diff options
Diffstat (limited to 'source/blender/compositor/nodes/COM_MovieDistortionNode.cpp')
-rw-r--r-- | source/blender/compositor/nodes/COM_MovieDistortionNode.cpp | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_MovieDistortionNode.cpp b/source/blender/compositor/nodes/COM_MovieDistortionNode.cpp new file mode 100644 index 00000000000..4233f313a87 --- /dev/null +++ b/source/blender/compositor/nodes/COM_MovieDistortionNode.cpp @@ -0,0 +1,44 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + */ + +#include "COM_MovieDistortionNode.h" + +#include "COM_MovieDistortionOperation.h" +#include "COM_ExecutionSystem.h" +#include "DNA_movieclip_types.h" + +MovieDistortionNode::MovieDistortionNode(bNode *editorNode) : Node(editorNode) { +} + +void MovieDistortionNode::convertToOperations(ExecutionSystem *system, CompositorContext * context) { + InputSocket *inputSocket = this->getInputSocket(0); + OutputSocket *outputSocket = this->getOutputSocket(0); + bNode* bnode = this->getbNode(); + MovieClip * clip = (MovieClip*)bnode->id; + + MovieDistortionOperation * operation = new MovieDistortionOperation(bnode->custom1 == 1); + operation->setMovieClip(clip); + + inputSocket->relinkConnections(operation->getInputSocket(0), true, 0, system); + outputSocket->relinkConnections(operation->getOutputSocket(0)); + system->addOperation(operation); +} |