diff options
Diffstat (limited to 'source/blender/compositor/intern/COM_InputSocket.cpp')
-rw-r--r-- | source/blender/compositor/intern/COM_InputSocket.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/compositor/intern/COM_InputSocket.cpp b/source/blender/compositor/intern/COM_InputSocket.cpp index 3ca74f157b4..94cb5ff5396 100644 --- a/source/blender/compositor/intern/COM_InputSocket.cpp +++ b/source/blender/compositor/intern/COM_InputSocket.cpp @@ -27,37 +27,37 @@ InputSocket::InputSocket(DataType datatype) : Socket(datatype) { - this->connection = NULL; - this->resizeMode = COM_SC_CENTER; + this->m_connection = NULL; + this->m_resizeMode = COM_SC_CENTER; } InputSocket::InputSocket(DataType datatype, InputSocketResizeMode resizeMode) : Socket(datatype) { - this->connection = NULL; - this->resizeMode = resizeMode; + this->m_connection = NULL; + this->m_resizeMode = resizeMode; } InputSocket::InputSocket(InputSocket *from) : Socket(from->getDataType()) { - this->connection = NULL; - this->resizeMode = from->getResizeMode(); + this->m_connection = NULL; + this->m_resizeMode = from->getResizeMode(); } int InputSocket::isInputSocket() const { return true; } -const int InputSocket::isConnected() const { return this->connection != NULL; } +const int InputSocket::isConnected() const { return this->m_connection != NULL; } void InputSocket::setConnection(SocketConnection *connection) { - this->connection = connection; + this->m_connection = connection; } SocketConnection *InputSocket::getConnection() { - return this->connection; + return this->m_connection; } void InputSocket::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) { if (this->isConnected()) { - this->connection->getFromSocket()->determineResolution(resolution, preferredResolution); + this->m_connection->getFromSocket()->determineResolution(resolution, preferredResolution); } else { return; @@ -140,7 +140,7 @@ SocketReader *InputSocket::getReader() NodeOperation *InputSocket::getOperation() const { if (isConnected()) { - return (NodeOperation *)this->connection->getFromSocket()->getNode(); + return (NodeOperation *)this->m_connection->getFromSocket()->getNode(); } else { return NULL; |