diff options
Diffstat (limited to 'source/blender/compositor/nodes/COM_TextureNode.cc')
-rw-r--r-- | source/blender/compositor/nodes/COM_TextureNode.cc | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_TextureNode.cc b/source/blender/compositor/nodes/COM_TextureNode.cc new file mode 100644 index 00000000000..3381b5098d7 --- /dev/null +++ b/source/blender/compositor/nodes/COM_TextureNode.cc @@ -0,0 +1,56 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Copyright 2011, Blender Foundation. + */ + +#include "COM_TextureNode.h" +#include "COM_ExecutionSystem.h" +#include "COM_TextureOperation.h" + +TextureNode::TextureNode(bNode *editorNode) : Node(editorNode) +{ + /* pass */ +} + +void TextureNode::convertToOperations(NodeConverter &converter, + const CompositorContext &context) const +{ + bNode *editorNode = this->getbNode(); + Tex *texture = (Tex *)editorNode->id; + TextureOperation *operation = new TextureOperation(); + const ColorManagedDisplaySettings *displaySettings = context.getDisplaySettings(); + bool sceneColorManage = !STREQ(displaySettings->display_device, "None"); + operation->setTexture(texture); + operation->setRenderData(context.getRenderData()); + operation->setSceneColorManage(sceneColorManage); + converter.addOperation(operation); + + converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0)); + converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1)); + converter.mapOutputSocket(getOutputSocket(1), operation->getOutputSocket()); + + converter.addPreview(operation->getOutputSocket()); + + TextureAlphaOperation *alphaOperation = new TextureAlphaOperation(); + alphaOperation->setTexture(texture); + alphaOperation->setRenderData(context.getRenderData()); + alphaOperation->setSceneColorManage(sceneColorManage); + converter.addOperation(alphaOperation); + + converter.mapInputSocket(getInputSocket(0), alphaOperation->getInputSocket(0)); + converter.mapInputSocket(getInputSocket(1), alphaOperation->getInputSocket(1)); + converter.mapOutputSocket(getOutputSocket(0), alphaOperation->getOutputSocket()); +} |