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Diffstat (limited to 'source/blender/compositor/intern/COM_ConstantFolder.h')
-rw-r--r--source/blender/compositor/intern/COM_ConstantFolder.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_ConstantFolder.h b/source/blender/compositor/intern/COM_ConstantFolder.h
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+++ b/source/blender/compositor/intern/COM_ConstantFolder.h
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2021, Blender Foundation.
+ */
+
+#pragma once
+
+#include "BLI_map.hh"
+#include "BLI_set.hh"
+#include "BLI_vector.hh"
+
+#include "COM_NodeOperationBuilder.h"
+#include "COM_defines.h"
+
+namespace blender::compositor {
+
+class NodeOperation;
+class ConstantOperation;
+class MemoryBuffer;
+
+/**
+ * Evaluates all operations with constant elements into primitive constant operations
+ * (Value/Vector/Color).
+ */
+class ConstantFolder {
+ private:
+ NodeOperationBuilder &operations_builder_;
+
+ /** Constant operations buffers. */
+ Map<ConstantOperation *, MemoryBuffer *> constant_buffers_;
+
+ rcti max_area_;
+ rcti first_elem_area_;
+
+ public:
+ ConstantFolder(NodeOperationBuilder &operations_builder);
+ int fold_operations();
+
+ private:
+ Vector<ConstantOperation *> try_fold_operations(Span<NodeOperation *> operations);
+ ConstantOperation *fold_operation(NodeOperation *operation);
+
+ MemoryBuffer *create_constant_buffer(DataType data_type);
+ Vector<MemoryBuffer *> get_constant_input_buffers(NodeOperation *operation);
+ void delete_constant_buffers();
+
+ void get_operation_output_operations(NodeOperation *operation,
+ Vector<NodeOperation *> &r_outputs);
+};
+
+} // namespace blender::compositor