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Diffstat (limited to 'source/blender/compositor/nodes/COM_KeyingNode.cc')
-rw-r--r--source/blender/compositor/nodes/COM_KeyingNode.cc350
1 files changed, 350 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_KeyingNode.cc b/source/blender/compositor/nodes/COM_KeyingNode.cc
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+++ b/source/blender/compositor/nodes/COM_KeyingNode.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2012, Blender Foundation.
+ */
+
+#include "COM_KeyingNode.h"
+
+#include "COM_ExecutionSystem.h"
+
+#include "COM_KeyingBlurOperation.h"
+#include "COM_KeyingClipOperation.h"
+#include "COM_KeyingDespillOperation.h"
+#include "COM_KeyingOperation.h"
+
+#include "COM_MathBaseOperation.h"
+
+#include "COM_ConvertOperation.h"
+#include "COM_SetValueOperation.h"
+
+#include "COM_DilateErodeOperation.h"
+
+#include "COM_SetAlphaMultiplyOperation.h"
+
+#include "COM_GaussianAlphaXBlurOperation.h"
+#include "COM_GaussianAlphaYBlurOperation.h"
+
+KeyingNode::KeyingNode(bNode *editorNode) : Node(editorNode)
+{
+ /* pass */
+}
+
+NodeOperationOutput *KeyingNode::setupPreBlur(NodeConverter &converter,
+ NodeInput *inputImage,
+ int size) const
+{
+ ConvertRGBToYCCOperation *convertRGBToYCCOperation = new ConvertRGBToYCCOperation();
+ convertRGBToYCCOperation->setMode(BLI_YCC_ITU_BT709);
+ converter.addOperation(convertRGBToYCCOperation);
+
+ converter.mapInputSocket(inputImage, convertRGBToYCCOperation->getInputSocket(0));
+
+ CombineChannelsOperation *combineOperation = new CombineChannelsOperation();
+ converter.addOperation(combineOperation);
+
+ for (int channel = 0; channel < 4; channel++) {
+ SeparateChannelOperation *separateOperation = new SeparateChannelOperation();
+ separateOperation->setChannel(channel);
+ converter.addOperation(separateOperation);
+
+ converter.addLink(convertRGBToYCCOperation->getOutputSocket(0),
+ separateOperation->getInputSocket(0));
+
+ if (ELEM(channel, 0, 3)) {
+ converter.addLink(separateOperation->getOutputSocket(0),
+ combineOperation->getInputSocket(channel));
+ }
+ else {
+ KeyingBlurOperation *blurXOperation = new KeyingBlurOperation();
+ blurXOperation->setSize(size);
+ blurXOperation->setAxis(KeyingBlurOperation::BLUR_AXIS_X);
+ converter.addOperation(blurXOperation);
+
+ KeyingBlurOperation *blurYOperation = new KeyingBlurOperation();
+ blurYOperation->setSize(size);
+ blurYOperation->setAxis(KeyingBlurOperation::BLUR_AXIS_Y);
+ converter.addOperation(blurYOperation);
+
+ converter.addLink(separateOperation->getOutputSocket(), blurXOperation->getInputSocket(0));
+ converter.addLink(blurXOperation->getOutputSocket(), blurYOperation->getInputSocket(0));
+ converter.addLink(blurYOperation->getOutputSocket(0),
+ combineOperation->getInputSocket(channel));
+ }
+ }
+
+ ConvertYCCToRGBOperation *convertYCCToRGBOperation = new ConvertYCCToRGBOperation();
+ convertYCCToRGBOperation->setMode(BLI_YCC_ITU_BT709);
+ converter.addOperation(convertYCCToRGBOperation);
+
+ converter.addLink(combineOperation->getOutputSocket(0),
+ convertYCCToRGBOperation->getInputSocket(0));
+
+ return convertYCCToRGBOperation->getOutputSocket(0);
+}
+
+NodeOperationOutput *KeyingNode::setupPostBlur(NodeConverter &converter,
+ NodeOperationOutput *postBlurInput,
+ int size) const
+{
+ KeyingBlurOperation *blurXOperation = new KeyingBlurOperation();
+ blurXOperation->setSize(size);
+ blurXOperation->setAxis(KeyingBlurOperation::BLUR_AXIS_X);
+ converter.addOperation(blurXOperation);
+
+ KeyingBlurOperation *blurYOperation = new KeyingBlurOperation();
+ blurYOperation->setSize(size);
+ blurYOperation->setAxis(KeyingBlurOperation::BLUR_AXIS_Y);
+ converter.addOperation(blurYOperation);
+
+ converter.addLink(postBlurInput, blurXOperation->getInputSocket(0));
+ converter.addLink(blurXOperation->getOutputSocket(), blurYOperation->getInputSocket(0));
+
+ return blurYOperation->getOutputSocket();
+}
+
+NodeOperationOutput *KeyingNode::setupDilateErode(NodeConverter &converter,
+ NodeOperationOutput *dilateErodeInput,
+ int distance) const
+{
+ DilateDistanceOperation *dilateErodeOperation;
+ if (distance > 0) {
+ dilateErodeOperation = new DilateDistanceOperation();
+ dilateErodeOperation->setDistance(distance);
+ }
+ else {
+ dilateErodeOperation = new ErodeDistanceOperation();
+ dilateErodeOperation->setDistance(-distance);
+ }
+ converter.addOperation(dilateErodeOperation);
+
+ converter.addLink(dilateErodeInput, dilateErodeOperation->getInputSocket(0));
+
+ return dilateErodeOperation->getOutputSocket(0);
+}
+
+NodeOperationOutput *KeyingNode::setupFeather(NodeConverter &converter,
+ const CompositorContext &context,
+ NodeOperationOutput *featherInput,
+ int falloff,
+ int distance) const
+{
+ /* this uses a modified gaussian blur function otherwise its far too slow */
+ CompositorQuality quality = context.getQuality();
+
+ /* initialize node data */
+ NodeBlurData data;
+ memset(&data, 0, sizeof(NodeBlurData));
+ data.filtertype = R_FILTER_GAUSS;
+ if (distance > 0) {
+ data.sizex = data.sizey = distance;
+ }
+ else {
+ data.sizex = data.sizey = -distance;
+ }
+
+ GaussianAlphaXBlurOperation *operationx = new GaussianAlphaXBlurOperation();
+ operationx->setData(&data);
+ operationx->setQuality(quality);
+ operationx->setSize(1.0f);
+ operationx->setSubtract(distance < 0);
+ operationx->setFalloff(falloff);
+ converter.addOperation(operationx);
+
+ GaussianAlphaYBlurOperation *operationy = new GaussianAlphaYBlurOperation();
+ operationy->setData(&data);
+ operationy->setQuality(quality);
+ operationy->setSize(1.0f);
+ operationy->setSubtract(distance < 0);
+ operationy->setFalloff(falloff);
+ converter.addOperation(operationy);
+
+ converter.addLink(featherInput, operationx->getInputSocket(0));
+ converter.addLink(operationx->getOutputSocket(), operationy->getInputSocket(0));
+
+ return operationy->getOutputSocket();
+}
+
+NodeOperationOutput *KeyingNode::setupDespill(NodeConverter &converter,
+ NodeOperationOutput *despillInput,
+ NodeInput *inputScreen,
+ float factor,
+ float colorBalance) const
+{
+ KeyingDespillOperation *despillOperation = new KeyingDespillOperation();
+ despillOperation->setDespillFactor(factor);
+ despillOperation->setColorBalance(colorBalance);
+ converter.addOperation(despillOperation);
+
+ converter.addLink(despillInput, despillOperation->getInputSocket(0));
+ converter.mapInputSocket(inputScreen, despillOperation->getInputSocket(1));
+
+ return despillOperation->getOutputSocket(0);
+}
+
+NodeOperationOutput *KeyingNode::setupClip(NodeConverter &converter,
+ NodeOperationOutput *clipInput,
+ int kernelRadius,
+ float kernelTolerance,
+ float clipBlack,
+ float clipWhite,
+ bool edgeMatte) const
+{
+ KeyingClipOperation *clipOperation = new KeyingClipOperation();
+ clipOperation->setKernelRadius(kernelRadius);
+ clipOperation->setKernelTolerance(kernelTolerance);
+ clipOperation->setClipBlack(clipBlack);
+ clipOperation->setClipWhite(clipWhite);
+ clipOperation->setIsEdgeMatte(edgeMatte);
+ converter.addOperation(clipOperation);
+
+ converter.addLink(clipInput, clipOperation->getInputSocket(0));
+
+ return clipOperation->getOutputSocket(0);
+}
+
+void KeyingNode::convertToOperations(NodeConverter &converter,
+ const CompositorContext &context) const
+{
+ bNode *editorNode = this->getbNode();
+ NodeKeyingData *keying_data = (NodeKeyingData *)editorNode->storage;
+
+ NodeInput *inputImage = this->getInputSocket(0);
+ NodeInput *inputScreen = this->getInputSocket(1);
+ NodeInput *inputGarbageMatte = this->getInputSocket(2);
+ NodeInput *inputCoreMatte = this->getInputSocket(3);
+ NodeOutput *outputImage = this->getOutputSocket(0);
+ NodeOutput *outputMatte = this->getOutputSocket(1);
+ NodeOutput *outputEdges = this->getOutputSocket(2);
+ NodeOperationOutput *postprocessedMatte = nullptr, *postprocessedImage = nullptr,
+ *edgesMatte = nullptr;
+
+ /* keying operation */
+ KeyingOperation *keyingOperation = new KeyingOperation();
+ keyingOperation->setScreenBalance(keying_data->screen_balance);
+ converter.addOperation(keyingOperation);
+
+ converter.mapInputSocket(inputScreen, keyingOperation->getInputSocket(1));
+
+ if (keying_data->blur_pre) {
+ /* Chroma pre-blur operation for input of keying operation. */
+ NodeOperationOutput *preBlurredImage = setupPreBlur(
+ converter, inputImage, keying_data->blur_pre);
+ converter.addLink(preBlurredImage, keyingOperation->getInputSocket(0));
+ }
+ else {
+ converter.mapInputSocket(inputImage, keyingOperation->getInputSocket(0));
+ }
+
+ postprocessedMatte = keyingOperation->getOutputSocket();
+
+ /* black / white clipping */
+ if (keying_data->clip_black > 0.0f || keying_data->clip_white < 1.0f) {
+ postprocessedMatte = setupClip(converter,
+ postprocessedMatte,
+ keying_data->edge_kernel_radius,
+ keying_data->edge_kernel_tolerance,
+ keying_data->clip_black,
+ keying_data->clip_white,
+ false);
+ }
+
+ /* output edge matte */
+ edgesMatte = setupClip(converter,
+ postprocessedMatte,
+ keying_data->edge_kernel_radius,
+ keying_data->edge_kernel_tolerance,
+ keying_data->clip_black,
+ keying_data->clip_white,
+ true);
+
+ /* apply garbage matte */
+ if (inputGarbageMatte->isLinked()) {
+ SetValueOperation *valueOperation = new SetValueOperation();
+ valueOperation->setValue(1.0f);
+ converter.addOperation(valueOperation);
+
+ MathSubtractOperation *subtractOperation = new MathSubtractOperation();
+ converter.addOperation(subtractOperation);
+
+ MathMinimumOperation *minOperation = new MathMinimumOperation();
+ converter.addOperation(minOperation);
+
+ converter.addLink(valueOperation->getOutputSocket(), subtractOperation->getInputSocket(0));
+ converter.mapInputSocket(inputGarbageMatte, subtractOperation->getInputSocket(1));
+
+ converter.addLink(subtractOperation->getOutputSocket(), minOperation->getInputSocket(0));
+ converter.addLink(postprocessedMatte, minOperation->getInputSocket(1));
+
+ postprocessedMatte = minOperation->getOutputSocket();
+ }
+
+ /* apply core matte */
+ if (inputCoreMatte->isLinked()) {
+ MathMaximumOperation *maxOperation = new MathMaximumOperation();
+ converter.addOperation(maxOperation);
+
+ converter.mapInputSocket(inputCoreMatte, maxOperation->getInputSocket(0));
+ converter.addLink(postprocessedMatte, maxOperation->getInputSocket(1));
+
+ postprocessedMatte = maxOperation->getOutputSocket();
+ }
+
+ /* apply blur on matte if needed */
+ if (keying_data->blur_post) {
+ postprocessedMatte = setupPostBlur(converter, postprocessedMatte, keying_data->blur_post);
+ }
+
+ /* matte dilate/erode */
+ if (keying_data->dilate_distance != 0) {
+ postprocessedMatte = setupDilateErode(
+ converter, postprocessedMatte, keying_data->dilate_distance);
+ }
+
+ /* matte feather */
+ if (keying_data->feather_distance != 0) {
+ postprocessedMatte = setupFeather(converter,
+ context,
+ postprocessedMatte,
+ keying_data->feather_falloff,
+ keying_data->feather_distance);
+ }
+
+ /* set alpha channel to output image */
+ SetAlphaMultiplyOperation *alphaOperation = new SetAlphaMultiplyOperation();
+ converter.addOperation(alphaOperation);
+
+ converter.mapInputSocket(inputImage, alphaOperation->getInputSocket(0));
+ converter.addLink(postprocessedMatte, alphaOperation->getInputSocket(1));
+
+ postprocessedImage = alphaOperation->getOutputSocket();
+
+ /* despill output image */
+ if (keying_data->despill_factor > 0.0f) {
+ postprocessedImage = setupDespill(converter,
+ postprocessedImage,
+ inputScreen,
+ keying_data->despill_factor,
+ keying_data->despill_balance);
+ }
+
+ /* connect result to output sockets */
+ converter.mapOutputSocket(outputImage, postprocessedImage);
+ converter.mapOutputSocket(outputMatte, postprocessedMatte);
+
+ if (edgesMatte) {
+ converter.mapOutputSocket(outputEdges, edgesMatte);
+ }
+}