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Diffstat (limited to 'source/blender/compositor/intern/COM_MultiThreadedRowOperation.h')
-rw-r--r-- | source/blender/compositor/intern/COM_MultiThreadedRowOperation.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_MultiThreadedRowOperation.h b/source/blender/compositor/intern/COM_MultiThreadedRowOperation.h new file mode 100644 index 00000000000..3daa9eec474 --- /dev/null +++ b/source/blender/compositor/intern/COM_MultiThreadedRowOperation.h @@ -0,0 +1,60 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Copyright 2021, Blender Foundation. + */ + +#pragma once + +#include "COM_MultiThreadedOperation.h" + +namespace blender::compositor { + +/** + * Executes buffer updates per row. To be inherited only by operations with correlated coordinates + * between inputs and output. + */ +class MultiThreadedRowOperation : public MultiThreadedOperation { + protected: + struct PixelCursor { + float *out; + int out_stride; + const float *row_end; + Array<const float *> ins; + Array<int> in_strides; + + public: + PixelCursor(int num_inputs); + + void next() + { + BLI_assert(out < row_end); + out += out_stride; + for (int i = 0; i < ins.size(); i++) { + ins[i] += in_strides[i]; + } + } + }; + + protected: + virtual void update_memory_buffer_row(PixelCursor &p) = 0; + + private: + void update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) final; +}; + +} // namespace blender::compositor |