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Diffstat (limited to 'source/blender/compositor/intern/COM_NodeOperation.h')
-rw-r--r--source/blender/compositor/intern/COM_NodeOperation.h42
1 files changed, 40 insertions, 2 deletions
diff --git a/source/blender/compositor/intern/COM_NodeOperation.h b/source/blender/compositor/intern/COM_NodeOperation.h
index 627fffb1ec7..4412c021517 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.h
+++ b/source/blender/compositor/intern/COM_NodeOperation.h
@@ -134,6 +134,9 @@ class NodeOperationInput {
SocketReader *get_reader();
+ /**
+ * \return Whether canvas area could be determined.
+ */
bool determine_canvas(const rcti &preferred_area, rcti &r_area);
#ifdef WITH_CXX_GUARDEDALLOC
@@ -351,7 +354,7 @@ class NodeOperation {
*/
eExecutionModel execution_model_;
- rcti canvas_;
+ rcti canvas_ = COM_AREA_NONE;
/**
* Flags how to evaluate this operation.
@@ -385,7 +388,9 @@ class NodeOperation {
return id_;
}
+ /** Get constant value when operation is constant, otherwise return default_value. */
float get_constant_value_default(float default_value);
+ /** Get constant elem when operation is constant, otherwise return default_elem. */
const float *get_constant_elem_default(const float *default_elem);
const NodeOperationFlags get_flags() const
@@ -393,6 +398,11 @@ class NodeOperation {
return flags_;
}
+ /**
+ * Generate a hash that identifies the operation result in the current execution.
+ * Requires `hash_output_params` to be implemented, otherwise `std::nullopt` is returned.
+ * If the operation parameters or its linked inputs change, the hash must be re-generated.
+ */
std::optional<NodeOperationHash> generate_hash();
unsigned int get_number_of_input_sockets() const
@@ -511,6 +521,10 @@ class NodeOperation {
void set_canvas(const rcti &canvas_area);
const rcti &get_canvas() const;
+ /**
+ * Mainly used for re-determining canvas of constant operations in cases where preferred canvas
+ * depends on the constant element.
+ */
void unset_canvas();
/**
@@ -618,6 +632,12 @@ class NodeOperation {
/** \name Full Frame Methods
* \{ */
+ /**
+ * Executes operation image manipulation algorithm rendering given areas.
+ * \param output_buf: Buffer to write result to.
+ * \param areas: Areas within this operation bounds to render.
+ * \param inputs_bufs: Inputs operations buffers.
+ */
void render(MemoryBuffer *output_buf, Span<rcti> areas, Span<MemoryBuffer *> inputs_bufs);
/**
@@ -630,7 +650,16 @@ class NodeOperation {
}
/**
- * Get input operation area being read by this operation on rendering given output area.
+ * \brief Get input operation area being read by this operation on rendering given output area.
+ *
+ * Implementation don't need to ensure r_input_area is within input operation bounds.
+ * The caller must clamp it.
+ * TODO: See if it's possible to use parameter overloading (input_id for example).
+ *
+ * \param input_idx: Input operation index for which we want to calculate the area being read.
+ * \param output_area: Area being rendered by this operation.
+ * \param r_input_area: Returned input operation area that needs to be read in order to render
+ * given output area.
*/
virtual void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area);
void get_area_of_interest(NodeOperation *input_op, const rcti &output_area, rcti &r_input_area);
@@ -749,14 +778,23 @@ class NodeOperation {
/** \name Full Frame Methods
* \{ */
+ /**
+ * Renders given areas using operations full frame implementation.
+ */
void render_full_frame(MemoryBuffer *output_buf,
Span<rcti> areas,
Span<MemoryBuffer *> inputs_bufs);
+ /**
+ * Renders given areas using operations tiled implementation.
+ */
void render_full_frame_fallback(MemoryBuffer *output_buf,
Span<rcti> areas,
Span<MemoryBuffer *> inputs);
void render_tile(MemoryBuffer *output_buf, rcti *tile_rect);
+ /**
+ * \return Replaced inputs links.
+ */
Vector<NodeOperationOutput *> replace_inputs_with_buffers(Span<MemoryBuffer *> inputs_bufs);
void remove_buffers_and_restore_original_inputs(
Span<NodeOperationOutput *> original_inputs_links);