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Diffstat (limited to 'source/blender/compositor/nodes/COM_ImageNode.cpp')
-rw-r--r--source/blender/compositor/nodes/COM_ImageNode.cpp150
1 files changed, 150 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_ImageNode.cpp b/source/blender/compositor/nodes/COM_ImageNode.cpp
new file mode 100644
index 00000000000..20e6069b60a
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+++ b/source/blender/compositor/nodes/COM_ImageNode.cpp
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ * Lukas Tönne
+ */
+
+#include "COM_ImageNode.h"
+#include "COM_ExecutionSystem.h"
+#include "COM_ImageOperation.h"
+#include "COM_MultilayerImageOperation.h"
+#include "BKE_node.h"
+#include "BLI_utildefines.h"
+
+ImageNode::ImageNode(bNode *editorNode): Node(editorNode) {
+}
+NodeOperation* ImageNode::doMultilayerCheck(ExecutionSystem *system, RenderLayer* rl, Image* image, ImageUser* user, int framenumber, int outputsocketIndex, int pass, DataType datatype) {
+ OutputSocket *outputSocket = this->getOutputSocket(outputsocketIndex);
+ MultilayerBaseOperation * operation = NULL;
+ switch (datatype) {
+ case COM_DT_VALUE:
+ operation = new MultilayerValueOperation(pass);
+ break;
+ case COM_DT_VECTOR:
+ operation = new MultilayerVectorOperation(pass);
+ break;
+ case COM_DT_COLOR:
+ operation = new MultilayerColorOperation(pass);
+ break;
+ default:
+ break;
+ }
+ operation->setImage(image);
+ operation->setRenderLayer(rl);
+ operation->setImageUser(user);
+ operation->setFramenumber(framenumber);
+ outputSocket->relinkConnections(operation->getOutputSocket());
+ system->addOperation(operation);
+ return operation;
+}
+
+void ImageNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+ /// Image output
+ OutputSocket *outputImage = this->getOutputSocket(0);
+ bNode *editorNode = this->getbNode();
+ Image *image = (Image*)editorNode->id;
+ ImageUser *imageuser = (ImageUser*)editorNode->storage;
+ int framenumber = context->getFramenumber();
+ int numberOfOutputs = this->getNumberOfOutputSockets();
+
+ /* force a load, we assume iuser index will be set OK anyway */
+ if(image && image->type==IMA_TYPE_MULTILAYER) {
+ BKE_image_get_ibuf(image, imageuser);
+ if(image->rr) {
+ OutputSocket * socket;
+ int index;
+ for (index = 0 ; index < numberOfOutputs ; index ++) {
+ socket = this->getOutputSocket(index);
+ if (socket->isConnected() || index == 0) {
+ bNodeSocket *bnodeSocket = socket->getbNodeSocket();
+ NodeImageLayer *storage = (NodeImageLayer*)bnodeSocket->storage;
+ int passindex = storage->pass_index;
+ int layerindex = storage->layer_index;
+ RenderLayer *rl= (RenderLayer*)BLI_findlink(&image->rr->layers, layerindex);
+ if (rl) {
+
+ RenderPass *rpass = (RenderPass *)BLI_findlink(&rl->passes, passindex);
+ if (rpass) {
+ NodeOperation * operation = NULL;
+ imageuser->pass = passindex;
+ imageuser->layer = layerindex;
+ switch (rpass->channels) {
+ case 1:
+ operation = doMultilayerCheck(graph, rl, image, imageuser, framenumber, index, passindex, COM_DT_VALUE);
+ break;
+ /* using image operations for both 3 and 4 channels (RGB and RGBA respectively) */
+ /* XXX any way to detect actual vector images? */
+ case 3:
+ operation = doMultilayerCheck(graph, rl, image, imageuser, framenumber, index, passindex, COM_DT_VECTOR);
+ break;
+ case 4:
+ operation = doMultilayerCheck(graph, rl, image, imageuser, framenumber, index, passindex, COM_DT_COLOR);
+ break;
+
+ default:
+ /* XXX add a dummy operation? */
+ break;
+ }
+ if (index == 0 && operation) {
+ addPreviewOperation(graph, operation->getOutputSocket(), 9);
+ }
+ }
+ }
+ }
+ }
+ }
+ } else {
+ if (numberOfOutputs > 0) {
+ ImageOperation *operation = new ImageOperation();
+ if (outputImage->isConnected()) {
+ outputImage->relinkConnections(operation->getOutputSocket());
+ }
+ operation->setImage(image);
+ operation->setImageUser(imageuser);
+ operation->setFramenumber(framenumber);
+ graph->addOperation(operation);
+ addPreviewOperation(graph, operation->getOutputSocket(), 9);
+ }
+
+ if (numberOfOutputs > 1) {
+ OutputSocket *alphaImage = this->getOutputSocket(1);
+ if (alphaImage->isConnected()) {
+ ImageAlphaOperation *alphaOperation = new ImageAlphaOperation();
+ alphaOperation->setImage(image);
+ alphaOperation->setImageUser(imageuser);
+ alphaOperation->setFramenumber(framenumber);
+ alphaImage->relinkConnections(alphaOperation->getOutputSocket());
+ graph->addOperation(alphaOperation);
+ }
+ }
+ if (numberOfOutputs > 2) {
+ OutputSocket *depthImage = this->getOutputSocket(2);
+ if (depthImage->isConnected()) {
+ ImageDepthOperation *depthOperation = new ImageDepthOperation();
+ depthOperation->setImage(image);
+ depthOperation->setImageUser(imageuser);
+ depthOperation->setFramenumber(framenumber);
+ depthImage->relinkConnections(depthOperation->getOutputSocket());
+ graph->addOperation(depthOperation);
+ }
+ }
+ }
+}
+