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Diffstat (limited to 'source/blender/compositor/intern/COM_Converter.cc')
-rw-r--r--source/blender/compositor/intern/COM_Converter.cc562
1 files changed, 562 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_Converter.cc b/source/blender/compositor/intern/COM_Converter.cc
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+++ b/source/blender/compositor/intern/COM_Converter.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2011, Blender Foundation.
+ */
+
+#include <cstring>
+
+#include "DNA_node_types.h"
+
+#include "BKE_node.h"
+
+#include "COM_NodeOperation.h"
+#include "COM_NodeOperationBuilder.h"
+
+#include "COM_AlphaOverNode.h"
+#include "COM_BilateralBlurNode.h"
+#include "COM_BlurNode.h"
+#include "COM_BokehBlurNode.h"
+#include "COM_BokehImageNode.h"
+#include "COM_BoxMaskNode.h"
+#include "COM_BrightnessNode.h"
+#include "COM_ChannelMatteNode.h"
+#include "COM_ChromaMatteNode.h"
+#include "COM_ColorBalanceNode.h"
+#include "COM_ColorCorrectionNode.h"
+#include "COM_ColorCurveNode.h"
+#include "COM_ColorExposureNode.h"
+#include "COM_ColorMatteNode.h"
+#include "COM_ColorNode.h"
+#include "COM_ColorRampNode.h"
+#include "COM_ColorSpillNode.h"
+#include "COM_ColorToBWNode.h"
+#include "COM_CombineColorNode.h"
+#include "COM_CompositorNode.h"
+#include "COM_ConvertAlphaNode.h"
+#include "COM_ConvertOperation.h"
+#include "COM_Converter.h"
+#include "COM_CornerPinNode.h"
+#include "COM_CropNode.h"
+#include "COM_CryptomatteNode.h"
+#include "COM_DefocusNode.h"
+#include "COM_DenoiseNode.h"
+#include "COM_DespeckleNode.h"
+#include "COM_DifferenceMatteNode.h"
+#include "COM_DilateErodeNode.h"
+#include "COM_DirectionalBlurNode.h"
+#include "COM_DisplaceNode.h"
+#include "COM_DistanceMatteNode.h"
+#include "COM_DoubleEdgeMaskNode.h"
+#include "COM_EllipseMaskNode.h"
+#include "COM_ExecutionSystem.h"
+#include "COM_FilterNode.h"
+#include "COM_FlipNode.h"
+#include "COM_GammaNode.h"
+#include "COM_GlareNode.h"
+#include "COM_HueSaturationValueCorrectNode.h"
+#include "COM_HueSaturationValueNode.h"
+#include "COM_IDMaskNode.h"
+#include "COM_ImageNode.h"
+#include "COM_InpaintNode.h"
+#include "COM_InvertNode.h"
+#include "COM_KeyingNode.h"
+#include "COM_KeyingScreenNode.h"
+#include "COM_LensDistortionNode.h"
+#include "COM_LuminanceMatteNode.h"
+#include "COM_MapRangeNode.h"
+#include "COM_MapUVNode.h"
+#include "COM_MapValueNode.h"
+#include "COM_MaskNode.h"
+#include "COM_MathNode.h"
+#include "COM_MixNode.h"
+#include "COM_MovieClipNode.h"
+#include "COM_MovieDistortionNode.h"
+#include "COM_NormalNode.h"
+#include "COM_NormalizeNode.h"
+#include "COM_OutputFileNode.h"
+#include "COM_PixelateNode.h"
+#include "COM_PlaneTrackDeformNode.h"
+#include "COM_RenderLayersNode.h"
+#include "COM_RotateNode.h"
+#include "COM_ScaleNode.h"
+#include "COM_ScaleOperation.h"
+#include "COM_SeparateColorNode.h"
+#include "COM_SetAlphaNode.h"
+#include "COM_SetValueOperation.h"
+#include "COM_SplitViewerNode.h"
+#include "COM_Stabilize2dNode.h"
+#include "COM_SunBeamsNode.h"
+#include "COM_SwitchNode.h"
+#include "COM_SwitchViewNode.h"
+#include "COM_TextureNode.h"
+#include "COM_TimeNode.h"
+#include "COM_TonemapNode.h"
+#include "COM_TrackPositionNode.h"
+#include "COM_TransformNode.h"
+#include "COM_TranslateNode.h"
+#include "COM_TranslateOperation.h"
+#include "COM_ValueNode.h"
+#include "COM_VectorBlurNode.h"
+#include "COM_VectorCurveNode.h"
+#include "COM_ViewLevelsNode.h"
+#include "COM_ViewerNode.h"
+#include "COM_ZCombineNode.h"
+
+bool COM_bnode_is_fast_node(const bNode &b_node)
+{
+ return !ELEM(b_node.type,
+ CMP_NODE_BLUR,
+ CMP_NODE_VECBLUR,
+ CMP_NODE_BILATERALBLUR,
+ CMP_NODE_DEFOCUS,
+ CMP_NODE_BOKEHBLUR,
+ CMP_NODE_GLARE,
+ CMP_NODE_DBLUR,
+ CMP_NODE_MOVIEDISTORTION,
+ CMP_NODE_LENSDIST,
+ CMP_NODE_DOUBLEEDGEMASK,
+ CMP_NODE_DILATEERODE,
+ CMP_NODE_DENOISE);
+}
+
+Node *COM_convert_bnode(bNode *b_node)
+{
+ Node *node = nullptr;
+
+ /* ignore undefined nodes with missing or invalid node data */
+ if (nodeTypeUndefined(b_node)) {
+ return nullptr;
+ }
+
+ switch (b_node->type) {
+ case CMP_NODE_COMPOSITE:
+ node = new CompositorNode(b_node);
+ break;
+ case CMP_NODE_R_LAYERS:
+ node = new RenderLayersNode(b_node);
+ break;
+ case CMP_NODE_TEXTURE:
+ node = new TextureNode(b_node);
+ break;
+ case CMP_NODE_RGBTOBW:
+ node = new ColorToBWNode(b_node);
+ break;
+ case CMP_NODE_MIX_RGB:
+ node = new MixNode(b_node);
+ break;
+ case CMP_NODE_TRANSLATE:
+ node = new TranslateNode(b_node);
+ break;
+ case CMP_NODE_SCALE:
+ node = new ScaleNode(b_node);
+ break;
+ case CMP_NODE_ROTATE:
+ node = new RotateNode(b_node);
+ break;
+ case CMP_NODE_FLIP:
+ node = new FlipNode(b_node);
+ break;
+ case CMP_NODE_FILTER:
+ node = new FilterNode(b_node);
+ break;
+ case CMP_NODE_ID_MASK:
+ node = new IDMaskNode(b_node);
+ break;
+ case CMP_NODE_BRIGHTCONTRAST:
+ node = new BrightnessNode(b_node);
+ break;
+ case CMP_NODE_SEPRGBA:
+ node = new SeparateRGBANode(b_node);
+ break;
+ case CMP_NODE_COMBRGBA:
+ node = new CombineRGBANode(b_node);
+ break;
+ case CMP_NODE_SEPHSVA:
+ node = new SeparateHSVANode(b_node);
+ break;
+ case CMP_NODE_COMBHSVA:
+ node = new CombineHSVANode(b_node);
+ break;
+ case CMP_NODE_SEPYUVA:
+ node = new SeparateYUVANode(b_node);
+ break;
+ case CMP_NODE_COMBYUVA:
+ node = new CombineYUVANode(b_node);
+ break;
+ case CMP_NODE_SEPYCCA:
+ node = new SeparateYCCANode(b_node);
+ break;
+ case CMP_NODE_COMBYCCA:
+ node = new CombineYCCANode(b_node);
+ break;
+ case CMP_NODE_ALPHAOVER:
+ node = new AlphaOverNode(b_node);
+ break;
+ case CMP_NODE_COLORBALANCE:
+ node = new ColorBalanceNode(b_node);
+ break;
+ case CMP_NODE_VIEWER:
+ node = new ViewerNode(b_node);
+ break;
+ case CMP_NODE_SPLITVIEWER:
+ node = new SplitViewerNode(b_node);
+ break;
+ case CMP_NODE_INVERT:
+ node = new InvertNode(b_node);
+ break;
+ case NODE_GROUP:
+ case NODE_GROUP_INPUT:
+ case NODE_GROUP_OUTPUT:
+ /* handled in NodeCompiler */
+ break;
+ case CMP_NODE_NORMAL:
+ node = new NormalNode(b_node);
+ break;
+ case CMP_NODE_NORMALIZE:
+ node = new NormalizeNode(b_node);
+ break;
+ case CMP_NODE_IMAGE:
+ node = new ImageNode(b_node);
+ break;
+ case CMP_NODE_SETALPHA:
+ node = new SetAlphaNode(b_node);
+ break;
+ case CMP_NODE_PREMULKEY:
+ node = new ConvertAlphaNode(b_node);
+ break;
+ case CMP_NODE_MATH:
+ node = new MathNode(b_node);
+ break;
+ case CMP_NODE_HUE_SAT:
+ node = new HueSaturationValueNode(b_node);
+ break;
+ case CMP_NODE_COLORCORRECTION:
+ node = new ColorCorrectionNode(b_node);
+ break;
+ case CMP_NODE_MASK_BOX:
+ node = new BoxMaskNode(b_node);
+ break;
+ case CMP_NODE_MASK_ELLIPSE:
+ node = new EllipseMaskNode(b_node);
+ break;
+ case CMP_NODE_GAMMA:
+ node = new GammaNode(b_node);
+ break;
+ case CMP_NODE_CURVE_RGB:
+ node = new ColorCurveNode(b_node);
+ break;
+ case CMP_NODE_CURVE_VEC:
+ node = new VectorCurveNode(b_node);
+ break;
+ case CMP_NODE_HUECORRECT:
+ node = new HueSaturationValueCorrectNode(b_node);
+ break;
+ case CMP_NODE_MAP_UV:
+ node = new MapUVNode(b_node);
+ break;
+ case CMP_NODE_DISPLACE:
+ node = new DisplaceNode(b_node);
+ break;
+ case CMP_NODE_VALTORGB:
+ node = new ColorRampNode(b_node);
+ break;
+ case CMP_NODE_DIFF_MATTE:
+ node = new DifferenceMatteNode(b_node);
+ break;
+ case CMP_NODE_LUMA_MATTE:
+ node = new LuminanceMatteNode(b_node);
+ break;
+ case CMP_NODE_DIST_MATTE:
+ node = new DistanceMatteNode(b_node);
+ break;
+ case CMP_NODE_CHROMA_MATTE:
+ node = new ChromaMatteNode(b_node);
+ break;
+ case CMP_NODE_COLOR_MATTE:
+ node = new ColorMatteNode(b_node);
+ break;
+ case CMP_NODE_CHANNEL_MATTE:
+ node = new ChannelMatteNode(b_node);
+ break;
+ case CMP_NODE_BLUR:
+ node = new BlurNode(b_node);
+ break;
+ case CMP_NODE_BOKEHIMAGE:
+ node = new BokehImageNode(b_node);
+ break;
+ case CMP_NODE_BOKEHBLUR:
+ node = new BokehBlurNode(b_node);
+ break;
+ case CMP_NODE_DILATEERODE:
+ node = new DilateErodeNode(b_node);
+ break;
+ case CMP_NODE_INPAINT:
+ node = new InpaintNode(b_node);
+ break;
+ case CMP_NODE_DESPECKLE:
+ node = new DespeckleNode(b_node);
+ break;
+ case CMP_NODE_LENSDIST:
+ node = new LensDistortionNode(b_node);
+ break;
+ case CMP_NODE_RGB:
+ node = new ColorNode(b_node);
+ break;
+ case CMP_NODE_VALUE:
+ node = new ValueNode(b_node);
+ break;
+ case CMP_NODE_TIME:
+ node = new TimeNode(b_node);
+ break;
+ case CMP_NODE_DBLUR:
+ node = new DirectionalBlurNode(b_node);
+ break;
+ case CMP_NODE_ZCOMBINE:
+ node = new ZCombineNode(b_node);
+ break;
+ case CMP_NODE_TONEMAP:
+ node = new TonemapNode(b_node);
+ break;
+ case CMP_NODE_SWITCH:
+ node = new SwitchNode(b_node);
+ break;
+ case CMP_NODE_SWITCH_VIEW:
+ node = new SwitchViewNode(b_node);
+ break;
+ case CMP_NODE_GLARE:
+ node = new GlareNode(b_node);
+ break;
+ case CMP_NODE_MOVIECLIP:
+ node = new MovieClipNode(b_node);
+ break;
+ case CMP_NODE_COLOR_SPILL:
+ node = new ColorSpillNode(b_node);
+ break;
+ case CMP_NODE_OUTPUT_FILE:
+ node = new OutputFileNode(b_node);
+ break;
+ case CMP_NODE_MAP_VALUE:
+ node = new MapValueNode(b_node);
+ break;
+ case CMP_NODE_MAP_RANGE:
+ node = new MapRangeNode(b_node);
+ break;
+ case CMP_NODE_TRANSFORM:
+ node = new TransformNode(b_node);
+ break;
+ case CMP_NODE_STABILIZE2D:
+ node = new Stabilize2dNode(b_node);
+ break;
+ case CMP_NODE_BILATERALBLUR:
+ node = new BilateralBlurNode(b_node);
+ break;
+ case CMP_NODE_VECBLUR:
+ node = new VectorBlurNode(b_node);
+ break;
+ case CMP_NODE_MOVIEDISTORTION:
+ node = new MovieDistortionNode(b_node);
+ break;
+ case CMP_NODE_VIEW_LEVELS:
+ node = new ViewLevelsNode(b_node);
+ break;
+ case CMP_NODE_DEFOCUS:
+ node = new DefocusNode(b_node);
+ break;
+ case CMP_NODE_DOUBLEEDGEMASK:
+ node = new DoubleEdgeMaskNode(b_node);
+ break;
+ case CMP_NODE_CROP:
+ node = new CropNode(b_node);
+ break;
+ case CMP_NODE_MASK:
+ node = new MaskNode(b_node);
+ break;
+ case CMP_NODE_KEYINGSCREEN:
+ node = new KeyingScreenNode(b_node);
+ break;
+ case CMP_NODE_KEYING:
+ node = new KeyingNode(b_node);
+ break;
+ case CMP_NODE_TRACKPOS:
+ node = new TrackPositionNode(b_node);
+ break;
+ /* not implemented yet */
+ case CMP_NODE_PIXELATE:
+ node = new PixelateNode(b_node);
+ break;
+ case CMP_NODE_PLANETRACKDEFORM:
+ node = new PlaneTrackDeformNode(b_node);
+ break;
+ case CMP_NODE_CORNERPIN:
+ node = new CornerPinNode(b_node);
+ break;
+ case CMP_NODE_SUNBEAMS:
+ node = new SunBeamsNode(b_node);
+ break;
+ case CMP_NODE_CRYPTOMATTE:
+ node = new CryptomatteNode(b_node);
+ break;
+ case CMP_NODE_DENOISE:
+ node = new DenoiseNode(b_node);
+ break;
+ case CMP_NODE_EXPOSURE:
+ node = new ExposureNode(b_node);
+ break;
+ }
+ return node;
+}
+
+/* TODO(jbakker): make this an std::optional<NodeOperation>. */
+NodeOperation *COM_convert_data_type(const NodeOperationOutput &from, const NodeOperationInput &to)
+{
+ const DataType src_data_type = from.getDataType();
+ const DataType dst_data_type = to.getDataType();
+
+ if (src_data_type == COM_DT_VALUE && dst_data_type == COM_DT_COLOR) {
+ return new ConvertValueToColorOperation();
+ }
+ if (src_data_type == COM_DT_VALUE && dst_data_type == COM_DT_VECTOR) {
+ return new ConvertValueToVectorOperation();
+ }
+ if (src_data_type == COM_DT_COLOR && dst_data_type == COM_DT_VALUE) {
+ return new ConvertColorToValueOperation();
+ }
+ if (src_data_type == COM_DT_COLOR && dst_data_type == COM_DT_VECTOR) {
+ return new ConvertColorToVectorOperation();
+ }
+ if (src_data_type == COM_DT_VECTOR && dst_data_type == COM_DT_VALUE) {
+ return new ConvertVectorToValueOperation();
+ }
+ if (src_data_type == COM_DT_VECTOR && dst_data_type == COM_DT_COLOR) {
+ return new ConvertVectorToColorOperation();
+ }
+
+ return nullptr;
+}
+
+void COM_convert_resolution(NodeOperationBuilder &builder,
+ NodeOperationOutput *fromSocket,
+ NodeOperationInput *toSocket)
+{
+ InputResizeMode mode = toSocket->getResizeMode();
+
+ NodeOperation *toOperation = &toSocket->getOperation();
+ const float toWidth = toOperation->getWidth();
+ const float toHeight = toOperation->getHeight();
+ NodeOperation *fromOperation = &fromSocket->getOperation();
+ const float fromWidth = fromOperation->getWidth();
+ const float fromHeight = fromOperation->getHeight();
+ bool doCenter = false;
+ bool doScale = false;
+ float addX = (toWidth - fromWidth) / 2.0f;
+ float addY = (toHeight - fromHeight) / 2.0f;
+ float scaleX = 0;
+ float scaleY = 0;
+
+ switch (mode) {
+ case COM_SC_NO_RESIZE:
+ break;
+ case COM_SC_CENTER:
+ doCenter = true;
+ break;
+ case COM_SC_FIT_WIDTH:
+ doCenter = true;
+ doScale = true;
+ scaleX = scaleY = toWidth / fromWidth;
+ break;
+ case COM_SC_FIT_HEIGHT:
+ doCenter = true;
+ doScale = true;
+ scaleX = scaleY = toHeight / fromHeight;
+ break;
+ case COM_SC_FIT:
+ doCenter = true;
+ doScale = true;
+ scaleX = toWidth / fromWidth;
+ scaleY = toHeight / fromHeight;
+ if (scaleX < scaleY) {
+ scaleX = scaleY;
+ }
+ else {
+ scaleY = scaleX;
+ }
+ break;
+ case COM_SC_STRETCH:
+ doCenter = true;
+ doScale = true;
+ scaleX = toWidth / fromWidth;
+ scaleY = toHeight / fromHeight;
+ break;
+ }
+
+ if (doCenter) {
+ NodeOperation *first = nullptr;
+ ScaleOperation *scaleOperation = nullptr;
+ if (doScale) {
+ scaleOperation = new ScaleOperation();
+ scaleOperation->getInputSocket(1)->setResizeMode(COM_SC_NO_RESIZE);
+ scaleOperation->getInputSocket(2)->setResizeMode(COM_SC_NO_RESIZE);
+ first = scaleOperation;
+ SetValueOperation *sxop = new SetValueOperation();
+ sxop->setValue(scaleX);
+ builder.addLink(sxop->getOutputSocket(), scaleOperation->getInputSocket(1));
+ SetValueOperation *syop = new SetValueOperation();
+ syop->setValue(scaleY);
+ builder.addLink(syop->getOutputSocket(), scaleOperation->getInputSocket(2));
+ builder.addOperation(sxop);
+ builder.addOperation(syop);
+
+ unsigned int resolution[2] = {fromOperation->getWidth(), fromOperation->getHeight()};
+ scaleOperation->setResolution(resolution);
+ sxop->setResolution(resolution);
+ syop->setResolution(resolution);
+ builder.addOperation(scaleOperation);
+ }
+
+ TranslateOperation *translateOperation = new TranslateOperation();
+ translateOperation->getInputSocket(1)->setResizeMode(COM_SC_NO_RESIZE);
+ translateOperation->getInputSocket(2)->setResizeMode(COM_SC_NO_RESIZE);
+ if (!first) {
+ first = translateOperation;
+ }
+ SetValueOperation *xop = new SetValueOperation();
+ xop->setValue(addX);
+ builder.addLink(xop->getOutputSocket(), translateOperation->getInputSocket(1));
+ SetValueOperation *yop = new SetValueOperation();
+ yop->setValue(addY);
+ builder.addLink(yop->getOutputSocket(), translateOperation->getInputSocket(2));
+ builder.addOperation(xop);
+ builder.addOperation(yop);
+
+ unsigned int resolution[2] = {toOperation->getWidth(), toOperation->getHeight()};
+ translateOperation->setResolution(resolution);
+ xop->setResolution(resolution);
+ yop->setResolution(resolution);
+ builder.addOperation(translateOperation);
+
+ if (doScale) {
+ translateOperation->getInputSocket(0)->setResizeMode(COM_SC_NO_RESIZE);
+ builder.addLink(scaleOperation->getOutputSocket(), translateOperation->getInputSocket(0));
+ }
+
+ /* remove previous link and replace */
+ builder.removeInputLink(toSocket);
+ first->getInputSocket(0)->setResizeMode(COM_SC_NO_RESIZE);
+ toSocket->setResizeMode(COM_SC_NO_RESIZE);
+ builder.addLink(fromSocket, first->getInputSocket(0));
+ builder.addLink(translateOperation->getOutputSocket(), toSocket);
+ }
+}