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Diffstat (limited to 'source/blender/compositor/nodes/COM_NormalNode.cc')
-rw-r--r--source/blender/compositor/nodes/COM_NormalNode.cc36
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/compositor/nodes/COM_NormalNode.cc b/source/blender/compositor/nodes/COM_NormalNode.cc
index 5a05f4c89b5..f9875c6015c 100644
--- a/source/blender/compositor/nodes/COM_NormalNode.cc
+++ b/source/blender/compositor/nodes/COM_NormalNode.cc
@@ -22,37 +22,37 @@
namespace blender::compositor {
-NormalNode::NormalNode(bNode *editorNode) : Node(editorNode)
+NormalNode::NormalNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
-void NormalNode::convertToOperations(NodeConverter &converter,
- const CompositorContext & /*context*/) const
+void NormalNode::convert_to_operations(NodeConverter &converter,
+ const CompositorContext & /*context*/) const
{
- NodeInput *inputSocket = this->getInputSocket(0);
- NodeOutput *outputSocket = this->getOutputSocket(0);
- NodeOutput *outputSocketDotproduct = this->getOutputSocket(1);
+ NodeInput *input_socket = this->get_input_socket(0);
+ NodeOutput *output_socket = this->get_output_socket(0);
+ NodeOutput *output_socket_dotproduct = this->get_output_socket(1);
- SetVectorOperation *operationSet = new SetVectorOperation();
+ SetVectorOperation *operation_set = new SetVectorOperation();
float normal[3];
- outputSocket->getEditorValueVector(normal);
+ output_socket->get_editor_value_vector(normal);
/* animation can break normalization, this restores it */
normalize_v3(normal);
- operationSet->setX(normal[0]);
- operationSet->setY(normal[1]);
- operationSet->setZ(normal[2]);
- operationSet->setW(0.0f);
- converter.addOperation(operationSet);
+ operation_set->setX(normal[0]);
+ operation_set->setY(normal[1]);
+ operation_set->setZ(normal[2]);
+ operation_set->setW(0.0f);
+ converter.add_operation(operation_set);
- converter.mapOutputSocket(outputSocket, operationSet->getOutputSocket(0));
+ converter.map_output_socket(output_socket, operation_set->get_output_socket(0));
DotproductOperation *operation = new DotproductOperation();
- converter.addOperation(operation);
+ converter.add_operation(operation);
- converter.mapInputSocket(inputSocket, operation->getInputSocket(0));
- converter.addLink(operationSet->getOutputSocket(0), operation->getInputSocket(1));
- converter.mapOutputSocket(outputSocketDotproduct, operation->getOutputSocket(0));
+ converter.map_input_socket(input_socket, operation->get_input_socket(0));
+ converter.add_link(operation_set->get_output_socket(0), operation->get_input_socket(1));
+ converter.map_output_socket(output_socket_dotproduct, operation->get_output_socket(0));
}
} // namespace blender::compositor