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Diffstat (limited to 'source/blender/compositor/intern/COM_compositor.cpp')
-rw-r--r--source/blender/compositor/intern/COM_compositor.cpp59
1 files changed, 59 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_compositor.cpp b/source/blender/compositor/intern/COM_compositor.cpp
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+++ b/source/blender/compositor/intern/COM_compositor.cpp
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+
+#include "BKE_node.h"
+extern "C" {
+ #include "BLI_threads.h"
+}
+
+#include "COM_compositor.h"
+#include "COM_ExecutionSystem.h"
+#include "COM_WorkScheduler.h"
+
+static ThreadMutex *compositorMutex;
+void COM_execute(bNodeTree *editingtree, int rendering) {
+ if (compositorMutex == NULL) { /// TODO: move to blender startup phase
+ compositorMutex = new ThreadMutex();
+ BLI_mutex_init(compositorMutex);
+ WorkScheduler::initialize(); ///TODO: call workscheduler.deinitialize somewhere
+ }
+ BLI_mutex_lock(compositorMutex);
+ if (editingtree->test_break && editingtree->test_break(editingtree->tbh)) {
+ // during editing multiple calls to this method can be triggered.
+ // make sure one the last one will be doing the work.
+ BLI_mutex_unlock(compositorMutex);
+ return;
+
+ }
+
+ /* set progress bar to 0% and status to init compositing*/
+ editingtree->progress(editingtree->prh, 0.0);
+ editingtree->stats_draw(editingtree->sdh, (char*)"Compositing");
+
+ /* initialize execution system */
+ ExecutionSystem* system = new ExecutionSystem(editingtree, rendering);
+ system->execute();
+ delete system;
+
+ BLI_mutex_unlock(compositorMutex);
+}