Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/compositor/nodes/COM_BokehBlurNode.cpp')
-rw-r--r--source/blender/compositor/nodes/COM_BokehBlurNode.cpp46
1 files changed, 19 insertions, 27 deletions
diff --git a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
index 0ea4b20c793..300193da842 100644
--- a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
@@ -37,32 +37,24 @@ BokehBlurNode::BokehBlurNode(bNode *editorNode) : Node(editorNode)
void BokehBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
{
-// Object *camob = context->getScene()->camera;
+ BokehBlurOperation *operation = new BokehBlurOperation();
+ InputSocket *inputSizeSocket = this->getInputSocket(2);
+ bool connectedSizeSocket = inputSizeSocket->isConnected();
-// if (this->getInputSocket(2)->isConnected()) {
-// VariableSizeBokehBlurOperation *operation = new VariableSizeBokehBlurOperation();
-// ConvertDepthToRadiusOperation *converter = new ConvertDepthToRadiusOperation();
-// converter->setfStop(this->getbNode()->custom3);
-// converter->setCameraObject(camob);
-// operation->setMaxBlur((int)this->getbNode()->custom4);
-// operation->setQuality(context->getQuality());
-// this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
-// this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
-// this->getInputSocket(2)->relinkConnections(converter->getInputSocket(0), 2, graph);
-// addLink(graph, converter->getOutputSocket(), operation->getInputSocket(2));
-// graph->addOperation(operation);
-// graph->addOperation(converter);
-// this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
-// }
-// else {
- BokehBlurOperation *operation = new BokehBlurOperation();
- this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
- this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
- this->getInputSocket(3)->relinkConnections(operation->getInputSocket(2), 3, graph);
- operation->setSize(((bNodeSocketValueFloat *)this->getInputSocket(2)->getbNodeSocket()->default_value)->value);
- operation->setQuality(context->getQuality());
- operation->setbNode(this->getbNode());
- graph->addOperation(operation);
- this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
-// }
+ const bNodeSocket *sock = this->getInputSocket(2)->getbNodeSocket();
+ const float size = ((const bNodeSocketValueFloat *)sock->default_value)->value;
+
+ this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
+ this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
+ this->getInputSocket(2)->relinkConnections(operation->getInputSocket(3), 2, graph);
+ this->getInputSocket(3)->relinkConnections(operation->getInputSocket(2), 3, graph);
+ //operation->setSize(((bNodeSocketValueFloat *)this->getInputSocket(2)->getbNodeSocket()->default_value)->value);
+ operation->setQuality(context->getQuality());
+ operation->setbNode(this->getbNode());
+ graph->addOperation(operation);
+ this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
+
+ if (!connectedSizeSocket) {
+ operation->setSize(size);
+ }
}