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Diffstat (limited to 'source/blender/compositor/intern/COM_OutputSocket.cpp')
-rw-r--r--source/blender/compositor/intern/COM_OutputSocket.cpp146
1 files changed, 146 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_OutputSocket.cpp b/source/blender/compositor/intern/COM_OutputSocket.cpp
new file mode 100644
index 00000000000..a262ad5f6ea
--- /dev/null
+++ b/source/blender/compositor/intern/COM_OutputSocket.cpp
@@ -0,0 +1,146 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_Socket.h"
+#include "COM_Node.h"
+#include "COM_SocketConnection.h"
+#include "COM_NodeOperation.h"
+
+OutputSocket::OutputSocket(DataType datatype) :Socket(datatype) {
+ this->inputSocketDataTypeDeterminatorIndex = -1;
+}
+OutputSocket::OutputSocket(DataType datatype, int inputSocketDataTypeDeterminatorIndex) :Socket(datatype) {
+ this->inputSocketDataTypeDeterminatorIndex = inputSocketDataTypeDeterminatorIndex;
+}
+
+OutputSocket::OutputSocket(OutputSocket *from): Socket(from->getDataType()) {
+ this->inputSocketDataTypeDeterminatorIndex = from->getInputSocketDataTypeDeterminatorIndex();
+}
+
+int OutputSocket::isOutputSocket() const { return true; }
+const int OutputSocket::isConnected() const { return this->connections.size()!=0; }
+
+void OutputSocket::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+ NodeBase* node = this->getNode();
+ if (node->isOperation()) {
+ NodeOperation* operation = (NodeOperation*)node;
+ operation->determineResolution(resolution, preferredResolution);
+ operation->setResolution(resolution);
+ }
+}
+
+void OutputSocket::determineActualDataType() {
+ DataType actualDatatype = this->getNode()->determineActualDataType(this);
+
+ /** @todo: set the channel info needs to be moved after integration with OCIO */
+ this->channelinfo[0].setNumber(0);
+ this->channelinfo[1].setNumber(1);
+ this->channelinfo[2].setNumber(2);
+ this->channelinfo[3].setNumber(3);
+ switch (actualDatatype) {
+ case COM_DT_VALUE:
+ this->channelinfo[0].setType(COM_CT_Value);
+ break;
+ case COM_DT_VECTOR:
+ this->channelinfo[0].setType(COM_CT_X);
+ this->channelinfo[1].setType(COM_CT_Y);
+ this->channelinfo[2].setType(COM_CT_Z);
+ break;
+ case COM_DT_COLOR:
+ this->channelinfo[0].setType(COM_CT_ColorComponent);
+ this->channelinfo[1].setType(COM_CT_ColorComponent);
+ this->channelinfo[2].setType(COM_CT_ColorComponent);
+ this->channelinfo[3].setType(COM_CT_Alpha);
+ break;
+ default:
+ break;
+ }
+
+ this->setActualDataType(actualDatatype);
+ this->fireActualDataType();
+}
+
+void OutputSocket::addConnection(SocketConnection *connection) {
+ this->connections.push_back(connection);
+}
+
+void OutputSocket::fireActualDataType() {
+ unsigned int index;
+ for (index = 0 ; index < this->connections.size();index ++) {
+ SocketConnection *connection = this->connections[index];
+ connection->getToSocket()->notifyActualInputType(this->getActualDataType());
+ }
+}
+void OutputSocket::relinkConnections(OutputSocket *relinkToSocket, bool single) {
+ if (isConnected()) {
+ if (single) {
+ SocketConnection *connection = this->connections[0];
+ connection->setFromSocket(relinkToSocket);
+ relinkToSocket->addConnection(connection);
+// relinkToSocket->setActualDataType(this->getActualDataType());
+ this->connections.erase(this->connections.begin());
+ } else {
+ unsigned int index;
+ for (index = 0 ; index < this->connections.size();index ++) {
+ SocketConnection *connection = this->connections[index];
+ connection->setFromSocket(relinkToSocket);
+ relinkToSocket->addConnection(connection);
+ }
+// relinkToSocket->setActualDataType(this->getActualDataType());
+ this->connections.clear();
+ }
+ }
+}
+void OutputSocket::removeFirstConnection() {
+ SocketConnection *connection = this->connections[0];
+ InputSocket* inputSocket = connection->getToSocket();
+ if (inputSocket != NULL) {
+ inputSocket->setConnection(NULL);
+ }
+ this->connections.erase(this->connections.begin());
+}
+
+void OutputSocket::clearConnections() {
+ while (this->isConnected()) {
+ removeFirstConnection();
+ }
+}
+
+WriteBufferOperation* OutputSocket::findAttachedWriteBufferOperation() const {
+ unsigned int index;
+ for (index = 0 ; index < this->connections.size();index++) {
+ SocketConnection* connection = this->connections[index];
+ NodeBase* node = connection->getToNode();
+ if (node->isOperation()) {
+ NodeOperation* operation = (NodeOperation*)node;
+ if (operation->isWriteBufferOperation()) {
+ return (WriteBufferOperation*)operation;
+ }
+ }
+ }
+ return NULL;
+}
+
+ChannelInfo* OutputSocket::getChannelInfo(const int channelnumber) {
+ return &this->channelinfo[channelnumber];
+}
+