diff options
Diffstat (limited to 'source/blender/compositor/intern/COM_Converter.h')
-rw-r--r-- | source/blender/compositor/intern/COM_Converter.h | 38 |
1 files changed, 26 insertions, 12 deletions
diff --git a/source/blender/compositor/intern/COM_Converter.h b/source/blender/compositor/intern/COM_Converter.h index 15bda0839fa..311cec35644 100644 --- a/source/blender/compositor/intern/COM_Converter.h +++ b/source/blender/compositor/intern/COM_Converter.h @@ -23,8 +23,17 @@ #ifndef _COM_Converter_h #define _COM_Converter_h -#include "DNA_node_types.h" -#include "COM_Node.h" +#ifdef WITH_CXX_GUARDEDALLOC +# include "MEM_guardedalloc.h" +#endif + +struct bNode; + +class Node; +class NodeOperation; +class NodeOperationInput; +class NodeOperationOutput; +class NodeOperationBuilder; /** * @brief Conversion methods for the compositor @@ -35,37 +44,42 @@ public: * @brief Convert/wraps a bNode in its Node instance. * * For all nodetypes a wrapper class is created. - * Muted nodes are wrapped with MuteNode. * * @note When adding a new node to blender, this method needs to be changed to return the correct Node instance. * * @see Node - * @see MuteNode */ - static Node *convert(bNode *b_node, bool fast); + static Node *convert(bNode *b_node); + + /** + * @brief True if the node is considered 'fast'. + * + * Slow nodes will be skipped if fast execution is required. + */ + static bool is_fast_node(bNode *b_node); /** * @brief This method will add a datetype conversion rule when the to-socket does not support the from-socket actual data type. * * @note this method is called when conversion is needed. * - * @param connection the SocketConnection what needs conversion + * @param link the NodeLink what needs conversion * @param system the ExecutionSystem to add the conversion to. - * @see SocketConnection - a link between two sockets + * @see NodeLink - a link between two sockets */ - static void convertDataType(SocketConnection *connection, ExecutionSystem *system); + static NodeOperation *convertDataType(NodeOperationOutput *from, NodeOperationInput *to); /** - * @brief This method will add a resolution rule based on the settings of the InputSocket. + * @brief This method will add a resolution rule based on the settings of the NodeInput. * * @note Conversion logic is implemented in this method * @see InputSocketResizeMode for the possible conversions. * - * @param connection the SocketConnection what needs conversion + * @param link the NodeLink what needs conversion * @param system the ExecutionSystem to add the conversion to. - * @see SocketConnection - a link between two sockets + * @see NodeLink - a link between two sockets */ - static void convertResolution(SocketConnection *connection, ExecutionSystem *system); + static void convertResolution(NodeOperationBuilder &builder, NodeOperationOutput *fromSocket, NodeOperationInput *toSocket); #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("COM:Converter") |