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Diffstat (limited to 'source/blender/compositor/intern/COM_TiledExecutionModel.h')
-rw-r--r-- | source/blender/compositor/intern/COM_TiledExecutionModel.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_TiledExecutionModel.h b/source/blender/compositor/intern/COM_TiledExecutionModel.h new file mode 100644 index 00000000000..05a795b9f07 --- /dev/null +++ b/source/blender/compositor/intern/COM_TiledExecutionModel.h @@ -0,0 +1,54 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Copyright 2021, Blender Foundation. + */ + +#pragma once + +#include "COM_ExecutionModel.h" + +#ifdef WITH_CXX_GUARDEDALLOC +# include "MEM_guardedalloc.h" +#endif + +namespace blender::compositor { + +class ExecutionGroup; + +/** + * Operations are executed from outputs to inputs grouped in execution groups and rendered in + * tiles. + */ +class TiledExecutionModel : public ExecutionModel { + private: + Span<ExecutionGroup *> groups_; + + public: + TiledExecutionModel(CompositorContext &context, + Span<NodeOperation *> operations, + Span<ExecutionGroup *> groups); + + void execute(ExecutionSystem &exec_system) override; + + private: + void execute_groups(eCompositorPriority priority, ExecutionSystem &exec_system); + +#ifdef WITH_CXX_GUARDEDALLOC + MEM_CXX_CLASS_ALLOC_FUNCS("COM:TiledExecutionModel") +#endif +}; + +} // namespace blender::compositor |