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Diffstat (limited to 'source/blender/compositor/intern/COM_WorkScheduler.h')
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#ifndef _COM_WorkScheduler_h_
+#define _COM_WorkScheduler_h_
+
+#include "COM_ExecutionGroup.h"
+extern "C" {
+ #include "BLI_threads.h"
+}
+#include "COM_WorkPackage.h"
+#include "COM_defines.h"
+#include "COM_Device.h"
+
+// STATES
+/** @brief states of the WorkScheduler
+ * @ingroup execution
+ */
+typedef enum WorkSchedulerState {
+ COM_WSS_UNKNOWN = -1,
+ COM_WSS_INITIALIZED = 0,
+ COM_WSS_STARTED = 1,
+ COM_WSS_STOPPING = 2,
+ COM_WSS_STOPPED = 3,
+ COM_WSS_DEINITIALIZED = 4
+} WorkSchedulerState;
+
+/** @brief the workscheduler
+ * @ingroup execution
+ */
+class WorkScheduler {
+
+#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
+ /**
+ * @brief are we being stopped.
+ */
+ static bool isStopping();
+
+ /**
+ * @brief main thread loop for cpudevices
+ * inside this loop new work is queried and being executed
+ */
+ static void* thread_execute_cpu(void* data);
+
+ /**
+ * @brief main thread loop for gpudevices
+ * inside this loop new work is queried and being executed
+ */
+ static void* thread_execute_gpu(void* data);
+#endif
+public:
+ /**
+ * @brief schedule a chunk of a group to be calculated.
+ * An execution group schedules a chunk in the WorkScheduler
+ * when ExecutionGroup.isOpenCL is set the work will be handled by a OpenCLDevice
+ * otherwide the work is scheduled for an CPUDevice
+ * @see ExecutionGroup.execute
+ * @param group the execution group
+ * @param chunkNumber the number of the chunk in the group to be executed
+ */
+ static void schedule(ExecutionGroup* group, int chunkNumber);
+
+ /**
+ * @brief initialize the WorkScheduler
+ *
+ * during initialization the mutexes are initialized.
+ * there are two mutexes (for every device type one)
+ * After mutex initialization the system is queried in order to count the number of CPUDevices and GPUDevices to be created.
+ * For every hardware thread a CPUDevice and for every OpenCL GPU device a OpenCLDevice is created.
+ * these devices are stored in a separate list (cpudevices & gpudevices)
+ */
+ static void initialize();
+
+ /**
+ * @brief deinitialize the WorkScheduler
+ * free all allocated resources
+ */
+ static void deinitialize();
+
+ /**
+ * @brief Start the execution
+ * this methods will start the WorkScheduler. Inside this method all threads are initialized.
+ * for every device a thread is created.
+ * @see initialize Initialization and query of the number of devices
+ */
+ static void start(CompositorContext &context);
+
+ /**
+ * @brief stop the execution
+ * All created thread by the start method are destroyed.
+ * @see start
+ */
+ static void stop();
+
+ /**
+ * @brief wait for all work to be completed.
+ */
+ static void finish();
+
+ /**
+ * @brief Are there OpenCL capable GPU devices initialized?
+ * the result of this method is stored in the CompositorContext
+ * A node can generate a different operation tree when OpenCLDevices exists.
+ * @see CompositorContext.getHasActiveOpenCLDevices
+ */
+ static bool hasGPUDevices();
+};
+#endif