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Diffstat (limited to 'source/blender/compositor/nodes/COM_FlipNode.cpp')
-rw-r--r--source/blender/compositor/nodes/COM_FlipNode.cpp53
1 files changed, 53 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_FlipNode.cpp b/source/blender/compositor/nodes/COM_FlipNode.cpp
new file mode 100644
index 00000000000..7fbb21478ec
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_FlipNode.cpp
@@ -0,0 +1,53 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_FlipNode.h"
+
+#include "COM_FlipOperation.h"
+#include "COM_ExecutionSystem.h"
+
+FlipNode::FlipNode(bNode *editorNode) : Node(editorNode) {
+}
+
+void FlipNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+ InputSocket *inputSocket = this->getInputSocket(0);
+ OutputSocket *outputSocket = this->getOutputSocket(0);
+ FlipOperation *operation = new FlipOperation();
+ switch (this->getbNode()->custom1) {
+ case 0: /// @TODO: I didn't find any constants in the old implementation, should I introduce them.
+ operation->setFlipX(true);
+ operation->setFlipY(false);
+ break;
+ case 1:
+ operation->setFlipX(false);
+ operation->setFlipY(true);
+ break;
+ case 2:
+ operation->setFlipX(true);
+ operation->setFlipY(true);
+ break;
+ }
+
+ inputSocket->relinkConnections(operation->getInputSocket(0), true, 0, graph);
+ outputSocket->relinkConnections(operation->getOutputSocket(0));
+ graph->addOperation(operation);
+}