diff options
Diffstat (limited to 'source/blender/compositor/intern')
17 files changed, 99 insertions, 52 deletions
diff --git a/source/blender/compositor/intern/COM_CompositorContext.cpp b/source/blender/compositor/intern/COM_CompositorContext.cpp index 56335630b80..fbdb4cd6b28 100644 --- a/source/blender/compositor/intern/COM_CompositorContext.cpp +++ b/source/blender/compositor/intern/COM_CompositorContext.cpp @@ -30,6 +30,7 @@ CompositorContext::CompositorContext() this->m_quality = COM_QUALITY_HIGH; this->m_hasActiveOpenCLDevices = false; this->m_activegNode = NULL; + this->m_fastCalculation = false; } const int CompositorContext::getFramenumber() const diff --git a/source/blender/compositor/intern/COM_CompositorContext.h b/source/blender/compositor/intern/COM_CompositorContext.h index 49acda811f1..2f6abf39985 100644 --- a/source/blender/compositor/intern/COM_CompositorContext.h +++ b/source/blender/compositor/intern/COM_CompositorContext.h @@ -73,6 +73,11 @@ private: * @brief does this system have active opencl devices? */ bool m_hasActiveOpenCLDevices; + + /** + * @brief Skip slow nodes + */ + bool m_fastCalculation; public: /** @@ -148,6 +153,9 @@ public: int getChunksize() { return this->getbNodeTree()->chunksize; } const int isColorManaged() const; + + void setFastCalculation(bool fastCalculation) {this->m_fastCalculation = fastCalculation;} + bool isFastCalculation() {return this->m_fastCalculation;} }; diff --git a/source/blender/compositor/intern/COM_Converter.cpp b/source/blender/compositor/intern/COM_Converter.cpp index 38c514d8e99..4ed7ae7ca8a 100644 --- a/source/blender/compositor/intern/COM_Converter.cpp +++ b/source/blender/compositor/intern/COM_Converter.cpp @@ -48,8 +48,8 @@ #include "COM_CompositorNode.h" #include "COM_ConvertAlphaNode.h" #include "COM_ConvertColorToVectorOperation.h" -#include "COM_ConvertColourToValueProg.h" -#include "COM_ConvertValueToColourProg.h" +#include "COM_ConvertColorToValueProg.h" +#include "COM_ConvertValueToColorProg.h" #include "COM_ConvertValueToVectorOperation.h" #include "COM_ConvertVectorToColorOperation.h" #include "COM_ConvertVectorToValueOperation.h" @@ -117,7 +117,7 @@ #include "COM_ViewerNode.h" #include "COM_ZCombineNode.h" -Node *Converter::convert(bNode *b_node) +Node *Converter::convert(bNode *b_node, bool fast) { Node *node; @@ -125,6 +125,22 @@ Node *Converter::convert(bNode *b_node) node = new MuteNode(b_node); return node; } + if (fast) { + if (b_node->type == CMP_NODE_BLUR || + b_node->type == CMP_NODE_VECBLUR || + b_node->type == CMP_NODE_BILATERALBLUR || + b_node->type == CMP_NODE_DEFOCUS || + b_node->type == CMP_NODE_BOKEHBLUR || + b_node->type == CMP_NODE_GLARE || + b_node->type == CMP_NODE_DBLUR || + b_node->type == CMP_NODE_MOVIEDISTORTION || + b_node->type == CMP_NODE_LENSDIST || + b_node->type == CMP_NODE_DOUBLEEDGEMASK || + b_node->type == CMP_NODE_DILATEERODE) + { + return new MuteNode(b_node); + } + } switch (b_node->type) { case CMP_NODE_COMPOSITE: @@ -137,7 +153,7 @@ Node *Converter::convert(bNode *b_node) node = new TextureNode(b_node); break; case CMP_NODE_RGBTOBW: - node = new ColourToBWNode(b_node); + node = new ColorToBWNode(b_node); break; case CMP_NODE_MIX_RGB: node = new MixNode(b_node); @@ -376,13 +392,13 @@ void Converter::convertDataType(SocketConnection *connection, ExecutionSystem *s DataType toDatatype = inputSocket->getDataType(); NodeOperation *converter = NULL; if (fromDatatype == COM_DT_VALUE && toDatatype == COM_DT_COLOR) { - converter = new ConvertValueToColourProg(); + converter = new ConvertValueToColorProg(); } else if (fromDatatype == COM_DT_VALUE && toDatatype == COM_DT_VECTOR) { converter = new ConvertValueToVectorOperation(); } else if (fromDatatype == COM_DT_COLOR && toDatatype == COM_DT_VALUE) { - converter = new ConvertColourToValueProg(); + converter = new ConvertColorToValueProg(); } else if (fromDatatype == COM_DT_COLOR && toDatatype == COM_DT_VECTOR) { converter = new ConvertColorToVectorOperation(); diff --git a/source/blender/compositor/intern/COM_Converter.h b/source/blender/compositor/intern/COM_Converter.h index 6cf22a1e2a4..15bda0839fa 100644 --- a/source/blender/compositor/intern/COM_Converter.h +++ b/source/blender/compositor/intern/COM_Converter.h @@ -42,7 +42,7 @@ public: * @see Node * @see MuteNode */ - static Node *convert(bNode *b_node); + static Node *convert(bNode *b_node, bool fast); /** * @brief This method will add a datetype conversion rule when the to-socket does not support the from-socket actual data type. @@ -60,7 +60,7 @@ public: * * @note Conversion logic is implemented in this method * @see InputSocketResizeMode for the possible conversions. - + * * @param connection the SocketConnection what needs conversion * @param system the ExecutionSystem to add the conversion to. * @see SocketConnection - a link between two sockets diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.cpp b/source/blender/compositor/intern/COM_ExecutionGroup.cpp index 1a0bd95b7d6..e437b069e33 100644 --- a/source/blender/compositor/intern/COM_ExecutionGroup.cpp +++ b/source/blender/compositor/intern/COM_ExecutionGroup.cpp @@ -27,6 +27,8 @@ #include "BLI_math.h" #include "PIL_time.h" +#include "WM_api.h" +#include "WM_types.h" #include "COM_ExecutionGroup.h" #include "COM_InputSocket.h" @@ -347,6 +349,8 @@ void ExecutionGroup::execute(ExecutionSystem *graph) finished = false; startEvaluated = true; numberEvaluated++; + + WM_main_add_notifier(NC_WINDOW | ND_DRAW, NULL); } else if (state == COM_ES_SCHEDULED) { finished = false; @@ -485,14 +489,18 @@ bool ExecutionGroup::scheduleAreaWhenPossible(ExecutionSystem *graph, rcti *area float chunkSizef = this->m_chunkSize; int indexx, indexy; - const int minxchunk = floor(area->xmin / chunkSizef); - const int maxxchunk = ceil((area->xmax - 1) / chunkSizef); - const int minychunk = floor(area->ymin / chunkSizef); - const int maxychunk = ceil((area->ymax - 1) / chunkSizef); + int minxchunk = floor(area->xmin / chunkSizef); + int maxxchunk = ceil((area->xmax - 1) / chunkSizef); + int minychunk = floor(area->ymin / chunkSizef); + int maxychunk = ceil((area->ymax - 1) / chunkSizef); + minxchunk = MAX2(minxchunk, 0); + minychunk = MAX2(minychunk, 0); + maxxchunk = MIN2(maxxchunk, this->m_numberOfXChunks); + maxychunk = MIN2(maxychunk, this->m_numberOfYChunks); bool result = true; - for (indexx = max(minxchunk, 0); indexx < maxxchunk; indexx++) { - for (indexy = max(minychunk, 0); indexy < maxychunk; indexy++) { + for (indexx = minxchunk; indexx < maxxchunk; indexx++) { + for (indexy = minychunk; indexy < maxychunk; indexy++) { if (!scheduleChunkWhenPossible(graph, indexx, indexy)) { result = false; } diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cpp b/source/blender/compositor/intern/COM_ExecutionSystem.cpp index 23e243187d5..ff841092848 100644 --- a/source/blender/compositor/intern/COM_ExecutionSystem.cpp +++ b/source/blender/compositor/intern/COM_ExecutionSystem.cpp @@ -44,9 +44,10 @@ #include "MEM_guardedalloc.h" #endif -ExecutionSystem::ExecutionSystem(RenderData *rd, bNodeTree *editingtree, bool rendering) +ExecutionSystem::ExecutionSystem(RenderData *rd, bNodeTree *editingtree, bool rendering, bool fastcalculation) { this->m_context.setbNodeTree(editingtree); + this->m_context.setFastCalculation(fastcalculation); bNode *gnode; for (gnode = (bNode *)editingtree->nodes.first; gnode; gnode = (bNode *)gnode->next) { if (gnode->type == NODE_GROUP && gnode->typeinfo->group_edit_get(gnode)) { @@ -137,8 +138,10 @@ void ExecutionSystem::execute() WorkScheduler::start(this->m_context); executeGroups(COM_PRIORITY_HIGH); - executeGroups(COM_PRIORITY_MEDIUM); - executeGroups(COM_PRIORITY_LOW); + if (!this->getContext().isFastCalculation()) { + executeGroups(COM_PRIORITY_MEDIUM); + executeGroups(COM_PRIORITY_LOW); + } WorkScheduler::finish(); WorkScheduler::stop(); diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h index e51bd7f3026..209358ec786 100644 --- a/source/blender/compositor/intern/COM_ExecutionSystem.h +++ b/source/blender/compositor/intern/COM_ExecutionSystem.h @@ -156,7 +156,7 @@ public: * @param editingtree [bNodeTree*] * @param rendering [true false] */ - ExecutionSystem(RenderData *rd, bNodeTree *editingtree, bool rendering); + ExecutionSystem(RenderData *rd, bNodeTree *editingtree, bool rendering, bool fastcalculation); /** * Destructor diff --git a/source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp b/source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp index 0f6ba1f4ac9..0abf7efdcfa 100644 --- a/source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp +++ b/source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp @@ -49,7 +49,7 @@ void ExecutionSystemHelper::addbNodeTree(ExecutionSystem &system, int nodes_star /* add all nodes of the tree to the node list */ bNode *node = (bNode *)tree->nodes.first; while (node != NULL) { - addNode(nodes, node, isActiveGroup); + addNode(nodes, node, isActiveGroup, system.getContext().isFastCalculation()); node = (bNode *)node->next; } @@ -77,11 +77,11 @@ void ExecutionSystemHelper::addNode(vector<Node *>& nodes, Node *node) nodes.push_back(node); } -Node *ExecutionSystemHelper::addNode(vector<Node *>& nodes, bNode *b_node, bool inActiveGroup) +Node *ExecutionSystemHelper::addNode(vector<Node *>& nodes, bNode *b_node, bool inActiveGroup, bool fast) { Converter converter; Node *node; - node = converter.convert(b_node); + node = converter.convert(b_node, fast); node->setIsInActiveGroup(inActiveGroup); if (node != NULL) { addNode(nodes, node); diff --git a/source/blender/compositor/intern/COM_ExecutionSystemHelper.h b/source/blender/compositor/intern/COM_ExecutionSystemHelper.h index 4b65ed15577..bd34fe8ab02 100644 --- a/source/blender/compositor/intern/COM_ExecutionSystemHelper.h +++ b/source/blender/compositor/intern/COM_ExecutionSystemHelper.h @@ -58,7 +58,7 @@ public: * @param bNode node to add * @return Node that represents the bNode or null when not able to convert. */ - static Node *addNode(vector<Node *>& nodes, bNode *b_node, bool isInActiveGroup); + static Node *addNode(vector<Node *>& nodes, bNode *b_node, bool isInActiveGroup, bool fast); /** * @brief Add a Node to a list diff --git a/source/blender/compositor/intern/COM_MemoryProxy.h b/source/blender/compositor/intern/COM_MemoryProxy.h index f02da215b5f..130c5f5057a 100644 --- a/source/blender/compositor/intern/COM_MemoryProxy.h +++ b/source/blender/compositor/intern/COM_MemoryProxy.h @@ -50,12 +50,12 @@ private: /** * @brief datatype of this MemoryProxy */ - DataType m_datatype; + /* DataType m_datatype; */ /* UNUSED */ /** * @brief channel information of this buffer */ - ChannelInfo m_channelInfo[COM_NUMBER_OF_CHANNELS]; + /* ChannelInfo m_channelInfo[COM_NUMBER_OF_CHANNELS]; */ /* UNUSED */ /** * @brief the allocated memory diff --git a/source/blender/compositor/intern/COM_Node.cpp b/source/blender/compositor/intern/COM_Node.cpp index 15b8a3933a7..320baacb669 100644 --- a/source/blender/compositor/intern/COM_Node.cpp +++ b/source/blender/compositor/intern/COM_Node.cpp @@ -39,9 +39,9 @@ //#include <stdio.h> #include "COM_defines.h" -Node::Node(bNode *editorNode, bool create_sockets) +Node::Node(bNode *editorNode, bool create_sockets): NodeBase() { - this->m_editorNode = editorNode; + setbNode(editorNode); if (create_sockets) { bNodeSocket *input = (bNodeSocket *)editorNode->inputs.first; @@ -64,15 +64,6 @@ Node::Node(bNode *editorNode, bool create_sockets) } } } -Node::Node() -{ - this->m_editorNode = NULL; -} - -bNode *Node::getbNode() -{ - return this->m_editorNode; -} void Node::addSetValueOperation(ExecutionSystem *graph, InputSocket *inputsocket, int editorNodeInputSocketIndex) { diff --git a/source/blender/compositor/intern/COM_Node.h b/source/blender/compositor/intern/COM_Node.h index 5d6d232f37a..bc4a25db605 100644 --- a/source/blender/compositor/intern/COM_Node.h +++ b/source/blender/compositor/intern/COM_Node.h @@ -48,10 +48,6 @@ typedef pair<NodeIterator, NodeIterator> NodeRange; */ class Node : public NodeBase { private: - /** - * @brief stores the reference to the SDNA bNode struct - */ - bNode *m_editorNode; /** * @brief Is this node part of the active group @@ -60,12 +56,7 @@ private: public: Node(bNode *editorNode, bool create_sockets = true); - - /** - * @brief get the reference to the SDNA bNode struct - */ - bNode *getbNode(); - + /** * @brief Is this node in the active group (the group that is being edited) * @param isInActiveGroup @@ -137,9 +128,6 @@ public: */ OutputSocket *findOutputSocketBybNodeSocket(bNodeSocket *socket); protected: - - Node(); - void addPreviewOperation(ExecutionSystem *system, InputSocket *inputSocket); void addPreviewOperation(ExecutionSystem *system, OutputSocket *outputSocket); diff --git a/source/blender/compositor/intern/COM_NodeBase.cpp b/source/blender/compositor/intern/COM_NodeBase.cpp index 8dbda5f649c..5c2ce37bdea 100644 --- a/source/blender/compositor/intern/COM_NodeBase.cpp +++ b/source/blender/compositor/intern/COM_NodeBase.cpp @@ -33,7 +33,7 @@ NodeBase::NodeBase() { - /* pass */ + this->m_editorNode = NULL; } diff --git a/source/blender/compositor/intern/COM_NodeBase.h b/source/blender/compositor/intern/COM_NodeBase.h index 7095cda39e3..3c390f6bcdb 100644 --- a/source/blender/compositor/intern/COM_NodeBase.h +++ b/source/blender/compositor/intern/COM_NodeBase.h @@ -54,6 +54,11 @@ private: */ vector<OutputSocket *> m_outputsockets; + /** + * @brief stores the reference to the SDNA bNode struct + */ + bNode *m_editorNode; + protected: /** * @brief get access to the vector of input sockets @@ -74,6 +79,18 @@ public: virtual ~NodeBase(); /** + * @brief get the reference to the SDNA bNode struct + */ + bNode *getbNode() {return m_editorNode;} + + /** + * @brief set the reference to the bNode + * @note used in Node instances to receive the storage/settings and complex node for highlight during execution + * @param bNode + */ + void setbNode(bNode *bNode) {this->m_editorNode = bNode;} + + /** * @brief is this node an operation? * This is true when the instance is of the subclass NodeOperation. * @return [true:false] diff --git a/source/blender/compositor/intern/COM_NodeOperation.cpp b/source/blender/compositor/intern/COM_NodeOperation.cpp index 6ef8a5ff078..c3fa308971c 100644 --- a/source/blender/compositor/intern/COM_NodeOperation.cpp +++ b/source/blender/compositor/intern/COM_NodeOperation.cpp @@ -28,7 +28,7 @@ #include "COM_SocketConnection.h" #include "COM_defines.h" -NodeOperation::NodeOperation() +NodeOperation::NodeOperation() : NodeBase() { this->m_resolutionInputSocketIndex = 0; this->m_complex = false; diff --git a/source/blender/compositor/intern/COM_OpenCLDevice.cpp b/source/blender/compositor/intern/COM_OpenCLDevice.cpp index 2dd44f8140f..eae1ffeb08a 100644 --- a/source/blender/compositor/intern/COM_OpenCLDevice.cpp +++ b/source/blender/compositor/intern/COM_OpenCLDevice.cpp @@ -23,7 +23,7 @@ #include "COM_OpenCLDevice.h" #include "COM_WorkScheduler.h" -typedef enum COM_VendorID {NVIDIA=0x10DE, AMD=0x1002} COM_VendorID; +typedef enum COM_VendorID {NVIDIA = 0x10DE, AMD = 0x1002} COM_VendorID; OpenCLDevice::OpenCLDevice(cl_context context, cl_device_id device, cl_program program, cl_int vendorId) { diff --git a/source/blender/compositor/intern/COM_compositor.cpp b/source/blender/compositor/intern/COM_compositor.cpp index 7282cf65bc3..9e48334bcca 100644 --- a/source/blender/compositor/intern/COM_compositor.cpp +++ b/source/blender/compositor/intern/COM_compositor.cpp @@ -57,8 +57,23 @@ void COM_execute(RenderData *rd, bNodeTree *editingtree, int rendering) /* set progress bar to 0% and status to init compositing*/ editingtree->progress(editingtree->prh, 0.0); + bool twopass = (editingtree->flag&NTREE_TWO_PASS) > 0 || rendering; /* initialize execution system */ - ExecutionSystem *system = new ExecutionSystem(rd, editingtree, rendering); + if (twopass) { + ExecutionSystem *system = new ExecutionSystem(rd, editingtree, rendering, twopass); + system->execute(); + delete system; + + if (editingtree->test_break(editingtree->tbh)) { + // during editing multiple calls to this method can be triggered. + // make sure one the last one will be doing the work. + BLI_mutex_unlock(&compositorMutex); + return; + } + } + + + ExecutionSystem *system = new ExecutionSystem(rd, editingtree, rendering, false); system->execute(); delete system; |