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Diffstat (limited to 'source/blender/compositor/operations/COM_BokehImageOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_BokehImageOperation.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/compositor/operations/COM_BokehImageOperation.h b/source/blender/compositor/operations/COM_BokehImageOperation.h
index c4616e5fecb..510ff6377a0 100644
--- a/source/blender/compositor/operations/COM_BokehImageOperation.h
+++ b/source/blender/compositor/operations/COM_BokehImageOperation.h
@@ -90,18 +90,18 @@ private:
/**
* \brief determine the coordinate of a flap cornder
*
- * \param r result in bokehimage space are stored [x,y]
- * \param flapNumber the flap number to calculate
- * \param distance the lens distance is used to simulate lens shifts
+ * \param r: result in bokehimage space are stored [x,y]
+ * \param flapNumber: the flap number to calculate
+ * \param distance: the lens distance is used to simulate lens shifts
*/
void detemineStartPointOfFlap(float r[2], int flapNumber, float distance);
/**
* \brief Determine if a coordinate is inside the bokeh image
*
- * \param distance the distance that will be used. This parameter is modified a bit to mimic lens shifts
- * \param x the x coordinate of the pixel to evaluate
- * \param y the y coordinate of the pixel to evaluate
+ * \param distance: the distance that will be used. This parameter is modified a bit to mimic lens shifts
+ * \param x: the x coordinate of the pixel to evaluate
+ * \param y: the y coordinate of the pixel to evaluate
* \return float range 0..1 0 is completely outside
*/
float isInsideBokeh(float distance, float x, float y);
@@ -125,14 +125,14 @@ public:
/**
* \brief determine the resolution of this operation. currently fixed at [COM_BLUR_BOKEH_PIXELS, COM_BLUR_BOKEH_PIXELS]
- * \param resolution
- * \param preferredResolution
+ * \param resolution:
+ * \param preferredResolution:
*/
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
/**
* \brief set the node data
- * \param data
+ * \param data:
*/
void setData(NodeBokehImage *data) { this->m_data = data; }