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Diffstat (limited to 'source/blender/compositor/nodes/COM_BokehBlurNode.cpp')
-rw-r--r--source/blender/compositor/nodes/COM_BokehBlurNode.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
index abae1b88890..ee0119230f4 100644
--- a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
@@ -30,11 +30,11 @@
#include "COM_VariableSizeBokehBlurOperation.h"
#include "COM_ConvertDepthToRadiusOperation.h"
-BokehBlurNode::BokehBlurNode(bNode *editorNode): Node(editorNode)
+BokehBlurNode::BokehBlurNode(bNode *editorNode) : Node(editorNode)
{
}
-void BokehBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+void BokehBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
{
Object *camob = context->getScene()->camera;
@@ -58,7 +58,7 @@ void BokehBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContex
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
this->getInputSocket(3)->relinkConnections(operation->getInputSocket(2), 3, graph);
- operation->setSize(((bNodeSocketValueFloat*)this->getInputSocket(2)->getbNodeSocket()->default_value)->value);
+ operation->setSize(((bNodeSocketValueFloat *)this->getInputSocket(2)->getbNodeSocket()->default_value)->value);
operation->setQuality(context->getQuality());
graph->addOperation(operation);
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());