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Diffstat (limited to 'source/blender/compositor/nodes/COM_DisplaceNode.cpp')
-rw-r--r--source/blender/compositor/nodes/COM_DisplaceNode.cpp45
1 files changed, 45 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_DisplaceNode.cpp b/source/blender/compositor/nodes/COM_DisplaceNode.cpp
new file mode 100644
index 00000000000..ff5dd413468
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_DisplaceNode.cpp
@@ -0,0 +1,45 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Dalai Felinto
+ */
+
+#include "COM_DisplaceNode.h"
+#include "COM_DisplaceOperation.h"
+#include "COM_DisplaceSimpleOperation.h"
+#include "COM_ExecutionSystem.h"
+
+DisplaceNode::DisplaceNode(bNode *editorNode): Node(editorNode) {
+}
+
+void DisplaceNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
+ NodeOperation *operation;
+ if (context->getQuality() == COM_QUALITY_LOW)
+ operation = new DisplaceSimpleOperation();
+ else
+ operation = new DisplaceOperation();
+
+ this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, graph);
+ this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), true, 1, graph);
+ this->getInputSocket(2)->relinkConnections(operation->getInputSocket(2), true, 2, graph);
+ this->getInputSocket(3)->relinkConnections(operation->getInputSocket(3), true, 3, graph);
+ this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
+
+ graph->addOperation(operation);
+}