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Diffstat (limited to 'source/blender/compositor/nodes/COM_GlareNode.cpp')
-rw-r--r--source/blender/compositor/nodes/COM_GlareNode.cpp128
1 files changed, 128 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_GlareNode.cpp b/source/blender/compositor/nodes/COM_GlareNode.cpp
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+++ b/source/blender/compositor/nodes/COM_GlareNode.cpp
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_GlareNode.h"
+#include "DNA_node_types.h"
+#include "COM_FogGlowImageOperation.h"
+#include "COM_BokehBlurOperation.h"
+#include "COM_GlareThresholdOperation.h"
+#include "COM_GlareSimpleStarOperation.h"
+#include "COM_GlareStreaksOperation.h"
+#include "COM_SetValueOperation.h"
+#include "COM_MixBlendOperation.h"
+
+GlareNode::GlareNode(bNode *editorNode): Node(editorNode) {
+}
+
+void GlareNode::convertToOperations(ExecutionSystem *system, CompositorContext * context) {
+ bNode* node = this->getbNode();
+ NodeGlare* glare = (NodeGlare*)node->storage;
+
+ switch (glare->type) {
+
+ default:
+ case 2: // streaks
+ {
+ GlareThresholdOperation *thresholdOperation = new GlareThresholdOperation();
+ GlareStreaksOperation * glareoperation = new GlareStreaksOperation();
+ SetValueOperation * mixvalueoperation = new SetValueOperation();
+ MixBlendOperation * mixoperation = new MixBlendOperation();
+
+ this->getInputSocket(0)->relinkConnections(thresholdOperation->getInputSocket(0), true, 0, system);
+ addLink(system, thresholdOperation->getOutputSocket(), glareoperation->getInputSocket(0));
+ addLink(system, mixvalueoperation->getOutputSocket(), mixoperation->getInputSocket(0));
+ addLink(system, glareoperation->getOutputSocket(), mixoperation->getInputSocket(2));
+ addLink(system, thresholdOperation->getInputSocket(0)->getConnection()->getFromSocket(), mixoperation->getInputSocket(1));
+ this->getOutputSocket()->relinkConnections(mixoperation->getOutputSocket());
+
+ thresholdOperation->setThreshold(glare->threshold);
+ glareoperation->setGlareSettings(glare);
+ mixvalueoperation->setValue(0.5f+glare->mix*0.5f);
+ mixoperation->setResolutionInputSocketIndex(1);
+
+ system->addOperation(glareoperation);
+ system->addOperation(thresholdOperation);
+ system->addOperation(mixvalueoperation);
+ system->addOperation(mixoperation);
+ }
+ break;
+ case 1: // fog glow
+ {
+ GlareThresholdOperation *thresholdOperation = new GlareThresholdOperation();
+ FogGlowImageOperation * kerneloperation = new FogGlowImageOperation();
+ BokehBlurOperation * bluroperation = new BokehBlurOperation();
+ SetValueOperation * valueoperation = new SetValueOperation();
+ SetValueOperation * mixvalueoperation = new SetValueOperation();
+ MixBlendOperation * mixoperation = new MixBlendOperation();
+ mixoperation->setResolutionInputSocketIndex(1);
+ this->getInputSocket(0)->relinkConnections(thresholdOperation->getInputSocket(0), true, 0, system);
+ addLink(system, thresholdOperation->getOutputSocket(), bluroperation->getInputSocket(0));
+ addLink(system, kerneloperation->getOutputSocket(), bluroperation->getInputSocket(1));
+ addLink(system, valueoperation->getOutputSocket(), bluroperation->getInputSocket(2));
+ addLink(system, mixvalueoperation->getOutputSocket(), mixoperation->getInputSocket(0));
+ addLink(system, bluroperation->getOutputSocket(), mixoperation->getInputSocket(2));
+ addLink(system, thresholdOperation->getInputSocket(0)->getConnection()->getFromSocket(), mixoperation->getInputSocket(1));
+
+ thresholdOperation->setThreshold(glare->threshold);
+ bluroperation->setSize(0.003f*glare->size);
+ bluroperation->setQuality(context->getQuality());
+ valueoperation->setValue(1.0f);
+ mixvalueoperation->setValue(0.5f+glare->mix*0.5f);
+ this->getOutputSocket()->relinkConnections(mixoperation->getOutputSocket());
+
+ system->addOperation(bluroperation);
+ system->addOperation(kerneloperation);
+ system->addOperation(thresholdOperation);
+ system->addOperation(mixvalueoperation);
+ system->addOperation(valueoperation);
+ system->addOperation(mixoperation);
+ }
+ break;
+
+ case 0: // simple star
+ {
+ GlareThresholdOperation *thresholdOperation = new GlareThresholdOperation();
+ GlareSimpleStarOperation * glareoperation = new GlareSimpleStarOperation();
+ SetValueOperation * mixvalueoperation = new SetValueOperation();
+ MixBlendOperation * mixoperation = new MixBlendOperation();
+
+ this->getInputSocket(0)->relinkConnections(thresholdOperation->getInputSocket(0), true, 0, system);
+ addLink(system, thresholdOperation->getOutputSocket(), glareoperation->getInputSocket(0));
+ addLink(system, mixvalueoperation->getOutputSocket(), mixoperation->getInputSocket(0));
+ addLink(system, glareoperation->getOutputSocket(), mixoperation->getInputSocket(2));
+ addLink(system, thresholdOperation->getInputSocket(0)->getConnection()->getFromSocket(), mixoperation->getInputSocket(1));
+ this->getOutputSocket()->relinkConnections(mixoperation->getOutputSocket());
+
+ thresholdOperation->setThreshold(glare->threshold);
+ glareoperation->setGlareSettings(glare);
+ mixvalueoperation->setValue(0.5f+glare->mix*0.5f);
+ mixoperation->setResolutionInputSocketIndex(1);
+
+
+ system->addOperation(glareoperation);
+ system->addOperation(thresholdOperation);
+ system->addOperation(mixvalueoperation);
+ system->addOperation(mixoperation);
+ }
+ break;
+ }
+}