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Diffstat (limited to 'source/blender/compositor/nodes/COM_TextureNode.cc')
-rw-r--r--source/blender/compositor/nodes/COM_TextureNode.cc56
1 files changed, 56 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_TextureNode.cc b/source/blender/compositor/nodes/COM_TextureNode.cc
new file mode 100644
index 00000000000..3381b5098d7
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_TextureNode.cc
@@ -0,0 +1,56 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2011, Blender Foundation.
+ */
+
+#include "COM_TextureNode.h"
+#include "COM_ExecutionSystem.h"
+#include "COM_TextureOperation.h"
+
+TextureNode::TextureNode(bNode *editorNode) : Node(editorNode)
+{
+ /* pass */
+}
+
+void TextureNode::convertToOperations(NodeConverter &converter,
+ const CompositorContext &context) const
+{
+ bNode *editorNode = this->getbNode();
+ Tex *texture = (Tex *)editorNode->id;
+ TextureOperation *operation = new TextureOperation();
+ const ColorManagedDisplaySettings *displaySettings = context.getDisplaySettings();
+ bool sceneColorManage = !STREQ(displaySettings->display_device, "None");
+ operation->setTexture(texture);
+ operation->setRenderData(context.getRenderData());
+ operation->setSceneColorManage(sceneColorManage);
+ converter.addOperation(operation);
+
+ converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0));
+ converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1));
+ converter.mapOutputSocket(getOutputSocket(1), operation->getOutputSocket());
+
+ converter.addPreview(operation->getOutputSocket());
+
+ TextureAlphaOperation *alphaOperation = new TextureAlphaOperation();
+ alphaOperation->setTexture(texture);
+ alphaOperation->setRenderData(context.getRenderData());
+ alphaOperation->setSceneColorManage(sceneColorManage);
+ converter.addOperation(alphaOperation);
+
+ converter.mapInputSocket(getInputSocket(0), alphaOperation->getInputSocket(0));
+ converter.mapInputSocket(getInputSocket(1), alphaOperation->getInputSocket(1));
+ converter.mapOutputSocket(getOutputSocket(0), alphaOperation->getOutputSocket());
+}