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Diffstat (limited to 'source/blender/compositor/nodes/COM_MixNode.cpp')
-rw-r--r--source/blender/compositor/nodes/COM_MixNode.cpp131
1 files changed, 131 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_MixNode.cpp b/source/blender/compositor/nodes/COM_MixNode.cpp
new file mode 100644
index 00000000000..1477163d1fc
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_MixNode.cpp
@@ -0,0 +1,131 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_MixNode.h"
+
+#include "COM_MixBlendOperation.h"
+#include "COM_MixAddOperation.h"
+#include "COM_MixMultiplyOperation.h"
+#include "COM_MixBurnOperation.h"
+#include "COM_MixColorOperation.h"
+#include "COM_MixDarkenOperation.h"
+#include "COM_MixDifferenceOperation.h"
+#include "COM_MixDivideOperation.h"
+#include "COM_MixHueOperation.h"
+#include "COM_MixLightenOperation.h"
+#include "COM_MixLinearLightOperation.h"
+#include "COM_MixOverlayOperation.h"
+#include "COM_MixSaturationOperation.h"
+#include "COM_MixScreenOperation.h"
+#include "COM_MixSoftLightOperation.h"
+#include "COM_MixSubtractOperation.h"
+#include "COM_MixValueOperation.h"
+#include "COM_MixDodgeOperation.h"
+
+#include "COM_ExecutionSystem.h"
+#include "COM_SetValueOperation.h"
+#include "DNA_material_types.h" // the ramp types
+
+
+MixNode::MixNode(bNode *editorNode): Node(editorNode) {
+}
+
+
+void MixNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+ InputSocket *valueSocket = this->getInputSocket(0);
+ InputSocket *color1Socket = this->getInputSocket(1);
+ InputSocket *color2Socket = this->getInputSocket(2);
+ OutputSocket *outputSocket = this->getOutputSocket(0);
+ bNode* editorNode = this->getbNode();
+
+ MixBaseOperation *convertProg;
+
+ switch (editorNode->custom1) {
+ case MA_RAMP_ADD:
+ convertProg = new MixAddOperation();
+ break;
+ case MA_RAMP_MULT:
+ convertProg = new MixMultiplyOperation();
+ break;
+ case MA_RAMP_LIGHT:
+ convertProg = new MixLightenOperation();
+ break;
+ case MA_RAMP_BURN:
+ convertProg = new MixBurnOperation();
+ break;
+ case MA_RAMP_HUE:
+ convertProg = new MixHueOperation();
+ break;
+ case MA_RAMP_COLOR:
+ convertProg = new MixColorOperation();
+ break;
+ case MA_RAMP_SOFT:
+ convertProg = new MixSoftLightOperation();
+ break;
+ case MA_RAMP_SCREEN:
+ convertProg = new MixScreenOperation();
+ break;
+ case MA_RAMP_LINEAR:
+ convertProg = new MixLinearLightOperation();
+ break;
+ case MA_RAMP_DIFF:
+ convertProg = new MixDifferenceOperation();
+ break;
+ case MA_RAMP_SAT:
+ convertProg = new MixSaturationOperation();
+ break;
+ case MA_RAMP_DIV:
+ convertProg = new MixDivideOperation();
+ break;
+ case MA_RAMP_SUB:
+ convertProg = new MixSubtractOperation();
+ break;
+ case MA_RAMP_DARK:
+ convertProg = new MixDarkenOperation();
+ break;
+ case MA_RAMP_OVERLAY:
+ convertProg = new MixOverlayOperation();
+ break;
+ case MA_RAMP_VAL:
+ convertProg = new MixValueOperation();
+ break;
+ case MA_RAMP_DODGE:
+ convertProg = new MixDodgeOperation();
+ break;
+
+ case MA_RAMP_BLEND:
+ default:
+ convertProg = new MixBlendOperation();
+ break;
+ }
+ convertProg->setUseValueAlphaMultiply(this->getbNode()->custom2);
+
+ valueSocket->relinkConnections(convertProg->getInputSocket(0), true, 0, graph);
+ color1Socket->relinkConnections(convertProg->getInputSocket(1), true, 1, graph);
+ color2Socket->relinkConnections(convertProg->getInputSocket(2), true, 2, graph);
+ outputSocket->relinkConnections(convertProg->getOutputSocket(0));
+ addPreviewOperation(graph, convertProg->getOutputSocket(0), 5);
+
+ convertProg->getInputSocket(2)->setResizeMode(color2Socket->getResizeMode());
+
+ graph->addOperation(convertProg);
+}