diff options
Diffstat (limited to 'source/blender/compositor/nodes/COM_AntiAliasingNode.cc')
-rw-r--r-- | source/blender/compositor/nodes/COM_AntiAliasingNode.cc | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_AntiAliasingNode.cc b/source/blender/compositor/nodes/COM_AntiAliasingNode.cc new file mode 100644 index 00000000000..8ed627cbab6 --- /dev/null +++ b/source/blender/compositor/nodes/COM_AntiAliasingNode.cc @@ -0,0 +1,56 @@ +/* + * Copyright 2017, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: IRIE Shinsuke + */ + +#include "COM_AntiAliasingNode.h" +#include "COM_SMAAOperation.h" +#include "DNA_node_types.h" + +void AntiAliasingNode::convertToOperations(NodeConverter &converter, + const CompositorContext & /*context*/) const +{ + bNode *node = this->getbNode(); + NodeAntiAliasingData *data = (NodeAntiAliasingData *)node->storage; + + /* Edge Detection (First Pass) */ + SMAAEdgeDetectionOperation *operation1 = nullptr; + + operation1 = new SMAAEdgeDetectionOperation(); + operation1->setThreshold(data->threshold); + operation1->setLocalContrastAdaptationFactor(data->contrast_limit); + converter.addOperation(operation1); + + converter.mapInputSocket(getInputSocket(0), operation1->getInputSocket(0)); + + /* Blending Weight Calculation Pixel Shader (Second Pass) */ + SMAABlendingWeightCalculationOperation *operation2 = + new SMAABlendingWeightCalculationOperation(); + operation2->setCornerRounding(data->corner_rounding); + converter.addOperation(operation2); + + converter.addLink(operation1->getOutputSocket(), operation2->getInputSocket(0)); + + /* Neighborhood Blending Pixel Shader (Third Pass) */ + SMAANeighborhoodBlendingOperation *operation3 = new SMAANeighborhoodBlendingOperation(); + converter.addOperation(operation3); + + converter.mapInputSocket(getInputSocket(0), operation3->getInputSocket(0)); + converter.addLink(operation2->getOutputSocket(), operation3->getInputSocket(1)); + converter.mapOutputSocket(getOutputSocket(0), operation3->getOutputSocket()); +} |