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Diffstat (limited to 'source/blender/compositor/nodes/COM_HueSaturationValueNode.cpp')
-rw-r--r--source/blender/compositor/nodes/COM_HueSaturationValueNode.cpp68
1 files changed, 68 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_HueSaturationValueNode.cpp b/source/blender/compositor/nodes/COM_HueSaturationValueNode.cpp
new file mode 100644
index 00000000000..b4b9b55cf8b
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_HueSaturationValueNode.cpp
@@ -0,0 +1,68 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_HueSaturationValueNode.h"
+
+#include "COM_ConvertColourToValueProg.h"
+#include "COM_ExecutionSystem.h"
+#include "COM_ConvertRGBToHSVOperation.h"
+#include "COM_ConvertHSVToRGBOperation.h"
+#include "COM_MixBlendOperation.h"
+#include "COM_SetColorOperation.h"
+#include "COM_SetValueOperation.h"
+#include "COM_ChangeHSVOperation.h"
+#include "DNA_node_types.h"
+
+HueSaturationValueNode::HueSaturationValueNode(bNode *editorNode): Node(editorNode) {
+}
+
+void HueSaturationValueNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+ InputSocket *valueSocket = this->getInputSocket(0);
+ InputSocket *colourSocket = this->getInputSocket(1);
+ OutputSocket *outputSocket = this->getOutputSocket(0);
+ bNode* editorsnode = getbNode();
+ NodeHueSat *storage = (NodeHueSat*)editorsnode->storage;
+
+ ConvertRGBToHSVOperation * rgbToHSV = new ConvertRGBToHSVOperation();
+ ConvertHSVToRGBOperation * hsvToRGB = new ConvertHSVToRGBOperation();
+ ChangeHSVOperation *changeHSV = new ChangeHSVOperation();
+ MixBlendOperation * blend = new MixBlendOperation();
+
+ colourSocket->relinkConnections(rgbToHSV->getInputSocket(0), true, 0, graph);
+ addLink(graph, rgbToHSV->getOutputSocket(), changeHSV->getInputSocket(0));
+ addLink(graph, changeHSV->getOutputSocket(), hsvToRGB->getInputSocket(0));
+ addLink(graph, hsvToRGB->getOutputSocket(), blend->getInputSocket(2));
+ addLink(graph, rgbToHSV->getInputSocket(0)->getConnection()->getFromSocket(), blend->getInputSocket(1));
+ valueSocket->relinkConnections(blend->getInputSocket(0), true, 0, graph);
+ outputSocket->relinkConnections(blend->getOutputSocket());
+
+ changeHSV->setHue(storage->hue);
+ changeHSV->setSaturation(storage->sat);
+ changeHSV->setValue(storage->val);
+
+ blend->setResolutionInputSocketIndex(1);
+
+ graph->addOperation(rgbToHSV);
+ graph->addOperation(hsvToRGB);
+ graph->addOperation(changeHSV);
+ graph->addOperation(blend);
+}