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Diffstat (limited to 'source/blender/compositor/operations/COM_BoxMaskOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_BoxMaskOperation.cpp110
1 files changed, 110 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_BoxMaskOperation.cpp b/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
new file mode 100644
index 00000000000..44157051089
--- /dev/null
+++ b/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
@@ -0,0 +1,110 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_BoxMaskOperation.h"
+#include "BLI_math.h"
+#include "DNA_node_types.h"
+
+BoxMaskOperation::BoxMaskOperation(): NodeOperation() {
+ this->addInputSocket(COM_DT_VALUE);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addOutputSocket(COM_DT_VALUE);
+ this->inputMask = NULL;
+ this->inputValue = NULL;
+ this->cosine = 0.0f;
+ this->sine = 0.0f;
+}
+void BoxMaskOperation::initExecution() {
+ this->inputMask = this->getInputSocketReader(0);
+ this->inputValue = this->getInputSocketReader(1);
+ const double rad = DEG2RAD(this->data->rotation);
+ this->cosine = cos(rad);
+ this->sine = sin(rad);
+ this->aspectRatio = ((float)this->getWidth())/this->getHeight();
+}
+
+void BoxMaskOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+ float inputMask[4];
+ float inputValue[4];
+
+ float rx = x/this->getWidth();
+ float ry = y/this->getHeight();
+
+ const float dy = (ry - this->data->y)/this->aspectRatio;
+ const float dx = rx - this->data->x;
+ rx = this->data->x+(this->cosine*dx + this->sine*dy);
+ ry = this->data->y+(-this->sine*dx + this->cosine*dy);
+
+ this->inputMask->read(inputMask, x, y, sampler, inputBuffers);
+ this->inputValue->read(inputValue, x, y, sampler, inputBuffers);
+
+ float halfHeight = (this->data->height)/2.0f;
+ float halfWidth = this->data->width/2.0f;
+ bool inside = rx > this->data->x-halfWidth
+ && rx < this->data->x+halfWidth
+ && ry > this->data->y-halfHeight
+ && ry < this->data->y+halfHeight;
+
+ switch (this->maskType) {
+ case CMP_NODE_MASKTYPE_ADD:
+ if (inside) {
+ color[0] = max(inputMask[0],inputValue[0]);
+ } else {
+ color[0] = inputMask[0];
+ }
+ break;
+ case CMP_NODE_MASKTYPE_SUBTRACT:
+ if (inside) {
+ color[0] = inputMask[0]-inputValue[0];
+ CLAMP(color[0], 0, 1);
+ } else {
+ color[0] = inputMask[0];
+ }
+ break;
+ case CMP_NODE_MASKTYPE_MULTIPLY:
+ if (inside) {
+ color[0] = inputMask[0]*inputValue[0];
+ } else {
+ color[0] = 0;
+ }
+ break;
+ case CMP_NODE_MASKTYPE_NOT:
+ if (inside) {
+ if (inputMask[0]>0.0f) {
+ color[0] = 0;
+ } else {
+ color[0] = inputValue[0];
+ }
+ } else {
+ color[0] = inputMask[0];
+ }
+ break;
+ }
+
+
+}
+
+void BoxMaskOperation::deinitExecution() {
+ this->inputMask = NULL;
+ this->inputValue = NULL;
+}
+