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Diffstat (limited to 'source/blender/compositor/nodes/COM_DefocusNode.cpp')
-rw-r--r--source/blender/compositor/nodes/COM_DefocusNode.cpp110
1 files changed, 110 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_DefocusNode.cpp b/source/blender/compositor/nodes/COM_DefocusNode.cpp
new file mode 100644
index 00000000000..7f5c9896bbe
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_DefocusNode.cpp
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_DefocusNode.h"
+#include "DNA_scene_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_object_types.h"
+#include "DNA_node_types.h"
+#include "COM_ExecutionSystem.h"
+#include "COM_ConvertDepthToRadiusOperation.h"
+#include "COM_VariableSizeBokehBlurOperation.h"
+#include "COM_BokehImageOperation.h"
+#include "COM_MathBaseOperation.h"
+#include "COM_SetValueOperation.h"
+#include "COM_GammaCorrectOperation.h"
+
+DefocusNode::DefocusNode(bNode *editorNode): Node(editorNode) {
+}
+
+void DefocusNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+ bNode *node = this->getbNode();
+ Scene *scene= (Scene*)node->id;
+ Object* camob = (scene)? scene->camera: NULL;
+ NodeDefocus *data = (NodeDefocus*)node->storage;
+
+ NodeOperation* radiusOperation;
+ if (data->no_zbuf) {
+ MathMultiplyOperation *multiply = new MathMultiplyOperation();
+ SetValueOperation *multiplier = new SetValueOperation();
+ multiplier->setValue(data->scale);
+ SetValueOperation *maxRadius = new SetValueOperation();
+ maxRadius->setValue(data->maxblur);
+ MathMinimumOperation *minimize = new MathMinimumOperation();
+ this->getInputSocket(1)->relinkConnections(multiply->getInputSocket(0), true, 1, graph);
+ addLink(graph, multiplier->getOutputSocket(), multiply->getInputSocket(1));
+ addLink(graph, maxRadius->getOutputSocket(), minimize->getInputSocket(1));
+ addLink(graph, multiply->getOutputSocket(), minimize->getInputSocket(0));
+
+ graph->addOperation(multiply);
+ graph->addOperation(multiplier);
+ graph->addOperation(maxRadius);
+ graph->addOperation(minimize);
+ radiusOperation = minimize;
+ } else {
+ ConvertDepthToRadiusOperation *converter = new ConvertDepthToRadiusOperation();
+ converter->setCameraObject(camob);
+ converter->setfStop(data->fstop);
+ converter->setMaxRadius(data->maxblur);
+ this->getInputSocket(1)->relinkConnections(converter->getInputSocket(0), true, 1, graph);
+ graph->addOperation(converter);
+ radiusOperation = converter;
+ }
+
+ BokehImageOperation *bokeh = new BokehImageOperation();
+ NodeBokehImage * bokehdata = new NodeBokehImage();
+ bokehdata->angle = data->rotation;
+ bokehdata->rounding = 0.0f;
+ bokehdata->flaps = data->bktype;
+ if (data->bktype<3) {
+ bokehdata->flaps = 5;
+ bokehdata->rounding = 1.0f;
+ }
+ bokehdata->catadioptric = 0.0f;
+ bokehdata->lensshift = 0.0f;
+
+ bokeh->setData(bokehdata);
+ bokeh->deleteDataOnFinish();
+ graph->addOperation(bokeh);
+
+ VariableSizeBokehBlurOperation *operation = new VariableSizeBokehBlurOperation();
+ operation->setQuality(context->getQuality());
+ operation->setMaxBlur(data->maxblur);
+ operation->setThreshold(data->bthresh);
+ addLink(graph, bokeh->getOutputSocket(), operation->getInputSocket(1));
+ addLink(graph, radiusOperation->getOutputSocket(), operation->getInputSocket(2));
+ if (data->gamco) {
+ GammaCorrectOperation * correct = new GammaCorrectOperation();
+ GammaUncorrectOperation * inverse = new GammaUncorrectOperation();
+ this->getInputSocket(0)->relinkConnections(correct->getInputSocket(0), 0, true, graph);
+ addLink(graph, correct->getOutputSocket(), operation->getInputSocket(0));
+ addLink(graph, operation->getOutputSocket(), inverse->getInputSocket(0));
+ this->getOutputSocket()->relinkConnections(inverse->getOutputSocket());
+ graph->addOperation(correct);
+ graph->addOperation(inverse);
+ } else {
+ this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, true, graph);
+ this->getOutputSocket()->relinkConnections(operation->getOutputSocket());
+ }
+
+ graph->addOperation(operation);
+}