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Diffstat (limited to 'source/blender/compositor/nodes/COM_RenderLayersNode.cc')
-rw-r--r--source/blender/compositor/nodes/COM_RenderLayersNode.cc88
1 files changed, 44 insertions, 44 deletions
diff --git a/source/blender/compositor/nodes/COM_RenderLayersNode.cc b/source/blender/compositor/nodes/COM_RenderLayersNode.cc
index 87dccec7bfc..92033c3fbe8 100644
--- a/source/blender/compositor/nodes/COM_RenderLayersNode.cc
+++ b/source/blender/compositor/nodes/COM_RenderLayersNode.cc
@@ -23,66 +23,66 @@
namespace blender::compositor {
-RenderLayersNode::RenderLayersNode(bNode *editorNode) : Node(editorNode)
+RenderLayersNode::RenderLayersNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
-void RenderLayersNode::testSocketLink(NodeConverter &converter,
- const CompositorContext &context,
- NodeOutput *output,
- RenderLayersProg *operation,
- Scene *scene,
- int layerId,
- bool is_preview) const
+void RenderLayersNode::test_socket_link(NodeConverter &converter,
+ const CompositorContext &context,
+ NodeOutput *output,
+ RenderLayersProg *operation,
+ Scene *scene,
+ int layer_id,
+ bool is_preview) const
{
- operation->setScene(scene);
- operation->setLayerId(layerId);
- operation->setRenderData(context.getRenderData());
- operation->setViewName(context.getViewName());
+ operation->set_scene(scene);
+ operation->set_layer_id(layer_id);
+ operation->set_render_data(context.get_render_data());
+ operation->set_view_name(context.get_view_name());
- converter.mapOutputSocket(output, operation->getOutputSocket());
- converter.addOperation(operation);
+ converter.map_output_socket(output, operation->get_output_socket());
+ converter.add_operation(operation);
if (is_preview) { /* only for image socket */
- converter.addPreview(operation->getOutputSocket());
+ converter.add_preview(operation->get_output_socket());
}
}
-void RenderLayersNode::testRenderLink(NodeConverter &converter,
- const CompositorContext &context,
- Render *re) const
+void RenderLayersNode::test_render_link(NodeConverter &converter,
+ const CompositorContext &context,
+ Render *re) const
{
- Scene *scene = (Scene *)this->getbNode()->id;
- const short layerId = this->getbNode()->custom1;
+ Scene *scene = (Scene *)this->get_bnode()->id;
+ const short layer_id = this->get_bnode()->custom1;
RenderResult *rr = RE_AcquireResultRead(re);
if (rr == nullptr) {
- missingRenderLink(converter);
+ missing_render_link(converter);
return;
}
- ViewLayer *view_layer = (ViewLayer *)BLI_findlink(&scene->view_layers, layerId);
+ ViewLayer *view_layer = (ViewLayer *)BLI_findlink(&scene->view_layers, layer_id);
if (view_layer == nullptr) {
- missingRenderLink(converter);
+ missing_render_link(converter);
return;
}
RenderLayer *rl = RE_GetRenderLayer(rr, view_layer->name);
if (rl == nullptr) {
- missingRenderLink(converter);
+ missing_render_link(converter);
return;
}
- for (NodeOutput *output : getOutputSockets()) {
- NodeImageLayer *storage = (NodeImageLayer *)output->getbNodeSocket()->storage;
+ for (NodeOutput *output : get_output_sockets()) {
+ NodeImageLayer *storage = (NodeImageLayer *)output->get_bnode_socket()->storage;
RenderPass *rpass = (RenderPass *)BLI_findstring(
&rl->passes, storage->pass_name, offsetof(RenderPass, name));
if (rpass == nullptr) {
- missingSocketLink(converter, output);
+ missing_socket_link(converter, output);
continue;
}
RenderLayersProg *operation;
bool is_preview;
if (STREQ(rpass->name, RE_PASSNAME_COMBINED) &&
- STREQ(output->getbNodeSocket()->name, "Alpha")) {
+ STREQ(output->get_bnode_socket()->name, "Alpha")) {
operation = new RenderLayersAlphaProg(rpass->name, DataType::Value, rpass->channels);
is_preview = false;
}
@@ -108,33 +108,33 @@ void RenderLayersNode::testRenderLink(NodeConverter &converter,
break;
}
operation = new RenderLayersProg(rpass->name, type, rpass->channels);
- is_preview = STREQ(output->getbNodeSocket()->name, "Image");
+ is_preview = STREQ(output->get_bnode_socket()->name, "Image");
}
- testSocketLink(converter, context, output, operation, scene, layerId, is_preview);
+ test_socket_link(converter, context, output, operation, scene, layer_id, is_preview);
}
}
-void RenderLayersNode::missingSocketLink(NodeConverter &converter, NodeOutput *output) const
+void RenderLayersNode::missing_socket_link(NodeConverter &converter, NodeOutput *output) const
{
NodeOperation *operation;
- switch (output->getDataType()) {
+ switch (output->get_data_type()) {
case DataType::Color: {
const float color[4] = {0.0f, 0.0f, 0.0f, 0.0f};
SetColorOperation *color_operation = new SetColorOperation();
- color_operation->setChannels(color);
+ color_operation->set_channels(color);
operation = color_operation;
break;
}
case DataType::Vector: {
const float vector[3] = {0.0f, 0.0f, 0.0f};
SetVectorOperation *vector_operation = new SetVectorOperation();
- vector_operation->setVector(vector);
+ vector_operation->set_vector(vector);
operation = vector_operation;
break;
}
case DataType::Value: {
SetValueOperation *value_operation = new SetValueOperation();
- value_operation->setValue(0.0f);
+ value_operation->set_value(0.0f);
operation = value_operation;
break;
}
@@ -144,29 +144,29 @@ void RenderLayersNode::missingSocketLink(NodeConverter &converter, NodeOutput *o
}
}
- converter.mapOutputSocket(output, operation->getOutputSocket());
- converter.addOperation(operation);
+ converter.map_output_socket(output, operation->get_output_socket());
+ converter.add_operation(operation);
}
-void RenderLayersNode::missingRenderLink(NodeConverter &converter) const
+void RenderLayersNode::missing_render_link(NodeConverter &converter) const
{
for (NodeOutput *output : outputs) {
- missingSocketLink(converter, output);
+ missing_socket_link(converter, output);
}
}
-void RenderLayersNode::convertToOperations(NodeConverter &converter,
- const CompositorContext &context) const
+void RenderLayersNode::convert_to_operations(NodeConverter &converter,
+ const CompositorContext &context) const
{
- Scene *scene = (Scene *)this->getbNode()->id;
+ Scene *scene = (Scene *)this->get_bnode()->id;
Render *re = (scene) ? RE_GetSceneRender(scene) : nullptr;
if (re != nullptr) {
- testRenderLink(converter, context, re);
+ test_render_link(converter, context, re);
RE_ReleaseResult(re);
}
else {
- missingRenderLink(converter);
+ missing_render_link(converter);
}
}