rendering view name */ - const char *viewName_; + const char *view_name_; public: /** @@ -97,7 +97,7 @@ class CompositorContext { /** * \brief set the rendering field of the context */ - void setRendering(bool rendering) + void set_rendering(bool rendering) { rendering_ = rendering; } @@ -105,7 +105,7 @@ class CompositorContext { /** * \brief get the rendering field of the context */ - bool isRendering() const + bool is_rendering() const { return rendering_; } @@ -113,7 +113,7 @@ class CompositorContext { /** * \brief set the scene of the context */ - void setRenderData(RenderData *rd) + void set_render_data(RenderData *rd) { rd_ = rd; } @@ -121,7 +121,7 @@ class CompositorContext { /** * \brief set the bnodetree of the context */ - void setbNodeTree(bNodeTree *bnodetree) + void set_bnodetree(bNodeTree *bnodetree) { bnodetree_ = bnodetree; } @@ -129,7 +129,7 @@ class CompositorContext { /** * \brief get the bnodetree of the context */ - const bNodeTree *getbNodeTree() const + const bNodeTree *get_bnodetree() const { return bnodetree_; } @@ -137,16 +137,16 @@ class CompositorContext { /** * \brief get the scene of the context */ - const RenderData *getRenderData() const + const RenderData *get_render_data() const { return rd_; } - void setScene(Scene *scene) + void set_scene(Scene *scene) { scene_ = scene; } - Scene *getScene() const + Scene *get_scene() const { return scene_; } @@ -154,7 +154,7 @@ class CompositorContext { /** * \brief set the preview image hash table */ - void setPreviewHash(bNodeInstanceHash *previews) + void set_preview_hash(bNodeInstanceHash *previews) { previews_ = previews; } @@ -162,7 +162,7 @@ class CompositorContext { /** * \brief get the preview image hash table */ - bNodeInstanceHash *getPreviewHash() const + bNodeInstanceHash *get_preview_hash() const { return previews_; } @@ -170,39 +170,39 @@ class CompositorContext { /** * \brief set view settings of color management */ - void setViewSettings(const ColorManagedViewSettings *viewSettings) + void set_view_settings(const ColorManagedViewSettings *view_settings) { - viewSettings_ = viewSettings; + view_settings_ = view_settings; } /** * \brief get view settings of color management */ - const ColorManagedViewSettings *getViewSettings() const + const ColorManagedViewSettings *get_view_settings() const { - return viewSettings_; + return view_settings_; } /** * \brief set display settings of color management */ - void setDisplaySettings(const ColorManagedDisplaySettings *displaySettings) + void set_display_settings(const ColorManagedDisplaySettings *display_settings) { - displaySettings_ = displaySettings; + display_settings_ = display_settings; } /** * \brief get display settings of color management */ - const ColorManagedDisplaySettings *getDisplaySettings() const + const ColorManagedDisplaySettings *get_display_settings() const { - return displaySettings_; + return display_settings_; } /** * \brief set the quality */ - void setQuality(eCompositorQuality quality) + void set_quality(eCompositorQuality quality) { quality_ = quality; } @@ -210,7 +210,7 @@ class CompositorContext { /** * \brief get the quality */ - eCompositorQuality getQuality() const + eCompositorQuality get_quality() const { return quality_; } @@ -218,18 +218,18 @@ class CompositorContext { /** * \brief get the current frame-number of the scene in this context */ - int getFramenumber() const; + int get_framenumber() const; /** - * \brief has this system active openclDevices? + * \brief has this system active opencl_devices? */ - bool getHasActiveOpenCLDevices() const + bool get_has_active_opencl_devices() const { return hasActiveOpenCLDevices_; } /** - * \brief set has this system active openclDevices? + * \brief set has this system active opencl_devices? */ void setHasActiveOpenCLDevices(bool hasAvtiveOpenCLDevices) { @@ -239,48 +239,48 @@ class CompositorContext { /** Whether it has a view with a specific name and not the default one. */ bool has_explicit_view() const { - return viewName_ && viewName_[0] != '\0'; + return view_name_ && view_name_[0] != '\0'; } /** * \brief get the active rendering view */ - const char *getViewName() const + const char *get_view_name() const { - return viewName_; + return view_name_; } /** * \brief set the active rendering view */ - void setViewName(const char *viewName) + void set_view_name(const char *view_name) { - viewName_ = viewName; + view_name_ = view_name; } - int getChunksize() const + int get_chunksize() const { - return this->getbNodeTree()->chunksize; + return this->get_bnodetree()->chunksize; } - void setFastCalculation(bool fastCalculation) + void set_fast_calculation(bool fast_calculation) { - fastCalculation_ = fastCalculation; + fast_calculation_ = fast_calculation; } - bool isFastCalculation() const + bool is_fast_calculation() const { - return fastCalculation_; + return fast_calculation_; } - bool isGroupnodeBufferEnabled() const + bool is_groupnode_buffer_enabled() const { - return (this->getbNodeTree()->flag & NTREE_COM_GROUPNODE_BUFFER) != 0; + return (this->get_bnodetree()->flag & NTREE_COM_GROUPNODE_BUFFER) != 0; } /** * \brief Get the render percentage as a factor. * The compositor uses a factor i.o. a percentage. */ - float getRenderPercentageAsFactor() const + float get_render_percentage_as_factor() const { return rd_->size * 0.01f; } |