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Diffstat (limited to 'source/blender/compositor/intern/COM_SocketConnection.h')
-rw-r--r--source/blender/compositor/intern/COM_SocketConnection.h127
1 files changed, 0 insertions, 127 deletions
diff --git a/source/blender/compositor/intern/COM_SocketConnection.h b/source/blender/compositor/intern/COM_SocketConnection.h
deleted file mode 100644
index 9777bd45be2..00000000000
--- a/source/blender/compositor/intern/COM_SocketConnection.h
+++ /dev/null
@@ -1,127 +0,0 @@
-/*
- * Copyright 2011, Blender Foundation.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Contributor:
- * Jeroen Bakker
- * Monique Dewanchand
- */
-
-#ifndef _COM_SocketConnection_h
-#define _COM_SocketConnection_h
-
-#include "DNA_node_types.h"
-#include "COM_Node.h"
-#include "COM_Socket.h"
-#include "COM_ChannelInfo.h"
-
-/**
- * @brief An SocketConnection is an connection between an InputSocket and an OutputSocket.
- *
- * <pre>
- * +----------+ To InputSocket +----------+
- * | From | SocketConnection \| To Node |
- * | Node *====================* |
- * | |\ | |
- * | | From OutputSocket +----------+
- * +----------+
- * </pre>
- * @ingroup Model
- * @see InputSocket
- * @see OutputSocket
- */
-class SocketConnection {
-private:
- /**
- * @brief Startpoint of the connection
- */
- OutputSocket *m_fromSocket;
-
- /**
- * @brief Endpoint of the connection
- */
- InputSocket *m_toSocket;
-
- /**
- * @brief has the resize already been done for this connection
- */
- bool m_ignoreResizeCheck;
-public:
- SocketConnection();
-
- /**
- * @brief set the startpoint of the connection
- * @param fromsocket
- */
- void setFromSocket(OutputSocket *fromsocket);
-
- /**
- * @brief get the startpoint of the connection
- * @return from OutputSocket
- */
- OutputSocket *getFromSocket() const;
-
- /**
- * @brief set the endpoint of the connection
- * @param tosocket
- */
- void setToSocket(InputSocket *tosocket);
-
- /**
- * @brief get the endpoint of the connection
- * @return to InputSocket
- */
- InputSocket *getToSocket() const;
-
- /**
- * @brief check if this connection is valid
- */
- bool isValid() const;
-
- /**
- * @brief return the Node where this connection is connected from
- */
- NodeBase *getFromNode() const;
-
- /**
- * @brief return the Node where this connection is connected to
- */
- NodeBase *getToNode() const;
-
- /**
- * @brief set, whether the resize has already been done for this SocketConnection
- */
- void setIgnoreResizeCheck(bool check) { this->m_ignoreResizeCheck = check; }
-
- /**
- * @brief has the resize already been done for this SocketConnection
- */
- bool isIgnoreResizeCheck() const { return this->m_ignoreResizeCheck; }
-
- /**
- * @brief does this SocketConnection need resolution conversion
- * @note PreviewOperation's will be ignored
- * @note Already converted SocketConnection's will be ignored
- * @return needs conversion [true:false]
- */
- bool needsResolutionConversion() const;
-
-#ifdef WITH_CXX_GUARDEDALLOC
- MEM_CXX_CLASS_ALLOC_FUNCS("COM:SocketConnection")
-#endif
-};
-
-#endif