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Diffstat (limited to 'source/blender/compositor/intern/COM_Converter.h')
-rw-r--r-- | source/blender/compositor/intern/COM_Converter.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_Converter.h b/source/blender/compositor/intern/COM_Converter.h new file mode 100644 index 00000000000..f5144d1bfed --- /dev/null +++ b/source/blender/compositor/intern/COM_Converter.h @@ -0,0 +1,70 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + */ + +#ifndef _COM_Converter_h +#define _COM_Converter_h + +#include "DNA_node_types.h" +#include "COM_Node.h" + +/** + * @brief Conversion methods for the compositor + */ +class Converter { +public: + /** + * @brief Convert/wraps a bNode in its Node instance. + * + * For all nodetypes a wrapper class is created. + * Muted nodes are wrapped with MuteNode. + * + * @note When adding a new node to blender, this method needs to be changed to return the correct Node instance. + * + * @see Node + * @see MuteNode + */ + static Node* convert(bNode* bNode); + + /** + * @brief This method will add a datetype conversion rule when the to-socket does not support the from-socket actual data type. + * + * @note this method is called when conversion is needed. + * + * @param connection the SocketConnection what needs conversion + * @param system the ExecutionSystem to add the conversion to. + * @see SocketConnection - a link between two sockets + */ + static void convertDataType(SocketConnection* connection, ExecutionSystem *system); + + /** + * @brief This method will add a resolution rule based on the settings of the InputSocket. + * + * @note Conversion logic is implemented in this method + * @see InputSocketResizeMode for the possible conversions. + + * @param connection the SocketConnection what needs conversion + * @param system the ExecutionSystem to add the conversion to. + * @see SocketConnection - a link between two sockets + */ + static void convertResolution(SocketConnection* connection, ExecutionSystem *system); +}; +#endif |