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Diffstat (limited to 'source/blender/compositor/nodes/COM_OutputFileNode.cc')
-rw-r--r--source/blender/compositor/nodes/COM_OutputFileNode.cc153
1 files changed, 153 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_OutputFileNode.cc b/source/blender/compositor/nodes/COM_OutputFileNode.cc
new file mode 100644
index 00000000000..dcc1fbdec67
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_OutputFileNode.cc
@@ -0,0 +1,153 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2011, Blender Foundation.
+ */
+
+#include "COM_OutputFileNode.h"
+#include "COM_ExecutionSystem.h"
+#include "COM_OutputFileMultiViewOperation.h"
+#include "COM_OutputFileOperation.h"
+
+#include "BKE_scene.h"
+
+#include "BLI_path_util.h"
+
+OutputFileNode::OutputFileNode(bNode *editorNode) : Node(editorNode)
+{
+ /* pass */
+}
+
+void OutputFileNode::convertToOperations(NodeConverter &converter,
+ const CompositorContext &context) const
+{
+ NodeImageMultiFile *storage = (NodeImageMultiFile *)this->getbNode()->storage;
+ const bool is_multiview = (context.getRenderData()->scemode & R_MULTIVIEW) != 0;
+
+ if (!context.isRendering()) {
+ /* only output files when rendering a sequence -
+ * otherwise, it overwrites the output files just
+ * scrubbing through the timeline when the compositor updates.
+ */
+ return;
+ }
+
+ if (storage->format.imtype == R_IMF_IMTYPE_MULTILAYER) {
+ const bool use_half_float = (storage->format.depth == R_IMF_CHAN_DEPTH_16);
+ /* single output operation for the multilayer file */
+ OutputOpenExrMultiLayerOperation *outputOperation;
+
+ if (is_multiview && storage->format.views_format == R_IMF_VIEWS_MULTIVIEW) {
+ outputOperation = new OutputOpenExrMultiLayerMultiViewOperation(context.getScene(),
+ context.getRenderData(),
+ context.getbNodeTree(),
+ storage->base_path,
+ storage->format.exr_codec,
+ use_half_float,
+ context.getViewName());
+ }
+ else {
+ outputOperation = new OutputOpenExrMultiLayerOperation(context.getScene(),
+ context.getRenderData(),
+ context.getbNodeTree(),
+ storage->base_path,
+ storage->format.exr_codec,
+ use_half_float,
+ context.getViewName());
+ }
+ converter.addOperation(outputOperation);
+
+ int num_inputs = getNumberOfInputSockets();
+ bool previewAdded = false;
+ for (int i = 0; i < num_inputs; i++) {
+ NodeInput *input = getInputSocket(i);
+ NodeImageMultiFileSocket *sockdata =
+ (NodeImageMultiFileSocket *)input->getbNodeSocket()->storage;
+
+ /* note: layer becomes an empty placeholder if the input is not linked */
+ outputOperation->add_layer(sockdata->layer, input->getDataType(), input->isLinked());
+
+ converter.mapInputSocket(input, outputOperation->getInputSocket(i));
+
+ if (!previewAdded) {
+ converter.addNodeInputPreview(input);
+ previewAdded = true;
+ }
+ }
+ }
+ else { /* single layer format */
+ int num_inputs = getNumberOfInputSockets();
+ bool previewAdded = false;
+ for (int i = 0; i < num_inputs; i++) {
+ NodeInput *input = getInputSocket(i);
+ if (input->isLinked()) {
+ NodeImageMultiFileSocket *sockdata =
+ (NodeImageMultiFileSocket *)input->getbNodeSocket()->storage;
+ ImageFormatData *format = (sockdata->use_node_format ? &storage->format :
+ &sockdata->format);
+ char path[FILE_MAX];
+
+ /* combine file path for the input */
+ BLI_join_dirfile(path, FILE_MAX, storage->base_path, sockdata->path);
+
+ NodeOperation *outputOperation = nullptr;
+
+ if (is_multiview && format->views_format == R_IMF_VIEWS_MULTIVIEW) {
+ outputOperation = new OutputOpenExrSingleLayerMultiViewOperation(
+ context.getRenderData(),
+ context.getbNodeTree(),
+ input->getDataType(),
+ format,
+ path,
+ context.getViewSettings(),
+ context.getDisplaySettings(),
+ context.getViewName(),
+ sockdata->save_as_render);
+ }
+ else if ((!is_multiview) || (format->views_format == R_IMF_VIEWS_INDIVIDUAL)) {
+ outputOperation = new OutputSingleLayerOperation(context.getRenderData(),
+ context.getbNodeTree(),
+ input->getDataType(),
+ format,
+ path,
+ context.getViewSettings(),
+ context.getDisplaySettings(),
+ context.getViewName(),
+ sockdata->save_as_render);
+ }
+ else { /* R_IMF_VIEWS_STEREO_3D */
+ outputOperation = new OutputStereoOperation(context.getRenderData(),
+ context.getbNodeTree(),
+ input->getDataType(),
+ format,
+ path,
+ sockdata->layer,
+ context.getViewSettings(),
+ context.getDisplaySettings(),
+ context.getViewName(),
+ sockdata->save_as_render);
+ }
+
+ converter.addOperation(outputOperation);
+ converter.mapInputSocket(input, outputOperation->getInputSocket(0));
+
+ if (!previewAdded) {
+ converter.addNodeInputPreview(input);
+ previewAdded = true;
+ }
+ }
+ }
+ }
+}